After the disappointment of Angel of Darkness, the Tomb Raider series has gone back to basics with a new developer and even a new Lara. Combat is back to being only around a third of the game with everything else centred on platform jumping and puzzle solving. To help this, theres a canny new movement system that allows Lara to jump onto and grab objects at an angle, so theres none of the awkward grid based movement of the earlier games. This is also the first Tomb Raider to have a proper physics engine, with lots of the puzzles revolving around movement and the use of Laras natty new magnetic grappling hook. The graphics are also excellent, and with input from the original creator this is a long awaited return to form.
Most exciting moment:
The realisation that this is actually a proper update of the original game, as Lara leaps around cliffs like a mountain goat, with graphics and controls that arent still stuck in 1996.
Since you ask:
The new voice of Lara is provided by Keeley Hawes, who also plays Zoe Reynolds in BBC TV show Spooks.
The bottom line:
Lara Croft is back in the first decent new Tomb Raider game for a long time.