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Lord Of The Rings Board Game

4 customer reviews

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Product Information

Technical Details
Item Weight1.4 Kg
Product Dimensions29.8 x 29.8 x 7.6 cm
Manufacturer recommended age:12 years and up
Item model number5060030181891
Additional Information
Best Sellers Rank 325,177 in Toys & Games (See top 100)
Shipping Weight1.4 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available1 Jan. 2004

Product Description

age 12+ game of the lord of the rings world

Customer Questions & Answers

Customer Reviews

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Most Helpful Customer Reviews

12 of 12 people found the following review helpful By Jason Mills VINE VOICE on 3 Jun. 2005
The game is broken into a series of scenarios, at the end of which players are penalised for missing tokens. It's essential to collect these tokens during each scenario, as the penalty is that your hobbit is drawn towards Sauron (Bad Thing). Since there aren't enough tokens to go round, if the group is to survive to destroy the ring it's vital that everyone cooperates, using their cards and powers to their fullest extent for the greater good.
It remains a difficult game even after several plays, but this keeps the challenge fresh. The game is fun, tense and involving, yet everyone is on the same side. A winning formula, beautifully presented and very well thought through.
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18 of 19 people found the following review helpful By Tealady2000 VINE VOICE on 5 Mar. 2006
Verified Purchase
We are pretty keen on board games in our family and I can safely say that this is different from anything we have played before. Each player is a hobbit character and you have to work together to destroy the One Ring in the fires of Mount Doom.
One innovation is that there are a number of different game boards. There is a progress board that plots your location as you move through the various regions of Middle Earth. This board is also used to record how close you are to being corrupted by Sauron. If he reaches the hobbit who is the ring-bearer then the game is over.
Certain locations (Moria, Helm's Deep, Shelob's Lair, and Mordor) also have separate adventure boards that you have to cross successfully. As you move through Middle earth you collect various cards, tokens and shields and you need to deploy these in the best possible way to negotiate various hazards.
My kids are pretty competitive and one of the things that's really different about this game is that you are working together as a Fellowship against Sauron. Either you all win or you all lose, and every decision has to be made in the interests of the group rather than any one individual.
Because this game is so different from other games, it does seem a bit confusing at first and the first time you play it you will be on a steep learning curve. Luckily the rules are clearly explained and once you've got the hang of it, it's pretty straightforward.
This game dates from 2000, before the Peter Jackson films. However the artwork in the game is done by the guy who did the designs for the movies and if you know the films you will definitely recognise many of the designs.
It is described as suitable for ages 12 and up.
Read more ›
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15 of 16 people found the following review helpful By angela on 21 Feb. 2005
Play one of the 5 hobbits in a quest to get the ring to Mordor. Work together to survive Sauron. Complete other tasks on the way to help you hide from Sauron. Avoid your companions dying. All win, or all lose. Takes about an hour to play. Experts and beginners can play together. Great for secondary age and up.
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3 of 3 people found the following review helpful By Erizada on 1 Oct. 2007
Me and my bf played this game. It is very difficult at the beginning and you really need to concentrate on the instructions when you first play it.
Then after a while you'll know what to do.

We havent won against Sauron so far... Its really quite challenging, because you really need to work together. And in the end it also comes down to luck.

Hope we will save the world one day... =) Great game to buy anyway! Even if you have never seen Lord of the Rings.
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Most Helpful Customer Reviews on (beta) 7 reviews
12 of 12 people found the following review helpful
Unique & Challenging Game 28 July 2008
By A. Waddington - Published on
When I saw only one review for this game--and a very bad review at that--I felt obligated to give my opinion so that people can make a more informed decision about purchasing this game.

Personally, I love this game and it stands out from my collection because of its co-operative game play. Instead of playing against each other, the object is to work together to beat the game (destroy the ring)--just like the Fellowship in the books/movies. In that way, it is great lesson in teamwork--for those of you interested in the educational aspect of this game (keep in mind that it's meant for ages 12 to Adult however, because of the complexity).

It's challenging in its normal game play and can be easily adjusted to further increase the difficulty. There have been many times that the game has defeated us--making victory that much more sweeter when we do win!

There are also expansion packs available for the game for when you're ready for something new. If you look at the reviews for some of the expansions (Friends & Foes, Sauron, & Battlefields), you'll see that a lot of other people really do love this game. I think it's the best game based on "The Lord of the Rings" yet.
5 of 5 people found the following review helpful
One of the Best 4 Jan. 2009
By John Peterson - Published on
I've played a lot of board games ranging from complex, like Avalon Hill, to simple. This one is a good mix with some complexity, but minimal setup time. It's a cooperative game, which means that a range of abilities can play it with the more experienced players advising the less. It teaches players to share and do what is best for the team as a whole. The special cards and events associated with each of the four adventures keep things interesting, along with the roles each player has. Our whole family (all kids grown now) played it and everyone liked it. It's one of the best games I've played.
4 of 4 people found the following review helpful
Top-notch adventure boardgame 28 Jan. 2009
By Zack Davisson - Published on
This is a well-crafted board game that succeeds on several levels, being both intellectually engaging and fun. It combines the different playing styles of cards, dice, figures and multiple boards. The theme of "The Lord of the Rings" adds a nice familiar element to it. The main theme of the game is co-operation, but there are some competitive options as well.

