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Learning Cocoa
 
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Learning Cocoa [Paperback]

Apple Computer Inc
3.7 out of 5 stars  See all reviews (3 customer reviews)

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Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores Learning Cocoa with Objective-C: Developing for the Mac and iOS App Stores
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Product details

  • Paperback: 384 pages
  • Publisher: O'Reilly Media; 1 edition (8 May 2001)
  • Language English
  • ISBN-10: 0596001606
  • ISBN-13: 978-0596001605
  • Product Dimensions: 23.1 x 17.5 x 2 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 1,265,170 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

Amazon.co.uk Review

With the introduction of Mac OS X, Apple has produced a Macintosh operating system for the 21st century. Learning Cocoa aims to help negotiate the change delivered by the radically different principal programming environment--Cocoa. Anyone wanting to get to grips with programming this new OS can benefit from O'Reilly's Learning Cocoa, a well-written and clear introduction to the revolutionary changes which the Mac OS has undergone from the point of view of application developers.

Produced by Apple Computer and a recommended Apple Developer Connection title, Learning Cocoa starts with an introduction to the Cocoa environment and key Mac OS X technologies followed by a chapter introducing the general concepts of object-orientated programming. It then guides the reader through a series of tutorials which illustrate the power of Cocoa's object-orientated APIs and the development tools (such as Project Builder and Interface Builder) which Apple has provided to aid programming for Mac OS X.

As each tutorial includes the full code, even the most inexperienced programmer can simply type it in begin to learn from the basics upwards; this is backed up and developed by the inclusion of URLs that take you to the relevant sections of Apple's online developer documentation. The increasing complexity of the tutorials later into the book does, however, ensure that it provides a broad overview of the power of Mac OS X and the techniques required to fully utilise its features.

For programmers with a solid understanding of object-orientated application development, Learning Cocoa provides a useful introduction to the key technologies of Mac OS X and a useful addition to Apple's online documentation; for those new to either the Mac or object-orientated programming the book is an invaluable and easy-to-follow source of tutorials and examples which introduce the most exciting development in the Apple world since the introduction of the Macintosh. --Daniel Jardine

Product Description

Cocoa™ is one of the principal application environments for Mac® OS X. Among Cocoa's many attributes, its advanced object-oriented APIs allow you to develop in both Java and Objective-C. This revolutionary new way of developing sophisticated applications for the Macintosh is both powerful and easy.

With Learning Cocoa you'll become familiar with Cocoa application development, using Objective C, not merely by reading, but by doing. The book begins with a discussion of essential object-oriented programming concepts for those with no previous experience. It proceeds through an introduction to the Cocoa environment, development, tools, and some simple tutorials to help you become familiar with the basic elements of Cocoa programming. The remaining tutorials guide you as you create a series of increasingly complex example applications. The techniques and concepts you learn in one tutorial lay the foundation for the more advanced techniques and concepts in the next.

You don't need extensive programming experience to complete the examples in this book, though it would be helpful to have some experience with the C programming language. The code for each example is included in the text so you can simply type it in. If you're already familiar with an object-oriented programming language like Java or Smalltalk, you'll quickly feel right at home with Objective-C, the language used throughout this book.

As you ease your way into the experience of Cocoa programming, you're encouraged to play, to explore, to "kick the tires." You'll finish this book much better prepared to take on serious application development with Cocoa, and you'll find Apple's development environment not only less mysterious, but one that you'll be eager to program in.

Written by insiders at Apple Computer, the book brings you information that you can't get anywhere else--and a potential leg up in the Mac OS X application development market.


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Customer Reviews

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Most Helpful Customer Reviews
5 of 5 people found the following review helpful
By "cb160"
Format:Paperback
This book is a very welcome introduction to the Cocoa environment in Mac OSX. The book begins with an overview of how Cocoa fits in with the other environments on OSX and proceeds through various examples ending up with a Full Cocoa Application.

The level is set nicely, examples build on previous ones without repeating material. A must for anyone new to Cocoa. Probably not of much use to someone familar with NextStep or as a reference source - use the developer docs that come with OSX

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2 of 2 people found the following review helpful
By A Customer
Format:Paperback
This is a good introduction book to cocoa programming, but as soon as you've read it and done the tutorials it becomes useless. I would recommend getting some sort of cocoa reference book as well as this book.....
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2 of 2 people found the following review helpful
By A Customer
Format:Paperback
The book takes you though the essential topics and main objects in Cocoa, without which you cannot make any progress.

There is thorough and authoritative grounding given, using sample projects that demonstrate how these objects are applied. Although not an exhaustive reference work, there is enough to spark interest for further research and to give an understanding of the principles involved.

This is a new topic for many and this book goes a long way to ease the transition from novice to being able to write Objective-C programs under your own steam.

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