Top positive review
6 of 6 people found this helpful
on 22 June 2014
I bought it with an expectation that there'd be direct examples or explanations of things to carry out in Unity using C#, but actually the book really focuses solely on C#, and puts it in a Unity contextual environment.
You won't see any example projects or direct tutorials, but it does show you different implementations of how to execute well known functions and procedures such as limited/numbered loops, and basic programming concepts anyone should know when starting out.
A stellar book that basically helped me climb over the final steep part of my learning curve with programming, and finally gave me that "eureka" moment with programming in general, and not just C#.
If you've tried to learn programming, but are just finding it a tad bit difficult, and are looking for that "holy grail" book to finally sink it into your head, this book will knock you over to the other side of the fence you're standing on. If you're a programmer but are trying to learn C# specifically for Unity, you'll breeze through this in days.