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Samurai Warriors 2 (PS2)
 
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Samurai Warriors 2 (PS2)

by Koei
Platform:   PlayStation2
3.7 out of 5 stars See all reviews (6 customer reviews)
Price: £10.00
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In stock.
Dispatched from and sold by PNAGames LTD.

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Game Information

  • Platform:   PlayStation2
  • Media: Video Game

Frequently Bought Together

Customers buy this item with Dynasty Warriors 5: Xtreme Legends (PS2) by Koei

Samurai Warriors 2 (PS2) + Dynasty Warriors 5: Xtreme Legends (PS2)
Price For Both: £24.99

These items are shipped from and sold by different sellers. Show details


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Product Features

  • 26 Playable characters in all - 10 new warriors are ready for battle including the legendary Musashi Miyamoto, Ieyasu Tokugawa, the unifier of Japan, and the enigmatic ninja Kotaro Fuma.
  • Once forbidden techniques for each warrior are revealed! Set traps, summon ninja decoys, and more! Unleash powerful Linked Charge attacks and, for the first time ever, power up to three Musou gauges!
  • Castle warfare now blends seamlessly with field combat. Take control of castles on the battlefield to gain significant morale advantages.
  • Experience all new adventures and storylines in Story, Free, and Survival modes. Team up with friends for two-player Co-op play or compete against them at Sugoroku, a bonus party game for up to four players.
  • Over 70 cinematic sequences supervised by Shinsuke Sato, director of the cult hit The Princess Blade, and new music from noted fusion artist Minoru Mukaiya.

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000EUIQRA
  • Release Date: 15 Feb 2008
  • Average Customer Review: 3.7 out of 5 stars See all reviews (6 customer reviews)
  • Amazon.co.uk Sales Rank: 6,689 in PC & Video Games (See Bestsellers in PC & Video Games)

    Popular in this category:

    #61 in  PC & Video Games > Sony PlayStation 2 > Games > Fighting

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Product Description

Manufacturer's Description
For anyone who thought attacks couldn't get any more devastating and spectacular than a fully charged Musou, think again! Samurai Warriors 2 now gives you the chance to max out your Musou gauge not once, not twice, but an incredible three times, adding an exciting and all-new element of strategy to the gameplay. Players can now choose between saving up for a devastating three-bar attack, or using smaller attacks at more frequent intervals.

Another new element of strategy is the character-specific special abilities. Each character now possesses all-new special attacks that can be triggered using the R1 button. Combine R1 with the face buttons to set traps, generate decoys, and more, to unleash even greater battlefield carnage.

The variety of enemy forces has been vastly augmented over previous iterations of the series, making for a rich and diverse visual spectacle. Character art has been enhanced, enabling easier recognition of individual soldiers, while the range of character reactions has also been greatly expanded. Enemies also offer a greater diversity of attacks, with different squads preferring to attack in their own particular style, making each encounter unique and unpredictable.

Levelling up has always been a big part of the Samurai Warriors experience, and a complete revamp of the system will now allow players to level up within a battle in real time. Reap the benefits of your play instantaneously and unleash new abilities without pausing the action! Exclusive new skills can even be learned by defeating the enemy officers you meet on the field of battle.

A brand new mode, Sugoroku, based on the traditional Japanese board game of the same name, is a game within the game that offers players a unique and innovative experience. The Sugoroku board hides a number of head-to-head challenges players must face as they vie for control of the board. For up to four players, Sugoroku delivers a deep and innovative challenge that combines the sword-wielding action of the main game with the traditional Japanese board game experience.

Product Description

For anyone who thought attacks couldn`t get any more devastating and spectacular than a fully charged Musou, think again! Samurai Warriors 2 now gives you the chance to max out your Musou gauge not once, not twice, but an incredible three times, adding an exciting and all-new element of strategy to the gameplay. Players can now choose between saving up for a devastating three-bar attack, or using smaller attacks at more frequent intervals.

Another new element of strategy is the character-specific special abilities. Each character now possesses all-new special attacks that can be triggered using the R1 button. Combine R1 with the face buttons to set traps, generate decoys, and more, to unleash even greater battlefield carnage.

The variety of enemy forces has been vastly augmented over previous iterations of the series, making for a rich and diverse visual spectacle. Character art has been enhanced, enabling easier recognition of individual soldiers, while the range of character reactions has also been greatly expanded. Enemies also offer a greater diversity of attacks, with different squads preferring to attack in their own particular style, making each encounter unique and unpredictable.

