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The League of Extraordinary Gentlemen Paperback – 29 Nov 2002

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Product details

  • Paperback: 192 pages
  • Publisher: Titan Books Ltd (29 Nov. 2002)
  • Language: English
  • ISBN-10: 1840233028
  • ISBN-13: 978-1840233025
  • Product Dimensions: 17 x 1 x 25.8 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (31 customer reviews)
  • Amazon Bestsellers Rank: 201,886 in Books (See Top 100 in Books)

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Product Description

Amazon Review

Proving that mainstream comics could be infused with past literary/cultural ideals and still be best sellers, the America's Best Comics imprint took the dilapidated superhero genre and created three vastly entertaining hybrids with Tom Strong, Promethea and Top Ten. Now, a stunning coup de grace is delivered with this masterful pairing of Victorian adventure fiction's greatest characters and the old war-horse of the super-group. With the stunning The League of Extraordinary Gentlemen, it would be no exaggeration to say that Alan Moore has produced a near-perfect piece of adventure fiction that is clever, literate, rich with excitement and hard to put down.

It's 1898 and at the behest of M, the mysterious head of the secret Service, Campion Bond is dispatched to procure the services of Miss Mina Murray (nee Harker), adventurer Allan Quartermain, "Science-Pirate" Captain Nemo, Henry Jekyll (and his monstrous alter ego) and Hawley Griffin (aka The Invisible Man). Together, they must combat an insidious threat that will decide supremacy of the London skies, but their success may unleash a far greater threat. With no shortage of action, Moore and O' Neill sustain a high level of suspense, intrigue, mystery and terrific wit that all contribute to an indispensable read. O'Neill's art, so memorable in Marshal Law, produces a London filled with vivid, magnificent architecture and a malevolent atmosphere ripe with thrills and danger. An unmitigated triumph, the sequel cannot come soon enough, with such a glorious past showing what the future can hold for comics. Magnificent--pure and simple. --Danny Graydon --This text refers to an out of print or unavailable edition of this title.

About the Author

Alan Moore is one of the most respected and admired writers in comics today. His credits include The Ballad of Halo Jones, Watchmen, V For Vendetta and Swamp Thing. He is currently writing a League sequel, as well as Tom Strong and Promethea. Kevin O'Neill's work includes A.B.C. Warriors, Batman, Metalzoic and, more recently, Marshal Law, also available from Titan Books.

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Customer Reviews

4.5 out of 5 stars

Most Helpful Customer Reviews

36 of 36 people found the following review helpful By A. Ross TOP 500 REVIEWER on 22 April 2005
Format: Paperback
If you're a fan of Victorian genre literature and have any interest in comics, this will very probably appeal to you. I'm a very casual comics reader, never buying any but borrowing anything that's at the library except for manga or pure superhero fare. As for 19th-century genre lit, when I was a child, I read some Stoker, H.G. Wells, Robert Louis Stevenson, and the like. All that said, this is a highly entertaining work, probably the most purely enjoyable trade comic volume I've encountered.
The concept is pretty outstanding: Moore's taken public-domain "heroes" of the 19th-century and remixed them into a classic superhero team in the spirit of Justice League, X-Men, etc. They are tossed into a steampunk version of Victorian London to do battle with a nefarious villain from the same era of genre-lit. In this volume, the head of the British Secret Service orders his minion (Campion Bond), to assemble a team for a secret mission. He starts with Ms. Murray (the widowed wife of Mr. Harker from Dracula), who drags the gaunt former adventurer Allan Quartermain (the intrepid explorer of H. Rider Haggard's stories) from the depths of a Cairo opium den. They are spirited to safety by H.G. Wells' incomparable stern Sikh pirate, Captain Nemo, in his magnificent submarine technological wonder The Nautilus. Next stop, the backstreets of Paris, where a beast is terrorizing the prostitutes of the Rue Morgue. This ends up being the terrifying Dr. Jekyll and Mr. Hyde, whom they barely manage to subdue. The final stop is to the "Rosa Cootes' Correctional Academy for Wayward Gentlewomen", where a mysterious spirit has been "possessing" some of the boarders. This bizarre combination of boarding school and S&M academy is where we meet Hawley Griffin, aka The Invisible Man.
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10 of 10 people found the following review helpful By Daniel and Su Coffey on 24 Aug. 2003
Format: Paperback Verified Purchase
Not only is the story fantastic (as many others have said), but the artwork is too. There is just so much detail in each frame that it took 3 reads before I found all of the little hidden extras! Even the front cover has a suprise (check near the cat). A really good read!
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45 of 49 people found the following review helpful By A Customer on 7 Dec. 2002
Format: Paperback
I knew they would never be a sequel to Alan Moore's classic comic series "The Watchmen" (and I wish Frank Miller had let well enough alone with "The Dark Knight Returns"), but certainly "The League of Extraordinary Gentlemen" is a kindred spirit in key regards. If the Watchmen were supposed to be superheroes that we recognized, even though we had never seen them before, then the League offers up recognizable fictional characters that we have never seen together before. Going back a century for inspiration, Moore creates a Pax Britannia circa 1898 where the "superheroes" are fictional characters who had been created by that particular point in time, to wit: Mina Murray (Harker) from Bram Stoker's "Dracula," Captain Nemo from Jules Verne's "20,000 Leagues Beneath the Sea," Alan Quartermain from H. Rider Haggard's "King Solomon's Mines," and the titular characters of Robert Louis Stevenson's "Dr. Jekyll and Mr. Hyde" and H. G. Wells' "The Invisible Man." There is also reason to believe that "M," the shadowy figure who orders the League about, might in fact be Mycroft Holmes (and if you do not know what literary series he is from then just totally forget about enjoying this series).
If that, in and of itself, is not enough of a hook to get your interested in checking out this collection of the first comic book adventure of the League of Extraordinary Gentlemen let me remind you that Alan Moore is doing the writing. The artwork by Kevin O'Neill is certainly evocative of the turn of the last century, or, more to the point, does not look like a contemporary superhero comic book.
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11 of 12 people found the following review helpful By Niall Mc Cann on 23 Jan. 2005
Format: Paperback
Everyone loves the premise, and most people have heard it: take various characters from various different victorian literary sources, and assemble them into a single superhero-style team. If you saw the film and were disappointed by how poorly they lived up to that premise, i can only beg you to give the comic a chance, because it bears very little relation to the silver-screen incarnation (why buy the rights to a book and then change every detail in the adaptation? i don't know, you'd have to ask the film-makers...).
This is a great book. It's brilliant fun, but it's also sometimes creepy (there are at least two team members who'd sooner gut the other characters than work with them) and occasionally thrilling. If you know anyhting about victorian literature you'll love playing spot-the-reference; i don't, but i've spent hours following up clues and leads on the internet, and i can assure you that even experts on the source material can find new, sneaky references after their fourth, fifth and dozenth read!
You don't have to follow them up though, it functions as a straight-up adventure story too. Like i say, I'd read Dracula, 20,000 Leagues Under The Sea, King Solomon's Mines and The Strange Case of Dr. Jekyl and Mr Hyde before i picked up League, and had naively thought myself reasonably knowledgable about the source material, but i've since had my pride bruised and my mouth well and truly shut. Luckily, you can go into the story as ignorant as you like and just enjoy it as a ripping good yarn.
It's got many, many levels, this one, and it functions perfectly on all of them. Great stuff!
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