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Kid Icarus: Uprising (Nintendo 3DS)
 
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Kid Icarus: Uprising (Nintendo 3DS)

by Nintendo
Nintendo 3DS  Ages 12 and Over
4.6 out of 5 stars  See all reviews (33 customer reviews)
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Game Information

  • Platform:   Nintendo 3DS
  • BBFC Rating: Suitable for 12 years and over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Customers buy this item with Mario Tennis Open (Nintendo 3DS) £28.99

Kid Icarus: Uprising (Nintendo 3DS) + Mario Tennis Open (Nintendo 3DS)
Price For Both: £58.98

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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B002I0EMBI
  • Product Dimensions: 12.7 x 14 x 3 cm ; 154 g
  • Release Date: 23 Mar 2012
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon Bestsellers Rank: 90 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Product Description

Take Aim at a Timeless Adventure

Some 25 years after the original Kid Icarus game for NES captured the hearts and imaginations of gamers worldwide, Kid Icarus: Uprising brings the action and adventure of this beloved series to new heights – and new visual dimensions – on the Nintendo 3DS system. The dark goddess Medusa and her Underworld Army have returned, and they’ve got their sights set on the heroic angel Pit. With the aid of Palutena, goddess of light and guardian of the human race, Pit must fend off this malevolent threat. The richly immersive graphics of the Nintendo 3DS system offer incredible depth as Pit battles enemies by air and by land.

Designed by Masahiro Sakurai – creator of Kirby and Super Smash Bros. – Kid Icarus: Uprising features a vividly redesigned game world and a new look for Pit and other returning characters.

Features:

  • Pit is unable to fly on his own, but upon receiving the “Power of Flight” from Palutena, he can soar swiftly through the skies for about five minutes at a time. After each stage’s initial air battle, Pit enters into ground-based skirmishes.
  • While Pit is battling in the air, the action unfolds like a dynamic guided shooter. Yet when he’s facing enemies on land, it handles like a third-person shooter. Throughout the sprawling adventure, players gather numerous distinctive weapons and collect treasures.
  • Beyond the deep single-player adventure, Kid Icarus: Uprising also offers a thrilling and unique take on multiplayer battles. Two teams battle against each other, whittling away their point totals as each team member is defeated. When one team loses all its points, the last member defeated is revived as the powerful Angel Pit. If the other team can track him down and defeat him, they will win the match, introducing a new ebb-and-flow dynamic to multiplayer battles.
  • The game includes AR Card compatibility. Using the built-in 3D camera on the Nintendo 3DS system, the game recognizes countless specially designed AR Cards, with animated game characters popping up in 3D on the game screen and even battling each other when two cards face off.
  • The game’s simple, intuitive play control has players hold the system in their left hand, while the right hand uses the stylus on the touch screen for targeting. Their left thumb on the Circle Pad controls Pit’s movements, and the L Button fires ranged weapons and unleashes melee attacks. The controls are simple enough to be grasped quickly, but offer layers of depth and strategy for advanced manoeuvres. A special control option for left-handed players is also being prepared.

SINGLE-PLAYER MODE DETAILS:

  • Introduction: The game’s story begins with the return of the Queen of the Underworld, Medusa, and her Underworld Army. Pit, a heroic angel, with the help of Palutena, goddess of light and guardian of the human race, must combat the forces of darkness as he battles Medusa and her minions by air and by land.
  • Fiend’s Cauldron: An incredible new system that allows players to customise their play experience, the Fiend’s Cauldron lets players adjust their desired Intensity ranging from 0.0 to 9.0 for each individual Chapter. As the Intensity increases, enemies will be more aggressive, have more energy and hit harder but players will be able to earn more Hearts and more powerful weapon drops by defeating them. Hearts are also used by players to purchase new weapons. The standard Intensity is set at 2.0 but players can precisely adjust this by 0.1 increments. In order to increase the Intensity, players must bet by placing an increasing number of Hearts into the Fiend’s Cauldron. If the player is defeated during the Chapter, some Hearts will be lost and the Intensity will automatically be lowered.
  • Weapons: A wide variety of collectible weapons offers an extraordinary amount of replay value. With 9 different categories of weapons, ranging from Divine Bows to Shot Claws, players can learn the unique characteristics of each weapon and determine which is best suited for each battle and their style of play.
  • Vehicles: Pit will have access to special vehicles during certain parts of his adventure, such as the Exo Tank. Pit can use the tank’s powerful drift ability to defeat enemies with the tank’s ramming horn.
  • Stand: Kid Icarus: Uprising uses a control scheme designed to fit the game’s unique blend of flight, shooting and melee combat, and offers tremendous precision, speed and depth that rewards dedicated players. The left hand uses the Circle Pad, while the right uses a stylus, both at the same time. Every copy of the game will come with a free stand that holds the Nintendo 3DS at an angle above any flat surface, and provides players with a new kind of gaming experience.
  • Circle Pad Pro: Kid Icarus: Uprising is compatible with the Circle Pad Pro accessory, offering an alternate control scheme for left-handed players. With the Circle Pad Pro, the player holds the stylus in their left hand and uses the Circle Pad with their right hand.

