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Kingdoms of Amalur: Reckoning

by Electronic Arts
4.2 out of 5 stars  See all reviews (133 customer reviews)

o o o o o o o o o o o o o o o o o o o o o o o o o
Platform: Xbox 360
In stock.
Sold by Mayflower Stores and Fulfilled by Amazon. Gift-wrap available.
Want it tomorrow, 26 Oct.? Choose Express delivery at checkout. Details
  • Intense Action Combat in an RPG - Create your own unique combat style, choosing from among nine different melee weapon classes and dozens of devastating spells in Reckoning's unique Action Magic combat system.
  • Eradicate your enemies in grand fight sequences featuring brutal Fateshift finishing moves that will redefine visceral RPG combat.
  • Open World RPG Design Led by Ken Rolston - Play your way through 60+ hours of riveting storyline, diverse side quests, and open-world exploration created by RPG gurus Ken Rolston (Lead Designer, Morrowind, Oblivion), Creative Director Mark Nelson (Lead Designer, Shivering Isles; Morrowind, Oblivion, Fallout 3), and Lead Designer Ian Frazier (Titan Quest).
  • Rich Fiction and Storytelling by R.A. Salvatore - Reckoning is set in the Kingdoms of Amalur universe and its 10,000 years of deep fiction created by 22-time New York Times bestselling author R.A. Salvatore.
  • Art and Action Directed by Todd McFarlane - Brought to life through the direction of renowned Spider-Man artist Todd McFarlane, creator of Spawn and Founder of Image Comics, Reckoning brings you intense action combat, hordes of gruesome enemies, and beautifully realized fantasy vistas.

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Frequently Bought Together

Kingdoms of Amalur: Reckoning (Xbox 360) + The Witcher 2: Assassins of Kings - Enhanced Edition (Xbox 360) + Dragons Dogma: Dark Arisen (Xbox 360)
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

Platform: Xbox 360
  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B0053BQVZE
  • Release Date: 10 Feb 2012
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (133 customer reviews)
  • Amazon Bestsellers Rank: 1,646 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Platform: Xbox 360

Manufacturer's Description

Kingdoms of Amalur: Reckoning is an open-world action role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times bestselling author R. A. Salvatore. Brought to life visually through the trademark style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of visual style and visceral action combat to the RPG genre. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.

Reckoning combines intense third-person action combat with deep exploration, expansive character development and customization, and immersive storytelling in an extraordinarily detailed fantasy universe. Gamers begin their journey when they miraculously rise from the dead, wielding dangerous new magic capable of changing the very Fate of Amalur. Thrust into a brutal war between multiple races, factions, and alliances, players vie for the secrets of their immortality and the ancient evil that threatens to consume the world.

The lore of Kingdoms of Amalur spans an epic course of 10,000 years of history created by R. A. Salvatore. Reckoning captures a moment in this history, the tale of a singular hero capable of reshaping the fate of the world of Amalur. Every building, tree, and creature has a clear and defined history within this immersive world filled with extraordinary landscapes, mysterious cities, colorful characters, and fantastic creatures inspired by the legendary art style of Todd McFarlane.

Developed by Big Huge Games in Baltimore & Curt Schilling’s 38 Studios in Providence, Rhode Island, Kingdoms of Amalur: Reckoning™ will be available in 2012 for the Xbox 360, PlayStation 3 and PC.

Key Features:

  • Intense Action Combat in an RPG – Create your own unique combat style, choosing from among nine different melee weapon classes and dozens of devastating spells in Reckoning's unique Action Magic combat system. Eradicate your enemies in grand fight sequences featuring brutal Fateshift finishing moves that will redefine visceral RPG combat.
  • Open World RPG Design Led by Ken Rolston – Play your way through 60+ hours of riveting storyline, diverse side quests, and open-world exploration created by RPG gurus Ken Rolston (Lead Designer, Morrowind, Oblivion), Creative Director Mark Nelson (Lead Designer, Shivering Isles; Morrowind, Oblivion, Fallout 3), and Lead Designer Ian Frazier (Titan Quest).
  • Rich Fiction and Storytelling by R.A. Salvatore – Reckoning is set in the Kingdoms of Amalur universe and its 10,000 years of deep fiction created by 22-time New York Times bestselling author R.A. Salvatore.
  • Art and Action Directed by Todd McFarlane – Brought to life through the direction of renowned Spider-Man artist Todd McFarlane, creator of Spawn and Founder of Image Comics, Reckoning brings you intense action combat, hordes of gruesome enemies, and beautifully realized fantasy vistas.
  • Choose Your Destiny – Create your character from dozens of unique skills and abilities, and further customize it as Reckoning's revolutionary new Destiny System unlocks powerful new Destinies based on how you choose to play. Millions of combinations of weapons and armor allow you complete the character that looks and plays the way you've always hoped.

