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Macromedia Flash Actionscripting: Advanced Training from the Source
 
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Macromedia Flash Actionscripting: Advanced Training from the Source [Paperback]

Derek Franklin , Jobe Makar
4.3 out of 5 stars  See all reviews (6 customer reviews)

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Macromedia Flash 8 ActionScript: Training from the Source Macromedia Flash 8 ActionScript: Training from the Source
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Product details

  • Paperback: 616 pages
  • Publisher: Macromedia Press; 1 edition (24 April 2002)
  • Language English
  • ISBN-10: 0201770229
  • ISBN-13: 978-0201770223
  • Product Dimensions: 25.4 x 20.3 x 3 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 1,376,454 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Derek Franklin
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Product Description

Amazon.co.uk Review

Flash MX ActionScripting: Advanced Training from the Source shows how to create compelling, interactive Flash movies through scripting. Despite the subtitle, you don’t have to be an advanced programmer to use this book, just someone who can use Flash and is ready to take it to the next level. ActionScript itself is taught from scratch. The course is structured as a series of 17 lessons, with each lesson containing one or more projects. A CD comes with it, and includes all the project files plus completed examples. There is a high standard of design and artwork so the projects look good. Each lesson begins with an overview and time estimate, and then gives step-by-step instructions along with plenty of tips, notes and illustrations. A spacious page layout makes it clear and easy to follow.

The early lessons focus on language basics along with essential Flash objects and events. A key lesson shows how to target multiple movies and timelines to enable sophisticated applications. Other topics include creating custom objects, using variables and arrays, and getting data in and out of Flash. There is a lesson on the Flash XML object, another on using ActionScript to do dynamic drawing, and a look at how to control sound from script code. The projects themselves are fun and include a chat application, a virtual aquarium, and a child’s painting program. Expert programmers may be sniffy about the more basic lessons, but overall this is a great tutorial, nicely presented and packed with Flash MX expertise.--Tim Anderson

Product Description

Macromedia Flash MX ActionScripting: Advanced Training From the Source teaches readers ActionScript using a hands-on, project-based approach. This book will be different in several ways. Instead of just explaining how scripting works, explains scripting by translating real-life activities into scripts, so that users can begin to see the association of how programming and scripting is something they instinctively already know how to do. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless applications, Web sites, and more, enabling them to work faster and more efficiently. The companion CD-ROM contains all project files and images necessary for each project in the book.


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Customer Reviews

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Most Helpful Customer Reviews
33 of 33 people found the following review helpful
Format:Paperback
The writers of this book are both well established Flash Developers, both with outstanding web sites to boot. Jobe is part of the team that created Electrotank.com, and derek has his site at DerekFranklin.com. Have a look and see for yourself what the authors are capable of.

I have been using Flash since release 4 and I would like to think that I had mastered many advanced features of Actionscripting in that time. Flash MX, on the other hand, is a different kettle of fish - a lot has changed with the way that everything now works (object orientated), making it similar to the way other languages work, especially JavaScript. FMX, however, is far more powerful than JavaScript, and most other scripting languages too. There are also many additions to the scripting, not least of all the ability to use functions, at last!

All in all, whether you allready know Actionscripting, or not, you will have a host of things you need to read up on and with the recent release of MX there are few resources to do this.

'FMX Actionscripting - Advanced Training from the Source' is a great book. Suited more toward the established actionscripter, it tackles some of the more complex functions of Flash MX. XML now plays a major part in web development and as such has a rightfully earned place within MX and it is covered in the book with both simplicity and complexity. Multiplayer Flash games, as seen on electrotank.com, are covered too. Communication between languages such as ASP and PHP, the new drawing capabilities have a place, as do the concepts of controlling sound and images with scripting. Other topics covered include: Dynamic forms, data submission and valiation, external data and understanding/customization of
objects (the new smart clips)

The book comes with a CD that has all source files, part and fully completed. This enables you to complete each project in the book without having to create all non-actionscript parts, you simply enter the script. The full files can be used to compare your work to.

In my opinion this is the best Flash MX book available at the moment. There is another book which starts from a more introductory level called 'FMX Actionscripting - Training from the Source'

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19 of 20 people found the following review helpful
From Zero to Pro 30 Jun 2002
Format:Paperback
What can I really say? As I've only been doing web design for around 7 months now, it's come pretty clear to me that coding is just not quite my thing. I mean, the design programs are just about easy enough to pick up, but I'll always get a book on them to make sure I've learn't all the hidden tricks. You then look at the prices of these books and realise why there is just so much money to be made in web design.

I've read those books before (not mentioning names) which I'm still reading now, and bought over 6 months ago, and find them just too boring, complex and uninspiring to bother wasting my time to read. But, with Flash MX ActionScripting I was given a fresh look into the world of coding. As I'm already aware of the wonders (honest) that PHP and JavaScript have to offer, ActionScripting not only came natural, but the way in which the book put the information across made it far easier.

With every script you make, every single detail is explained so that it all sinks in. You find the bugs, you find how to fix them. You find what you want to do, you go about making it. This book is the shrine for Flash designers around the world, making interactivity as easy.....as well reading a book.

Not only will you find yourself stuck to the book after a matter of hours, but a complimentary CD with Demo version of Flash MX and all the files needed to work with the book are added for optimum use. I found the authors approach to the book to be teaching someone who didn't have a clue about Flash ActionScripting, but ultimately aware of how to use Flash MX. So, if any newbies are just wanting to learn Flash MX and expecting this to be the only book you'll ever need, then I'm sorry to disappoint you, but it's not that simple. What it does offer is an enjoyable read and an educational experience that is well worth the money.

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4 of 4 people found the following review helpful
Format:Paperback
I've turned to this book as I prepare for my Flash Developer exam. It's better for this purpose than the others that I own (and I own a few).
The book is very informative, also on subjects that are not so very well known. This is really "from the source", as far as I can see.
The files provided look really nice, which is important for (my) motivation. The lessons are well built up, the book explains in forehand, and summarizes at the end of each chapter. The way of presenting the material is clear most of the times. Could have been better on pointing out excactly where we shall put this piece of code - "keep on from previous step" is not the best way for a "skimmer" like me.
And it's ADVANCED! It's not for beginners to Flash, you don't start out with learning how to draw and converting objects to symbols etc. Of course there's some elementary stuff in this book too, if you're a seasoned programmer, but you'll learn of many Flash-specific issues while doing the excercises/skimming the eventually well known parts.
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