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Lord of the Rings Lcg: A Journey to Rhosgobel (Living Card Games)

by Fantasy Flight Games
4.5 out of 5 stars  See all reviews (2 customer reviews)
Price: £14.19
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Dispatched from and sold by Games Lore Ltd.
  • In this exciting expansion, even more Eagles join the Tactics sphere
  • Expansion to Lord of the Rings Card Game
  • Playing Time: 60 mins
  • Ages 13 +
  • 1-2 Players
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Frequently Bought Together

Lord of the Rings Lcg: A Journey to Rhosgobel (Living Card Games) + Lord of the Rings Lcg: Conflict at the Carrock + The Lord of the Rings: The Card Game the Hills of Emyn Muil Adventure Pack
Price For All Three: £37.35

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Product Information

Technical Details
Item Weight113 g
Product Dimensions7 x 2.5 x 12.7 cm
Item model numberMEC04
Main Language(s)English, English original, English published
Number of Game Players2
Number of Puzzle Pieces1
  
Additional Information
ASIN1616611030
Best Sellers Rank 59,063 in Toys & Games (See top 100)
Shipping Weight454 g
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available28 Jun 2011
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Not suitable for children under 36 months

Product Description

Product Description

A Journey To Rhosgobel is the third Adventure Pack in the Shadows of Mirkwood Cycle for The Lord of the Rings: The Card Game! After facing a fearsome group of trolls, the heroes have pressed further into the Anduin Valley to continue their search for Gollum. However, when they stumble across a dying eagle wounded in a fight with goblins, they are compelled to offer their assistance.

Product Description

As the heroes continue through the Anduin Valley they hear the piercing cry of an eagle over the distant ridge. They hurry to investigate only to find a great eagle suffering from wounds that appear to have come from goblin weapons. They only have short time to get the eagle assistance before it perishes. A Journey To Rhosgobel is the third Adventure Pack in the Shadows of Mirkwood Cycle for The Lord of the Rings: The Card Game! After facing a fearsome group of trolls the heroes have pressed further into the Anduin Valley to continue their search for Gollum. However when they stumble across a dying eagle wounded in a fight with goblins they are compelled to offer their assistance. During their search for Gollum the heroes must take a detour in order to save a valuable ally. Since the Eagles play such an important role in the Shadows of Mirkwood Adventure Packs players will want to retain the trust of their winged allies by saving one of their kin. In order to do so they must bring the bird to Rhosgobel and seek out the wizard Radagast who knows many secrets of the wild. A Journey to Rhosgobel contains 60 fixed cards from the Shadows of Mirkwood cycle. In this exciting expansion even more Eagles join the Tactics sphere while Leadership players are given a Dúnedain Quest that will inspire confidence in their cause. The heroes? trek through Mirkwood leads them to Haldir of Lórien whose unnatural agility will aid the party in their task. However the sky grows dark with foul minions of the Shadow and every step toward Rhosgobel causes the heroes? avian ally more pain. There is no time to lose! This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set is required to play.


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Customer Reviews

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Most Helpful Customer Reviews
4.0 out of 5 stars More luck-based than previous adventures 12 Mar 2013
Durability: 4.0 out of 5 stars    Educational: 1.0 out of 5 stars    Fun: 5.0 out of 5 stars   
If you're playing the "Shadows of Mirkwood" series of adventure packs in order, "A Journey to Rhosgobel" is the third stage, coming after the brutal "Conflict at the Carrock". The story has our heroes encounter a wounded eagle, which needs taking to see Radagast at Rhosgobel, to be treated with the medicinal herb Athelas before it is too late.

The second adventure pack to feature an ally in the enemy deck, "A Journey to Rhosgobel" revolves around the eagle character Wilyador, who unlike Grimbeorn from "Conflict at the Carrock", joins the players immediately and swaps ownership each turn. With 20 hit points he certainly seems like a tough cookie, but he also weakens at the end of every round, a nice mechanic which puts pressure on the players and forces them to attempt to complete the quest quickly, rather than hanging back and building up their forces. There are relatively few new enemies in this set, but a handful of dangerous Treachery cards which can have devastating effects.

This scenario is definitely a breath of fresh air, with a very specific mission which thematically fits rather nicely. Nevertheless it is still a bit of a mixed bag. The most common complaint is that this mission is, moreso than normal, extremely dependent on the luck of the draw. Healing Wilyador essentially relies on finding Athelas cards mixed in the enemy deck. Whilst there are a few locations which can help, the proportion of these cards is still very small. I haven't played it solo, but I can imagine that only drawing one card from the deck would make it even more difficult.
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5.0 out of 5 stars Solid expansion for the lotr lcg 17 April 2012
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Durability: 4.0 out of 5 stars    Educational: 1.0 out of 5 stars    Fun: 5.0 out of 5 stars   
This is the third expansion in the Mirkwood cycle in the lord of the rings lcg. I am not going to list the cards however the most interesting are

-Prince Imrahil New Leadership hero, has the ability to read once per turn when a character leaves play (good combos with sneak attack and disposable allies). 2 Will 3 Atk 2 Def 4 Hp

-Radagast A neutral ally, one of the Astari and known to be a friend to the animals of middle earth. Radagast has the ability to accumulate resources much like a hero which can then be spent exclusively on creature allies. He is a solid inclusion in an eagle deck. Costs 5 and it does take him 5 turns to pay that back however he can help in the late game to pay for expensive eagle cards. Alternatively he can use his resources to heal creatures.
2 Will 1 Atk 1 Def 3Hp

