Frogger 3DS has been released to tie in with the 30th anniversary of the original frogger release. I had high expectations for this game following positive reviews on amazon.com. The main game is divided into 6 worlds spread across 60 different levels. The object is to cross the road and reach the goal but as the level's progress, they are littered with various hazards such as potholes and deadly insects. There are a number of different power ups, which allow frogger to either destroy certain objects that block his path or step on objects which would normally result in a life being lost.
The graphics are very disappointing for a 3DS release and the 3D effect is extremely limited here. Poor camera angles on some of the levels make it difficult to view the entire level and see where you are heading. This complicates the level and adds further frustration to the playing experience. The difficulty level begins to ramp up significantly from the second world onwards but some of the levels are very short. The boss worlds look cheap and are very tedious. The first boss entails navigating a sharp object in order to burst the types of a truck while dodging several vehicles. This has to be completed around four times before the boss ends and these levels fail to add anything valuable to the game.
Included in the game is a frogger forever mode. This is a classic take on the original frogger with a twist. Rather than having to cross the road/river and reach the 5 goals, frogger simply needs to make it across an ever increasingly difficult roadway without the goals but only has 1 life. I would have preferred something more along the lines of the original game and feel this is a major disappointment.
This game fails to reach the dizzy heights of excitement and appeal compared to other major releases like Zelda, Super Mario and Pilot Wings. The price tag of £30 means its expensive for what you get and appears very dated.