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Sins Of A Solar Empire (PC)
 
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Sins Of A Solar Empire (PC)

by Kalypso Media
Platform:   Windows Vista / XP
3.9 out of 5 stars See all reviews (26 customer reviews)
RRP: £29.99
Price: £11.99 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
You Save: £18.00 (60%)
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Game Information

  • Platform:   Windows Vista / XP
  • PEGI Rating: Ages 7 and Over
  • Media: DVD-ROM

Frequently Bought Together

Customers buy this item with Galactic Civilizations 2: Ultimate Edition (PC CD) by Kalypso Media

Sins Of A Solar Empire (PC) + Galactic Civilizations 2: Ultimate Edition (PC CD)
Price For Both: £27.75

Show availability and shipping details


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Product Features

  • Amass and command epic fleets
  • Discover space anomaties and artifacts
  • fortify and develop key planets
  • Master culture and trade
  • Forge alliances and declare bounty
  • Research advanced technologies
  • Smoothly zoom from meters to light years
  • Complete online epic multiplayer
  • Save online games for later play

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00195P6J0
  • Item Weight: 118 g
  • Release Date: 20 Jun 2008
  • Average Customer Review: 3.9 out of 5 stars See all reviews (26 customer reviews)
  • Amazon.co.uk Sales Rank: 233 in PC & Video Games (See Bestsellers in PC & Video Games)

    Popular in this category:

    #9 in  PC & Video Games > PC & Macintosh > Games > Strategy

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Product Description

Manufacturer's Description
Assume ultimate control over one of three galactic powers; an ancient alien civilisation running from terror of their own creation, a loose coalition of traders forced to annex their own people or an exiled empire of powerful psionics bent on revenge.

Will you lead them to salvation o condemn them to extinction.

The Choice is yours...

Product Description

Explore & Conquer Star Systems:

  • Amass and command epic fleets
  • Discover space anomalies and artifacts
  • Fortify and develop key planets

Build A Thriving Empire:

  • Master culture and trade
  • Forge alliances and declare bounty
  • Research advanced technology

Dominate In Real-Time:

  • Smoothly zoom from metres to light years
  • Compete online in epic multiplayer
  • Save online games for later play

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What Do Customers Ultimately Buy After Viewing This Item?

Sins Of A Solar Empire (PC)
78% buy the item featured on this page:
Sins Of A Solar Empire (PC) 3.9 out of 5 stars (26)
£11.99
Mass Effect (PC DVD)
7% buy
Mass Effect (PC DVD) 3.1 out of 5 stars (120)
£9.99
Galactic Civilizations 2: Ultimate Edition (PC CD)
5% buy
Galactic Civilizations 2: Ultimate Edition (PC CD) 3.2 out of 5 stars (4)
£15.76
Mount & Blade (PC DVD)
5% buy
Mount & Blade (PC DVD) 4.7 out of 5 stars (32)
£8.99

 

Customer Reviews

26 Reviews
5 star:
 (12)
4 star:
 (6)
3 star:
 (4)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
3.9 out of 5 stars (26 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

 
25 of 30 people found the following review helpful:
4.0 out of 5 stars Extremely deep RTS game, 26 May 2008
By L. W. Chew (UK) - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
I'm not a real fan of gargantuan space based 4X games such as Galactic Civilizations - a little too slow and usually festooned with complicated interfaces and menus within menus within menus within a drop down box!

But Sins bridges the gap between RTS games while maintaining a realistically slow pace that goes with being a galactic spanning strategy game. It really reminded me of that old classic Imperium Galactica II albeit without the ground based combat.

First of all the graphics are great, and the superzoom function is straight out of Supreme Commander (thats a good thing). The tutorial gives you decent foundations in the essentials of conquering the galaxy in order to start a few small games with the AI. I'm not really a fan of multiplayer gaming so I was disappointed with the apparent lack of a single player campaign - so far I've only played instant-action style maps of varying sizes with the AI. Nevertheless it can certainly suck you in as you construct a space-faring economy while researching technologies to build up a war fleet.

Sins also introduces key battleship units that level up with experience like the Hero characters in Warcraft III or commander units in Dawn of War. By the time your flagships (yes you can have mroe than one!) get to a high level they're pretty much nigh-on-invulnerable. Another unique concept it brings in is a non-player pirate faction. As part of the diplomacy mechanic you can put a bounty on any opposing player's head and they can do the same to you. The pirates then attack the player with the highest current bounty. Kinda like ebay with hitmen.

There are other features too such as a vast tech tree, several races to choose from and a simple black market economy.

Overall a very deep and satisfying game but it can take a while to get used to, and even a single game on a small map can take hours! 4 stars mainly because there is no real single player story-based campaign despite the intro movie setting the scene for a decent story (at least I haven't found it yet! - you'd think it would be a big button saying "Campaign" or something).
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29 of 35 people found the following review helpful:
5.0 out of 5 stars Who needs a story, 17 Jun 2008
By Ivan Booth "Gadgets" (UK) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
This game doesnt.
Think about it - what does a campagn do...
Each mission gets you a new bit of tech
Makes the overall game artificially last longer

Thats about it .
This game doesnt need one - I played a small map last night for 5 hours.
The pace is just right.
The AI adapted to my strategies with apparent ease.
I remember one encouter :
I attacked a planet - the enemy fleet sat and watched untill the planatary defences had weakened my fleet - enemy ships were still entering the system - It then sent an attacking force to the nearest one of my planets and engaged my attack fleet.

