THE STORY:
A decade after 'A Darkness At Sethanon', dark power is once again stirring the Dark Elves up to war against the Kingdom. Cast out by his people, the dark elf Gorath and the failed magician Owen attempt to warn the Kingdom and battle the threat.
WHAT'S GOOD:
Gorath's character allows us a bit of previously unseen exposition of the nature of the dark elves. Usually they're just portrayed as simply evil, but Gorath shows that there are grey areas among the elves.
WHAT'S BAD:
Everything except for Gorath. Game tie-ins tend to be pants anyway, but direct conversion of the plot of a game onto paper simply doesn't work. It's appalling how transparent the game basis is as Owen battles a group of enemies, defeats a 'boss' character, receives a clue and a magic item and then heads on to a new environment. In the new environment he battles a group of enemies, defeats another boss, gets a clue and so on and so forth. Jimmy and Locklear's inclusions in the book are also botched as the roles they play in the story are identical and Feist basically writes them as the same character. How could the man who brought us 'Magician' have fallen so far?