I enjoyed the Elder Scrolls IV to an extent but it was spoilt for me by the fact that every time you level up the world levels up with you so even a rat is as hard to kill hours into the game as it was at the start.
Could anyone that has played this let me know if you become more powerful as you level up in Skyrim as I want to buy this but not if its the same as the last game. Thanks.
It is not as obviouse as oblivion. I hated oblivion world levelling. There is some. More difficult creatures pop up later. There are usually always areas with high level enemies and areas with low levvel enemies. Unlike Oblivion levelling it isn't as easy to explain.
I did this the backward way - meaning I have played Skyrim for a month and loved it and downloaded Oblivion just because...well I love Skyrim and IMO oblivion is much harder. Currently in Ob I am level 4 and boy am I having difficulty in completeing even minor quests to the point where I just quit the game because I am tired of just standing around waiting for magika to increase so I can heal myself. Skyrim however is a little more giving, yes the NPCs level up but not to the extent where available quests are impossible. I've never been presented with a quest that my current character couldn't handle or in some cases simply walk away from if things got too bad, then return healed and kick some bum. So in my 'backwards' experience early on in the games Skyrim is far more forgiving.
The leveling system in Skyrim is very well handled, based on both personal experience of playing up to mid-level already, and from watching an interview with a dev from Bethesda.
Broadly, and unscientifically speaking, the world npcs are a mix of scaled, unscaled and partially scaled. And it works well.
In practice this means, there is a nice payoff for levelling,, getting better gear, working on your skills. At mid level (50ish), if I get a quest to go clear out some bandits, I can now go and kick the crap out of them. Similary, if you are doing a main quest line and face off against a big boss type npc, it does appear to be sensibly scaled so its still challenging.
I play on medium atm, and starting out, yes, even a wolf is an epic battle at level 2... which is good! On another level, one of the strengths of the game as a whole is that many situations are very hard if you just run around the corner and try and face-roll it. I still die several times a day because I stop paying attention and pay the price. It keeps the game exciting. Similarly, from time to time i find myself in situations where taking out a group of dudes seems impossible, but after several tries and some thinking, I work out a way to pull it off.
Over all, its very nicely balanced. You still get the challenges of some very hard to kill encounters, balanced with the fact that your investment in your character is paid off by making day to day encounters with peon bandits nice and easy when you are doing a routine quest. Best of both worlds imo.
Im a massive fan of sand-box rpgs, mainly Fall Out 3 and New Vegas, and the scaling of NPCs is the best ive seen so far in Skyrim. Bethesda appear to have learned every lesson they could from FO3, and deployed it in Skyrim with good effect.
Basically its worth making your character better, but you dont have situations where the end boss on a main questline is so weak you can one-shot him.
FYI when you do start to play... gear is important haha.... id definintely consider enchanting and smithing... for best weps and armor ingame atm. And dont put points into light armour... whatever armour you wear.. put points up the right hand side through heavy armour and into dragon. This way you get best weps and armour in the end.
100% agree with you SoS. If you have the oprtunity play the game with a different charcter and different perks. I am currently doing so playing a Nord and a Wood Elf on different machines. More or less the same but some thing you just aren't allowed to learn.
I have to say Im considering abandoning my char and restarting now Ive learned a few lessons and made a few mistakes haha.
** Spoiler Alert! ** dont read further if you dont like spoilers
Without giving too much away.... mistakes I made...
Dont marry the first girl/guy who comes along... there is a big difference between the benefits lol When you go up a level, you DONT have to spend the perks at the time. You can sit on the points until your skills allow you to spend more wisely There is lots of player housing options... but think hard before you make one your "main base". atm Ive probably got 4 tonnes of gear in whitehelm so moving is an almighty shag... next time through id definately opt for somewhere else with more vendors and an alchemy/enchanting table in the house. Running between dragons reach and breezeholme everytime i forget a potion is a shag. If you wear armour grind smithing, if you where cloth grind enchanting... I spent the first 10 levels running around in god aweful crap armor wondering why everyone killed me Just because its so important.... I wasted perk points. Holy crap.. looking back I seriously invested in some silly skills... lesson learned.
Anyway have fun... just like FO3 and New Vegas half the run is learning from bad choices and going again... and likewise ill probably still be playing this game in a years time.
Just thought id add one experience though, as I restarted with a new character and discovered the "Self-Gimp" trap.
Unlike other games, the character leveling is "reversed". For example:
Traditionally: Quests and Goals give Experience, when you gain a level you get points to put into skills, and a point to put into a perk.
Skyrim: USING a skill (eg archery) increases that skill over time. Every time you go up a skill point, you get Experience. when you go up a level then you get a perk point. (which you dont have to spend at the time)
The Self-Gimp trap: I read about this on a forum and didn't think anything about it at the time, but I just experienced it first hand.
I started a new character on the hardest setting, and knowing how important alchemy, enchanting and smithing is to a melee character, I power levelled these these skills. As you know, levelling skills = experience = gaining levels.
The outcome was hilarious. In some quests and dungeons the mobs ARE scaled to your level. The outcome?
I ended up with a level 20+ character who could make great armour and enchants, but my weapon and combat skills were lagging WAY behind my level. It was like taking a master watch maker to a fist fight. As I gained levels some of the quests became impossible because despite having the best weapons and armour already... It was like giving an M4A1 assault rifle to a chimp.
It was easily solved by running around the woods for a few hours hitting things to skill up weapons skills.... but that said, it added to the fun. Skyrim does get very easy at higher levels especially on lower hardness settings, so it was actually funny to find myself going on quests and finding the end boss impossible and having to flee, regroup, rethink, and go again haha.
I guess the phrase is "victim of my own success".
Anyways, hope you guys are enjoying it as much as me.