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This particular title is recommended for children at Stage 2 of the LeapPad library, which is children between six and eight years old. The story itself features the popular cartoon character Scooby Doo and his friends and is 55 pages (eight chapters) long, so an ideal length for young readers starting to read by themselves. Viewers of the Scooby Doo TV series won't be surprised to learn that Scooby Doo and the Haunted Castle closely follows the same story format. The gang are driving though a dark and stormy night (what else?) when the Mystery Machine gets a puncture. Going to the nearest house for help (which turns out to be the usual spooky Gothic mansion), the gang are invited to stay for supper by the owner, Clift Montgomery (like the actor Montgomery Clift--get it?). It turns out that Clift has recently agreed to donate the house to the local council as a museum. Their fellow dinner guests include various prominent local citizens who all have their objections to the plan. Clift's sudden dramatic disappearance gives the gang a new mystery to solve, although as always Scooby requires bribery in the form of his favourite Scooby Snacks before he'll join in. Naturally, when the villain is eventually unmasked his parting riposte is "I would have gotten away with it if it weren't for those kids and their pesky dog".
The LeapPad comes with a special touch-sensitive pen--follow the story by using it to touch the words on the page. The story is read aloud by a male American voice--this can sound rather stilted during the dialogue between characters, especially Shaggy and Scooby, who have their own distinctive styles of speaking. Touch the pictures of the main characters on the first page to identify them and learn a little fact about each of them, in the authentic voices from the TV series (who would have guessed that Shaggy's real name is Norville "Shaggy" Roberts?). The music used throughout the story creates a suitably spooky ambience. To hear a short synopsis of each chapter, use the pen to touch the chapter heading. By touching the pictures throughout the story, you will hear some very amusing sound effects (the "wobble" noise when you touch a picture of a jelly and Velma's trademark exclamation of "Jinkies!" when you touch a picture of her are particularly notable). The story contains 120 vocabulary words which are designed to be slightly more challenging (such as "mystery", "nowhere" and "skidded")--these are highlighted throughout the text and repeated in a glossary at the end of the book. Touch any of the glossary words and the recorded voice pronounces it correctly and offers a short definition. Comprehension and memory are tested in the "Haunted Castle Challenge" game, where you're asked questions about the story and use the pen to touch the picture of the appropriate answer.
Scooby Doo and the Haunted Castle is an entertaining if slightly predictable tale designed to build reading confidence. Importantly, it also encourages children to think about the meaning of words in context and tests understanding of plot and characters. --Alison Drury
Manufacturer's Description
When the Mystery Machine gets a flat tyre, the only place to stop is a creepy old castle. Scooby-Doo and the gang are invited to stay for dinner, and meet an unexpected visitor - a ghost. Can your child help the gang get to the bottom of this haunted mystery? "Scooby-Doo and the Haunted Castle" teaches challenging vocabulary words, plot, theme, character, setting, chapters, and reading comprehension.
Kids just place the book on the LeapPad player, pop in the cartridge, and touch any page with the Magic Pen to bring learning to life. The LeapPad Learning System uses a larger platform and thinner pen designed for preschoolers and nursery age children to introduce them to the magic of books and reading. And the library is organised by age to teach reading, phonics, vocabulary, maths, science, music and much more.
Books magically come to life with voices, music, silly sounds and games while children learn to read. With the award-winning LeapPad learning system, children are always engaged, always having fun. And with more than 50 interactive book titles in the library, they'll be learning something new for years to come.
Children place a book on the LeapPad player, pop in the cartridge, and touch any page with the Magic Pen to hear words and stories read out loud, learn letter sounds, hear lovable characters come alive and play learning games. Each book is packed with engaging activities, games, stories and facts that make reading and learning fun.
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