Use problem-solving skills, stealth manoeuvres, and clever thinking to help Mike and Sulley win the Scare Games in the LeapFrog Disney-Pixar Monsters University learning game! Little monsters can immerse themselves in the learning fun with 24 game levels that can be played differently every time. Gameplay and activities teach problem solving, matching, and cause and effect, and are geared toward kids aged 4 to 7 years old. This game cartridge is compatible with LeapPad1, LeapPad2, LeapsterGS, and Leapster Explorer systems, plus it's also available as an app, downloadable from the LeapFrog App Centre.
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The LeapFrog Disney-Pixar Monsters University learning game is an imaginative world where kids can explore and learn using their natural curiosity, as well as navigate 'scary' new skills like logic and deductive reasoning as they follow the fun hijinks of popular monsters from the movie Monsters University. Problem-solving is a skill that is applied each and every day in all sorts of situations, from social problem-solving to solving mathematics and science problems in school.
Frighteningly fun activities
Kids will love to play two minigames: identify pairs of matching monsters memorabilia before time runs out, and use deductive reasoning skills to find the monster that holds the hidden key. As they play, kids can unlock valuable shortcuts, find Scare Cards, and collect dorm decor. Use your LeapPad learning tablet, LeapsterGS, or Leapster Explorer handheld gaming system to enjoy additional activities like Monster Maker, then put Monster Maker creations to the test and use your imaginary monster to sneak through the Child's Bedroom Simulator, raise the fear metre, and earn the loudest scream to win!
LeapFrog's innovative approach to learning
Children can progress through 24 game levels of gameplay in the Monsters University game. To build problem-solving skills, kids create strategies to guide characters though mind-bending mazes, avoiding enemies to reach a strategic destination and advancing from level to level. Problem-solving pathways are included in the game as the perfect basis for a game of tactics and discovery. Children love the feeling of sneaking around undetected, and when they play a full level and the judges never even spot them, they feel so sneaky!