-Haldir of Lorien Lore Ally, A very solid ally for the Lore sphere Costs 4 but comes with Ranged and sentinel making him very solid in multiplayer games. 2 will 2 Atk 2 def 3hp

- Llandroval, Tactics ally. A cost of 5 eagle with the ability "After a hero is destroyed return Llandroval to its owners hand to put that hero back into play with 1 damage token". Solid ability and good stats but a high cost card and I have never managed to use that ability so far.
1 Will 3 Atk 1 Def 4 Hp

The scenario in this pack is excellent and focuses on assisting a wounded eagle (wilyador) while collecting Athelas plants from the encounter deck in order to heal him. He acts as an Ally card and takes 2 damage each turn (also treachery cards often target him) He has 20hp but this can drain away quickly so healing him is essential.

The quest is very thematic and a lot of fun. Possibly the best set in the mirkwood cycle.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com: 4.0 out of 5 stars  5 reviews
7 of 7 people found the following review helpful
4.0 out of 5 stars Good AP! 7 Dec 2011
By zjb12 - Published on Amazon.com
Verified Purchase
Durability: 4.0 out of 5 stars    Educational: 4.0 out of 5 stars    Fun: 5.0 out of 5 stars   
Great adventure pack! Different twist than on some of the other AP's. To win it, (which I have only done a couple of times), takes some quick action and good deck building. Don't forget some good healing cards to mix in there along with Radaghast!
4 of 4 people found the following review helpful
4.0 out of 5 stars Eagle Rescue 31 Aug 2013
By Doc Watson - Published on Amazon.com
Verified Purchase
Durability: 3.0 out of 5 stars    Educational: 3.0 out of 5 stars    Fun: 3.0 out of 5 stars   
The Great Eagles of Middle-earth are the focus of one of the themes in the Mirkwood cycle of adventure packs. "A Journey to Rhosgobel" concentrates on the theme in that both the quest and many of the player cards are Eagle-related. One of the best facets of the LCG is thematic situations and play, and AJTR scores well in that area.

In the quest, the Great Eagle Wilyador has been wounded in a battle with trolls, and the players are tasked with taking him to Rhosgobel to be healed by the wizard Radagast. Wilyador's wounds worsen with each turn, acting as a sort of timer. Along the way the players, will need to collect sufficient quantities of the healing herb Athelas to cure the Eagle's wounds by the final phase of the quest. Timing this can be a bit tricky.

In addition to the quest, Eagles can work well in the players' decks for dealing with the numerous quest-specific `Mirkwood Flock' and `Black Forest Bats' creature cards. These flying enemies aren't too tough, but can only be blocked or attacked by characters with the ranged ability or Eagle characters.

Of the player cards, both of the Tactics cards relate to Eagles and include a unique Eagles character, Landroval. Radagast, the game's second Istari, is a neutral card. He has a willpower of 2 and unlike the Core set's Gandalf, he sticks around once played, so he can help with questing. Radagast also collects a resource a turn that can be spent on creature cards or to heal creatures, so he's a perfect fit for the AP's quest, as well as a great addition to any Eagles deck. The pack's hero, Prince Imrahil, is a quite capable leadership character who readies when a character leaves play, but not particularly attuned to the quest. Also notable are the Spirit cards "Escort from Edoras", that serves as a nice, one-shot quest booster, and "Ancient Mathom" which adds some card draw to the Spirit sphere.

The quest in AJTR is somewhat innovative and I like the rescue storyline and Eagles theme. For players who enjoy the Tactics sphere (where most of the Eagle cards are found) and have endeavored to create `Eagle decks", this Adventure Pack is practically mandatory.
2 of 2 people found the following review helpful
3.0 out of 5 stars Nothing Vital 8 Jan 2014
By Jeremy Smith - Published on Amazon.com
Verified Purchase
The quest has an interesting mechanic, but not one of my favorites. The hero (Prince Imrahil) is useful, but nothing you can't live without. There is one player card (Ancient Mathom) that gets decent play in my decks, and the rest are very situational or only used in my specific deck builds. Fun to complete the Mirkwood cycle, but other APs with better cards/fun quests.
3 of 7 people found the following review helpful
4.0 out of 5 stars Fun expansion for fantasy fanatics 5 Dec 2011
By JayCadiram - Published on Amazon.com
Verified Purchase
Durability: 3.0 out of 5 stars    Educational: 2.0 out of 5 stars    Fun: 5.0 out of 5 stars   
The Lord of the Rings: The Living Card Game is already an awesome game that will be loved by fans of the Tolkien series as well as fantasy fans. This expansion builds upon the already immersive experience with new cards that take the game further and make the experience last longer. I would suggest this expansion is a must for any fan of the Tolkien series, the game or anyone looking for a great fantasy game experience, and especially so for solo players looking to enjoy a great fantasy game without a DM.
2 of 15 people found the following review helpful
5.0 out of 5 stars a long wait... 15 April 2012
By angelavo - Published on Amazon.com
Verified Purchase
Durability: 4.0 out of 5 stars    Educational: 3.0 out of 5 stars    Fun: 5.0 out of 5 stars   
well i have played the game with my freind and i bougt the expasion pack but it will take a mounth to get here!!!! im disipoited with the wait but it ws cheap and shipping was free so its a win,win :)
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