If you read just the blurbs and summary for this book you'll feel like you've already read it even before you start. A super-interconnected-web-brain is supposed to know all, runs amok, and now we have to stop it: blah -blah - blah, " Hello, internet HAL". That's what I thought when I started. Well, I was wrong; I deeply underestimated the interesting and rewarding things going on here and I apologize for my bad thoughts.
To be fair, a one sentence summary would read sort of like what I just wrote. But then again, a one sentence summary of "Moby Dick" would only tell you that some intense guy goes fishing and has a bad time. So, what else is going on here?
Well, we have a tormented, lost child prodigy hero, and he is interesting and thoughtful instead of annoying or a drama queen. We have a creepy/genius? neighbor. We have another creepy/really-creepy neighbor. We have a couple of lost soul characters showing up every now and then to scream cryptic guidance. We have a hot, manipulative, creepy-good?-or-creepy-bad?, female neighbor. All of these people are ingredients that go into the stew.
Our hero is a professional focus group manipulator, and it begins to dawn on all of the interesting characters that all of the tech obsessed ipod-people zombies are like a huge wired in global focus group. How can we do good?, make a buck? attain world power? pick stocks better? with this knowledge and a room full of super computers.
That gives you the gist of it, but there are twists and turns and we drift into a surprisingly satisfying noirish mystery about two-thirds in. Total bonus plotting and character stuff that I didn't see coming and that jumps into high gear just when it seems like the book is drifting back into a predictable sort of ending.
And get this. These guys talk about stuff like the collective subconscious, religion, the search for authority, and existential meaning, and it does not feel like a freshman dorm bull session. (Maybe a grad level bull session, but still.)
On top of it all, you can see, read and understand the drawing. Not too dark; no ridiculous fonts that you can't read. Serviceable backgrounds with clean expressive character action in the foreground. No manic draftsman show boating. The drawing supports and enhances the story; it fills in and clarifies and doesn't get in the way.
So, good story, nice twisty variations, appealing, or at least interesting, characters, and good graphics. I'm a happy downloader.
Please note that I found this book while browsing kindleunlimited freebies. I have no connection at all to either the author or the publisher of this book.