Levelling up has always been a big part of the Samurai Warriors experience, and a complete revamp of the system will now allow players to level up within a battle in real time. Reap the benefits of your play instantaneously and unleash new abilities without pausing the action! Exclusive new skills can even be learned by defeating the enemy officers you meet on the field of battle.

A brand new mode, Sugoroku, based on the traditional Japanese board game of the same name, is a game within the game that offers players a unique and innovative experience. The Sugoroku board hides a number of head-to-head challenges players must face as they vie for control of the board. For up to four players, Sugoroku


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Customer Reviews

6 Reviews
5 star:
 (1)
4 star:
 (3)
3 star:
 (1)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.7 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
1 of 1 people found the following review helpful:
4.0 out of 5 stars great fun... but more of the same, 2 Oct 2006
Fun:5.0 out of 5 stars 
Both myself and a friend own a copy of this game. All i will say about this game is fantastic. If you liked the first Samurai warriors or Dynasty warriors then you will like this. Great fun hacking and slashing.

Quick briefing on the game

The game itself is set in fudal Japan and you get to play as several different characters and follow different stories about what happened. Once you start playing this you wont be able to put it down.

This game is fun but why does it only get 4 stars???

The only thig that lets it down is the naff voice overs. I am lucky enough to own the japanese version and it doesnt compare in any other language. everything else is fantastic

All in all if you dont have it why not???

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1 of 1 people found the following review helpful:
4.0 out of 5 stars Best in the Warriors series, but VERY poor voices, 26 Sep 2006
By Nagahide "Nagahide" (London, England) - See all my reviews
Fun:5.0 out of 5 stars 
This is definitely the best game made in the entire 'Warriors' series by Koei (and similar games by other companies...!). There is much more to do than in any previous games (Dynasty & Samurai Warriors) and it's much more of a challenge; levelling up is much harder as you must earn your new skills by defeating enemy officers or buying them in the shop. The shop is also where you can buy bodyguards, horses and upgrade existing weapons. You earn gold by going into battle, playing good-old survival mode and the new game, Sugoroku which is a bit like monopoly - taking land to earn gold. Survival Mode, for anyone that didn't have the 1st game, is basically a test for your character to see how long you can last in an infinite castle. This too is filled with various missions and completing certain ones will unlock a familiar face for owners of the 1st game, as well as some very special bodyguards.

They still have the mission completion system, and the smooth integration between the field and castles is great. The maps are clearer, more varied and the environments on the whole are much more interesting than in the previous game; there's much more to do and to explore. A lot of the levels are more challenging, with secret passages, ninja paths, door-opening devices and the familiar fog! The character interaction is fantastic & their relationships are very well portrayed, and with the addition of new characters and improvement of old ones, there's somebody for everyone!

However, if you had the old game... don't be expecting the same voice actors as before - Koei hired a new agency and a lot of the characters have been seriously altered. A few voices are poor/unsuitable for the character but tolerable and a couple are absolutely terrible. Some of the previously powered-up characters have been weakened and if you have cutscenes turned on, they can seriously get in the way of your gameplay. If you turn them off, you could miss some interesting story developments. Also, bodyguards - despite the huge variety you can get - can be really irritating. When your character is weak, they are an invaluable asset, but as your character levels up they become more of a nuisance. Sugoroku also has the drawback of being similar to Monopoly in the fact that it can take a while to finish, and there is no option to save halfway through. It can also be really irritating to kill the captain of a unit and then to have his soldiers run away when you're trying to get a certain number of KOs... but it's still quite funny to watch. My favourite improvement is the musou on your horse - it was pretty useless in the 1st game but now? Now it is possible to get KOs into the hundreds just by staying on your horse and tapping C.

Having said that, this is a great all-round game (you can always mute the voices!) especially if you're already a fan of the genre. The gameplay and content is far superior to the 1st and to the Dynasty series, and the stories and characters make it much more interesting to play than Capcom's last equivalent. Samurai Warriors 2 has a lot to do, lots to watch, lots to unlock and plenty of potential for replayability. And yes, you can reset the characters this time ;)
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1 of 2 people found the following review helpful:
3.0 out of 5 stars Fun to start with, but can become tiresome, 21 Oct 2006
By Mr. R. A. Marshall - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
If you've ever played a Dynasty Warriors game or the previous Samurai Warriors game you'll know what to expect. Like the previous Samurai Warriors game this based on Japanese history, the Warring States period to be more precise, featuring many of the battles that took place although some liberties are taken in regards to historical accuracy much like in Dynasty Warriors.

