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Libellus Sanguinis I: Masters of the State (Vampire: The Dark Ages Clanbooks)
 
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Libellus Sanguinis I: Masters of the State (Vampire: The Dark Ages Clanbooks) [Paperback]

Robert Hatch , Richard E Dansky , Craig Bolin
4.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 104 pages
  • Publisher: White Wolf Publishing (Dec 1997)
  • Language English
  • ISBN-10: 1565042867
  • ISBN-13: 978-1565042865
  • Product Dimensions: 15.2 x 2.5 x 20.3 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 1,025,913 in Books (See Top 100 in Books)

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Richard E. Dansky
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Customer Reviews

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Most Helpful Customer Reviews
3 Kings 25 May 2000
Format:Paperback
Lasombra, Tzimisce and Ventrue. Some very good art (except ventrue = quite dissappointing) Very good information for Dark Ages campaigns. History, literature, ways of thinking and new powers of the three clans. The Lasombra section is ripe with manipulative storylines and helps you understand the ways and customs of this shadowy clan. The Tzimsce section makes you feel that "homely" feeling these fiends love to host. Find out the true monsters that lie behind their beautiful bodies. Also, in clan conflicts and the war with the Tremere. Ventrue section quite detailed (good info on Alexander and Mithras) but lacking in some ways. The new disciplines lack the amount offered in the other two sections.......it seems as if the writers ran out of pages! A very good book....but could have been much better in its third part!
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By A Customer
Format:Paperback
This book details the three "leadership" clans of the Dark Ages, the Lasombra, Tzimisce and Ventrue.

The Lasombra section was fairly interesting. It describes the split in the Lasombra between Christian and Muslim, their secret society known as the Amici Noctis, and a host of new powers. The elder-only powers are a little over the top (which is the tendency in WW) but there are several powers which mix Lasombra disciplines at lower levels, which means young'uns can use them too.

The Tzimisce was fascinating. It gave a good feel of how a voivode's estate is run and provides a list of the DA ghoul families, which didn't all make it to the modern day. Finally a write-up on Koldunic sorcery! It needs more detail, though, and I was a little disappointed that Koldunic sorcery seems to be Thaumaturgy with different names. There are elder powers here, too, ranging from the twisted to the obscene. This was, to me, the most interesting part of the book.

The Ventrue section is pretty boring, but there is minor interest to be found in the sections on the factions within the Ventrue, especially the Merchant Princes.

All in all, a very worthwhile book. I recommend it to anyone who plans to run a Dark Ages game.

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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com:  6 reviews
7 of 7 people found the following review helpful
One of the better Dark Ages books 19 Jun 1999
By A Customer - Published on Amazon.com
Format:Paperback
Well, this was a good book. It was full of usefull information on the Lasombra, Ventrue, and Tzimisce. It talked about how they rule over people, their different pollicys, and all the usual things. Basicly three clanbooks (shorter than usual, of course) for the price of one. There was only one thing that not only disapointed me. I have been scouring White Wolf's books for something on Koldunic scorcery, and I came across this. Now, the Tzimisce are arguable the most popular clan in the Dark Ages, right? You'd think White Wolf would at least take the time to come up with a system that was at least a LITTLE different from Thamaturgy! The ONLY difference between the two is the rituals, and they only give you 6 or 7 of them!
6 of 6 people found the following review helpful
One of the better supplements WW has put out in a while. 7 July 1998
By A Customer - Published on Amazon.com
Format:Paperback
This book details the three "leadership" clans of the Dark Ages, the Lasombra, Tzimisce and Ventrue.

The Lasombra section was fairly interesting. It describes the split in the Lasombra between Christian and Muslim, their secret society known as the Amici Noctis, and a host of new powers. The elder-only powers are a little over the top (which is the tendency in WW) but there are several powers which mix Lasombra disciplines at lower levels, which means young'uns can use them too.

The Tzimisce was fascinating. It gave a good feel of how a voivode's estate is run and provides a list of the DA ghoul families, which didn't all make it to the modern day. Finally a write-up on Koldunic sorcery! It needs more detail, though, and I was a little disappointed that Koldunic sorcery seems to be Thaumaturgy with different names. There are elder powers here, too, ranging from the twisted to the obscene. This was, to me, the most interesting part of the book.

The Ventrue section is pretty boring, but there is minor interest to be found in the sections on the factions within the Ventrue, especially the Merchant Princes.

All in all, a very worthwhile book. I recommend it to anyone who plans to run a Dark Ages game.

5 of 5 people found the following review helpful
Sparse but entertaining 3 July 1998
By A Customer - Published on Amazon.com
Format:Paperback
I could have done with more information about the individual clans... after all, this is a compilation of the Ventrue, Lasombra and Tzimisce. Being a Tzimisce fan, I especially enjoyed the information on Koldunic sorcery and the additional information about Vozhd and Szlachta creation and the DA equivallents of the Revenants and the Lost Families. The information about how to become a Koldun and how exactly one would acquire Koldunic magic system-wise was unclear. If you are a fan of at least two of these clans, I recommend the book.
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