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Customer Reviews

Most Helpful Customer Reviews
15 of 15 people found the following review helpful
5.0 out of 5 stars really enjoyable 30 May 2012
Platform for Display:Xbox 360|Verified Purchase
Fun: 5.0 out of 5 stars   
first i'd like to say that i did play the demo of this game when it came out on xbox and wasn't very impressed with it...but after hearing loads of good things about it from friends and reviews, i looked it up on amazon and found it for under £20 and thought i'd give it a go...the game arrived 2 days later and i swiftly put it into my xbox to give it a quick bash to see what the fuss about the full game was about......5 hours later i was basically dragged from the game by my girlfriend who wanted to watch her soaps....I WAS HOOKED!!!

its been ages since i played a game i didn't want to put down, and when i had too, looked forward again to playing it. as a fan of rpg games, you know its a great game when you can start playing it for a "quick" go and then find hours have passed yet you feel like you haven't even scratched the surface but seriously enjoyed it. the game reminded me of "sudeki" from the original xbox, the play style is simple yet involving and the world looks and feels as beautiful as that of the film "avatar" with its bright colours and feel of nature.

my first impressions of the game from the demo were washed away almost instantly once i started getting into it, and for the price tag of less then £20, you can't go wrong, the game is great and long, there is good DLC for it and i would definitly recommend it...the only criticism can give to it is: play it on hard from the get go, its much more fun but not hard so you can't enjoy it....AMAZING GAME!!!
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97 of 100 people found the following review helpful
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
This review is to help prospective buyers of a game that has received much hype. KOA: Reckoning has been off my radar until the last 3 months or so. Then the "names" (Curt Schilling etc) associated with this product started appearing frequently but more importantly screenshots and previews were positive.

Having played the first 20 hours of KOA:R I can say that this is a real gem of a game that only just misses out on gaming greatness, it is not outstanding at everything it does (though the combat is pretty awesome, and character development is immense though a little on the simpler side) but it near excels at almost everything it attempts to do, but not quite.

KOA:R is said to have started life as a MMORPG and if you have played WoW you will see the influence of that title all over this but the game has more than enough flair and artistic design to make it so that you don't feel like you its a poor knock-off. You will also see this influence in the character design, though KOA:R's is less "cartoony" looking than WoWs. Graphics wise it isn't going to knock your socks off, but this is one of those games where the artistic design punches above its weight, in much the same way that Skyrims graphics and textures may not be state of the art but their clever artistic design and use make the "whole greater than the sum of its parts" very applicable to KOA:R.

Speaking of Skyrim, KOA:R has obviously gone to the same school with regards huge world to explore, loads of quests; main and otherwise, character options, skills, abilities, crafting... all here, Huge RPG boxes dutifully ticked, with a KOA:R twist obviously. There is quite simply a ton of stuff to do and explore; I have 4 more lands still to get around to exploring.
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12 of 12 people found the following review helpful
5.0 out of 5 stars Addictive! 14 Jun 2012
Platform for Display:Xbox 360|Verified Purchase
Fun: 4.0 out of 5 stars   
Recieved this game this morning and its so addictive i played 7 hours straight. So far it seems a really good game with so much to do it just doesnt get boring. Even though there are so many quests each one you complete advances your character and the levelling up is well thought through. What i find great about this game in comparison to other similar titles is there is no long periods of doing pretty much nothing and just exploring the terrain. Skyrim was a big problem for this dont get me wrong it was a great game but anyone who played that game right through will have got annoyed at some point at the amont of time your just wandering round the middle of nowhere. This game manages to use the fast travel system much better and with the amount of enemies you always seem involved. The combat system is nothing new but it sticks to a simple proven system of 1 button for normal attack 1 button for block another for dodging and a selection of special attacks thrown in. As i said nothing innovative but it works and heilps keep the game enjoyable. This is easily one of the best single player rpg games on the 360 (not much competition i know) Seen as you can now pick it up for a nice low price i would recomend it to all fans of the genre. Ok now an update on the review seen as i have now finished the game after around 80 hours of play time. My opinion of this game has only gone up it takes a special game to keep a player hooked for that amount of time and i believe this is a special game. Easily one of my fave games on the 360 it seems to have taken the best bits of skyrim and fable and combined them into 1 hugely entertaining game. Please if you read this having played the game yourself i would love to know your opinion because im just wondering am i the only 1 who thinks this is true brilliance?
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5 of 5 people found the following review helpful
5.0 out of 5 stars A fantastic RPG ! 9 April 2012
Platform for Display:Xbox 360
Fun: 5.0 out of 5 stars   
First things first, I was very,very impressed with this game.

The gameplay is great. It feels very smooth and there are many different moves and techniques you can learn by leveling up which all bring something new to your character. The run is also very smooth and the actions flow very nicely.

The graphics are good, I have seen better (Skyrim) and I have seen worse ( they're better than Fable 3's graphics)The graphics look good on all NPC's with very nice colours and blood effects. The large cities and quaint villages also look very nice and they each have their distinctive qualities which define one city from another.

There are hundreds of quests, when i completed the game, i had finished 193 minor quests and main story quests, there aren't 2 quests alike and they all have different endings and loot in which you get for completing them. There are also 'House quests' in which you are giving quests from different factions. Just like the Thieves guild and the mages guild.They are a very nice adition.

There are also nice little additions in the sagecrafting and blacksmithing. You can create any gem you like, if you want it to have frost damage you can do that, if you want it to add 80 health to your armor, you can do that, its very nice. You can also create any piece of armor or weapon you like.You can make them more powerful by adding bonuses like theses +80 health gems. You can make mage armor, scout armor and your heavy armors. You can also create longswords, greatswords, bows etc. This is a fantastic addition and i spent hours making weapons and armor to my liking.

The world of Amalur is massive.My final play time was 50+ hours and i finished Skyrim also around 55 ish hours, so it is a very long game.
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Most Recent Customer Reviews
5.0 out of 5 stars Five Stars
thank u
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Platform: Xbox 360