At it's core Samurai Warriors 2 is the same roaming beat em' up as Dynasty Warriors 2 of six years previous, but with extra things bolted on. Although this isn't necessarily a bad thing, having owned Dynasty Warriors 2-5 and Samurai Warriors though, it seems like the developer Koei has pretty much ran out of ideas now.

The new features added to this game comprises of a new skills system that replaces the item and skills system of SW1 and a shop to buy these skills, bodyguards, weapon upgrades and horses. The new skills system allows skills to be bought or sometimes earnt when defeating an enemy officer. Defeating enemy officers can also earn you gold to use in the shop or experience which is required for character growth. The missions in SW2 are a far looser affair than in SW1, the battles don't seem to hinge on fullfilling successive missions like they used (in SW1 it was often the case if a mission was failed the entire battle would turn against you almost immediately).

Ambushes. Possibly the most annoying part of SW2 are ambushes, you fight across the length of the map, you often find (almost always in fact,) that your main camp or a character you need to protect has been ambushed, so you have race back to thwart the ambush. There are often ambushes in multiple locations so you have to make choices which ambush to go to first. Enemy troops just appear out of thin air, and sometimes enemy officers teleport themselves across the map?!

Doubles. You fight your way to the enemy commander and then you defeat him, but it's not really him it's a double. The real enemy commander has ambushed your main camp so you have race back, this is annoying as it happens very often. Occasionally there are multiple doubles and you have to guess which is the real enemy commander. This gets quite annoying also.

Graphically SW2 isn't that bad, but it hasn't really evolved that far from DW4 although there is very little slow down. However the maps can be very large, larger than anything in DW2-5 or SW1 that I'm almost certain. The maps with castles on are perhaps the most impressive as they dominate the map, and you can wander in out of the buildings seemlessly (unlike in SW1) and go up on to higher floors. Unfortunately some maps are reused for more than one battle which increases the sense of repetition that is inherent with this kind of game.

Character-wise three characters have been omitted, Kunoichi and Goemon Ishikawa from SW1, and Yoshimoto Imagawa from SW1 Xtreme Legends (he doesn't even feature as a non-playable character or even appear in a battle anymore), although the number of characters has been increased to twenty-four with two bonus characters. Also missing is the Create-A-Warrior mode. Three of the four characters from Xtreme Legends make it into this game, as do thirteen of the fifteen characters SW1. Many of the characters have had a new costume, some have had a redesign specfically Nohime, Oichi and Masamune Date. Former non-playable characters Nagamasa Azai and Ieyasu Tokugawa are now also playable.

Like before all characters (other than the bonus characters in this case) have a story mode, which consists usually of five levels and a special level. The opportunity to play many of the maps as any character is once again available in free mode. Since many characters use the same maps in their story mode it can get repetitive, as mentioned before.

All characters also have four levels of weapon, three levels are available randomly on levels from defeated officers and yellow boxes, the fourth level of weapon (a unique weapon) can only be collected when a number of conditions are met on a specific map.

The voice acting isn't terrible (it's probably not the actors at fault), better than some previous 'Warriors games in fact, but the script is dreadful, and maybe the voice direction is not that good either. The generic officers that share the same character model share the same voice so if you run into two more of these generic officers so the same shared introduction line is repeated which is humourous to start with then becomes irritating.

There is plenty of play here, if you're pesistant and don't mind the constant repetition that is. Some characters are tiresome to play as having low reach and slow hit speed, whilst some are a lot of fun. The game can also quite hard to start with, and fullfilling the special criteria for getting the special weapons, bodyguards and horses can be very hard (getting the special bodyguards is beyond this reviewer's patience and perhaps capability). However this game hasn't really evolved that much from SW1, or Dynasty Warriors for that matter.
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Most Recent Customer Reviews

2.0 out of 5 stars A cheap way to cash in on fans
Samurai Warriors 2 is just another in Koei's series of hack'n'slash warriors' games. The basic premise of the gameplay is just to whack your way through the 5 or 6 battles (one... Read more
Published 18 months ago by Stew Carr

5.0 out of 5 stars An awesome game in the PS2's last days

If you have played samurai warriors 1 then you kinda know what it is like, except that there are lots of niggly little things taken out and altered to make it flow better... Read more
Published on 23 Dec 2006 by Randomer

4.0 out of 5 stars Koei's best yet?
Samurai Warriors 2 is not only an improvement on the first game but possibly the best game Koei have released in the UK. Read more
Published on 27 Oct 2006 by A. P. Haigh

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