I have played this game with a broad class of people, including people that have never read the books and people that generally don't enjoy games. Everyone had a really good time and agreed that this was an excellent game. So far, I have done some two-player games and a four-player game. A larger group is definitely more fun.

As draw backs, the game does have several components and takes some set-up. However, the more familiar you become with the game, the shorter the set-up. Also, the game is not so variable that it can be played several times in a row. This is a game to pull out a few times a year. With that in mind, it is one of the best games of this type that I have played.
1 of 1 people found the following review helpful
Get ready to LOSE! 14 Jan. 2012
By Angela L. Silletto - Published on
I really like this game. I found out about its existence since recently getting into the whole designer board game hobby, and found out that this is considered sort of the granddaddy of modern cooperative games like Pandemic (which I love). I think it has stood the test of time pretty well.

As you probably know by now, the game follows the hobbits' quest to destroy the ring. Some complain that the theme feels a little pasted-on or abstract, but I don't think so because the game is SO HARD that you will feel like you are struggling right along with Frodo! OK, so the movement is a little abstract; the top board with the hobbit and Sauron figurines represents your distance from Sauron, while your movement through the different scenarios (Moria, Helm's Deep, Shelob's Lair, and Mordor) is represented on the separate scenario boards with little white cones on each "track" (there are tracks for hiding, fighting, friendship, and traveling). Once you get used to that though, it's not distracting.

While WINNING the game is hard, playing is pretty easy - we rarely had to consult the rulebook after our first game or two. Every turn, you draw a tile (this is the randomness that some complain about in the game, but I find the unpredictability exciting) - it could let you advance on your quest, but it could also make you discard cards, move closer to Sauron, face an "event" (you generally don't want that), move Sauron closer to you, and so forth. Worse yet, you have to keep drawing tiles (and dealing with what comes up) until you get that coveted "good" tile that lets you move on your quest. After that you can play cards which let you move further on one or more of the quest tracks - only one track each board gets you out of the scenario, but ignore the others entirely and you will lose out on valuable cards or life tokens, which keep you from becoming as "corrupted" on the main board.

That corruption line is what you need to watch, because once the hobbitses meet Sauron, they are out of the game. The game can continue if some players are eliminated, but if the ring-bearer ever ends up on the same space as Sauron, you all lose! You start the game 14 spaces apart from him, which seems like a lot, but nothing (as far as I know) can back Sauron up once he's started moving, and while you can heal your hobbit as an alternative to advancing on the scenario tracks, this will usually be a tough decision as it needs to be balanced against the option of drawing more cards (which you'll constantly be running out of), or playing cards to get the heck out of the scenario! (it feels like a race against time with every turn, but you also need to get cards to be able to move - see the problem?) And do you want to save up your shield tokens so you can call Gandalf for help, or discard them to prevent more bad things from happening? I find these decisions the fun (and agonizing) part of the game.

In games like Pandemic, it's pretty easy to cooperate because everyone wins or everyone loses; this is the idea here as well, but you also need to be prepared for self-sacrifice because individual players CAN be eliminated! Sometimes it will be better for one player to become corrupted than another based on who's holding the ring or each player's special ability (for instance, Sam is less easily corrupted, so it can be better for him to hold the ring and/or to take corruption). You need to work together and figure out what's best for the team. I will reiterate, this game is HARD. We have played a lot of games and have only won once. Most of the times we lost we weren't even in Mordor yet. (There are additional ways to lose the game I didn't get into here). But it's fun losing, and makes the victories (I am hopeful there will be a second victory someday) that much more rewarding. I think a cooperative game needs to be hard, otherwise why play?

One thing to be aware of - the original version, put out by Hasbro, has a number of expansions that can be added to it. The current Fantasy Flight version does not (as of yet) have these expansions, nor can their base game be combined with the old expansions. I have still only played the base game (old version), however, and I find it a satisfying experience by itself. But from what I've heard, "Friends & Foes" makes the game that much better.
1 of 1 people found the following review helpful
Great Game for LoTR fans and non-fans alike. 8 Aug. 2009
By Mark D. Heinze - Published on
Verified Purchase
The game took a little while to figure out (by the way, the manufacturer has an updated owner's manual you can download in PDF form. I recommend it) but once you get going, it's not overly difficult. I played this with my girlfriend and her 11 year old. We all had a blast. The LoTR theme is nice too as I'm an avid fan but it'd be nearly as fun with any creative backdrop.
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