Product Description

Please note 3DS console required to play - not compatible with original DS consoles

Includes 3DS Stand

One of the most beloved franchises in Nintendo's long history makes its glorious return in spectacular 3D. Pit of Kid Icarus fame is back in a new game designed specifically for the Nintendo 3DS system by Masahiro Sakurai, creator of the Kirby and Super Smash Bros. franchises, and his development team at Project Sora.

Kid Icarus: Uprising is a fast paced and actionpacked blend of aerial and ground-based shooting built on elegantly intuitive and streamlined play control. This follow-up to the original Kid Icarus - released for the Nintendo Entertainment System in 1987 - has been at the top of gamers' wish lists for years.

  • Fast-paced and action-packed from the streets to the skies: Boasting game play that is easy to pick up but incredibly deep, the game is sure to satisfy novice gamers as well as fans who have been clamoring for a new installment in the franchise. The hero, Pit, teams up with Palutena, the goddess of light, who bestows on him the miracle of flight for limited stretches. With this gift, Pit soars through the skies, shooting down swarms of enemies, then alights and engages in frantic ground-based battles against Medusa's underworld army
  • Items, weapons and upgrades galore offer an incredibly deep experience: Find and collect numerous weapons and items that offer bonuses and ability boosts. Players can choose weapons before they send Pit into battle, giving them countless layers of strategies in each level. Players can choose between a basic Blade, basic Claws and a basic Orbitar weapon. Blades are well-balanced, Claws have limited reach but increase running speed and the Orbitars can shoot two shots that grow in power over distance

Gameplay Features:

  • Fiend'

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Customer Reviews

Most Helpful Customer Reviews
17 of 18 people found the following review helpful
Kid Icarus Uprising 23 Mar 2012
Amazon Verified Purchase
Fun:   
I have waited so long for this game and it was more than worth it! The Single player sees you soaring over a beautiful sky, trekking a long vast and varied landscapes like castles, labyrinthine s and blasting enemy's with weapons. You can collect weapons, buy weapons and even fuse weapons together! The on-line mode is really cool aswell. You can either do Light VS Dark, which is a team Brawl and Free For All which is a mode where it is every man for himself!. Also there is a AR mode, where you can engage in ar battles etc. There are 6 in th box and more can be got from club nintendo.

In short: YOU MUST BUY THIS GAME!
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5 of 5 people found the following review helpful
Better than expected 3 April 2012
Fun:   
After reading a lot about this game, I still had my doubts. It seemed to me a crazy game, with a questionable control scheme and a strange sense of humor. Graphics didn't look well in pictures or videos either. But I took the risk and bought it.

Well, first of all, this is one of the most spectacular games I ever played. And I'm not talking about polygons and textures, it's just the way it is designed. There are lots of things going on while you play, specially in the flying sections, and action is constantly changing, so one minute you are running away from a big monster, the next you are defeating hordes of enemies and the next you are inside a labyrinth. There is a lot of content, so no worries about how long it is.

The story is surprisingly good too, at least for a game like this. There are not video sequences like many other games, just the dialogs while you are playing (that can certainly be a little annoying sometimes), and it works really well. Don't expect the classic "good vs. evil" here, it's something more complex and interesting.

But, what about the controls? At first I had trouble with the control scheme. It is not as intuitive as in other Nintendo games, and you need some time to get used to it. But when you do, you start enjoying the fast pacing action. It does not work so well when Pit is on the ground, but is not as bad as I thought. Just be ready to mistreat the touch screen.

I highly recommend this game, specially if you liked Star Fox 64.
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11 of 12 people found the following review helpful
Awesomely Good Fun 10 April 2012
By pocky
Amazon Verified Purchase
Fun:   
Bought this entirely on hype alone from Amazon, as it's hard to define the genre and thus tell if you would instantly like it before seeing what it is. I was not disappointed. Going to break it down into a few sections here for detail.

3D effects:
Absolutely excellent use of 3D, stunning effects. I notice the nintendo made games know how to make and use the 3D effects very well whereas the third party 3D is lazy or pointless to turn on. The stand that comes with this makes it very easy to hold it perfectly still for the 3D too so I find I have it on a lot without getting tired. I'm guessing a lot of the eye-tiredness from 3D reports when the 3DS came out was because it's impossible to hold it perfectly still so your eyes always had to adjust slightly and were working hard all the time. With the stand it really takes a lot of the strain out of your eyes.

Stand that comes with the game:
Really nice simple product, folds right up again for easy storage and feels a lot sturdier than I thought it would be. It keeps the 3DS very still for the 3D whilst still allowing good access to the controls, I find myself using it for other games like mario land and even drawing with the swapnote.

Controls:
Just want to talk about the controls briefly because the professional reviewers are very harsh on them to the point people might not give the game a chance. I just wanted to say yes, they were weird to get used to at the start, in the beginning I could only play on the 2.0 intensity level and had difficulty even with that. But by the time I was playing the 3rd level I could put it up to 5.0, by the 8th level I could play on the hardest intensity for a good few levels, and I don't have experience with any game like this. My usual game type is just rpgs, total shooter noob. So yeah, if you play the game more than the 5minutes the reviewers probably played of it, you will realize that the controls couldn't be done any other way, and that they are quite easy to learn. For lefties you will probably need to rebind the controls in the menu or get the circlepadpro though.

Offline Solo Play:
There really is so much to do in this game, the music is really well done, the characters talk all the time. It's very cheesy but you get used to it, full voice acting is such a luxury that I prefer it to a mute game even if the one-liners make me groan! Each weapon type has a completely different play style attached to it so you can really play it however you like. The story is engaging and every time you think the game is over there are many more chapters/things to do. There are a ton of unlockable achievements and weapons to aim for. I'm very impressed with the training area, you don't have to go into a level not knowing how your weapon manages, you can test it out in a safe training area where you won't loose any hearts.

Online Play:
The online play is very engaging and fun, you can go 3v3 as a team or 6man free for all. The different weapon types makes it very easy for a new person to still get some kills in, especially on 3v3 mode since all the attention won't be focused on you. You can get up close and melee them or just pick a weapon that lets you snipe people from miles away undetected. It's very easy to train as well if you are worried about diving in, you can play nearby mode against the cpu and adjust the difficulty. There are no penalties for loosing online either, and you can get things just for competing so don't be timid about it.

Overall score and conclusion:
I would give it a 9/10
I only dock one mark because a 10/10 scale would mean that 10 is the best game ever, 6-9 are awesome games, 5 is a decent game, and below 4 are bad. I despise the current 100% scale that most game magazines use where anything under 90% is a terrible game that you shouldn't buy, it's just plain stupid.

Because of the difficulty level and scaling, it's pretty much suitable for anyone like 10-90years old, I know it's 12s rated but honestly any sexual/flirty references are extremely mild, the Simpsons are far worse. It's probably rated 12s just to cover online play, even though you can't talk to anyone or receive messages I guess there is a tiny chance someone would have a non-pg name, but I haven't seen anything dodgy myself. It's a really great game, it looks really silly and my friend was laughing about how childish some enemies looked, then I turned the difficulty level up + gave it back to him. He wasn't so happy a flying nose killed him! You have the options to make it fiendishly difficult for the mid twenties buyer, and easy for the younger child. Though lets face it the younger kids now play far more games than we did, they are probably the experts!
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