It was sneaky!!!

I cant praise the gameply enough - I would call it elegant.
Simple to learn very dificult to master - like all the best games:)
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90 of 113 people found the following review helpful:
5.0 out of 5 stars IN SPACE NO ONE CAN HEAR YOU END YOUR TURN..., 24 May 2008
By NeuroSplicer (Freeside, in geosynchronous orbit) - See all my reviews
(TOP 500 REVIEWER)   
Fun:4.0 out of 5 stars 
This is an EXCELLENT game that takes the galaxy civilization games a clear step further. Open-ended like a new science-fiction world and played as a seat-of-your-pants RTS game, this is a very intelligent hybrid that I greatly enjoyed.

In effect, SINS is a successful blend of the wonderful GALACTIC CIVILIZATIONS and HOMEWORLD series, with a sprinkling of TOTAL WAR for good measure. This is NOT a turn-based civilization game, so expect a much faster pace. What this means is that while it maintains the characteristics of classic turn-based civilization games (exploration, expansion, exploitation and extermination), by relieving from the micromanagement tedium, it allows for an intense RealTime Strategy experience. Now, this probably may not appeal to turn-based purists, but I would advise an open mind: this is a good game.

This concept-blending is new, so expect a slow learning curve - it took me a number of ...false-starts to get the hang of it: after all, it plays like an RTS and (although simplified) it still has enough of turn-based features that need to be taken care of. The interface is simplified and informative at the same time, with info trees sliding out only when needed.

There are three different factions to choose from (financiers, technologists and psitecs) - yet, their differences focus mainly on research tree-branching and ship designs. What I did not like was that the ships of all three factions are effectively the same and their differences are only skin-deep. What I would have liked to find (and was disappointed to the point of withholding the 5th star for fun) was ship design and building! Remember how much fun was to design our own spaceships (from freighters to battleships) in GALACTIC CIVILIZATIONS II? Well, no such luck here. Let's hope they keep it in mind when the patch gets prepared.

Quick and constant exploration is not only encouraged by a necessity if one wants to survive - let alone win. Spaceships built within a solar system cannot travel beyond it, unless using "wormhole"-like singularities. This adds to realism but can stretch your finances to their breaking point - since only locally built ships can be used. Moreover, it makes really hard to locate the strategic points to either built defenses or focus an attack. The AI will constantly be bypassing your planning like the Maginot line - and leave you with such a French feeling...

The graphics (of all of backgrounds, planets and units) are very nicely done. I really liked the multiple afterburners tracing through space as a spaceship squadron was dopplering past my screen...And less-than-cutting-edge PC owners rejoice: even 4-5 years old systems can handle this game like a breeze!
What I truly appreciated was the realistic scale of things. Galaxies are much larger than star systems, which in turn are much larger than planets, which in turn are much larger than space stations...than spaceships and so on. How is this achieved? Excellent zooming!
SUPREME COMMANDER was the first game to introduce strategic zoom; however, SINS implements it much better and shows how it should had been done: from a galaxy to a single planet and to a single spaceship, zooming in or out firmly maintains the effectiveness of battle controls by grouping and simplifying the info-tiles as one zooms out. In SupCom, we had to chose between either discerning the units or moving ...info-tiles around the battlefield - not a bad first attempt, mind you. In SINS, one almost never looses perspective: ongoing battles, critical hotspots, or colony revolts are all easily identifiable in real-time.

On another note, SINS OF A SOLAR EMPIRE is a STARDOCK release which, yes, means their specialized installation utility. Nevertheless, this game hides no DRM or other intrusive security idiocy. It was released in early February in the US (from where I got my copy) and although it is not protected by anything more than its customers trust and honor, it NEVER LEFT THE BESTSELLER LIST EVER SINCE. That should be a lesson to other game publishers who insult their own customers with Limited Installations and draconian DRM.
Since trust and respect between a game publisher and its customers is a two-way street (and STARDOCK was willing to prove its friendship first), SINS deserves our support.

HIGHLY RECOMMENDED!
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Most Recent Customer Reviews

5.0 out of 5 stars All you could want and more
If you love action RTS like company of heroes, dawn of war or the tank rush blitzkreig of C&C then do not buy this, you will be disappointed. Read more
Published 5 days ago by Seanik

3.0 out of 5 stars good way of passing time but not much fun sinle player
Good things about this game are the 3 different races, the size of the games (a small game will take hours), the different ship types it takes to build an effective fleet, the... Read more
Published 5 days ago by fathomless

2.0 out of 5 stars Well not exactly what is says on the tin....
Well a real time stratergy that takes place on a galactic scale. Well sort of. The combat takes place on a number of circlular "Grvity Wells" created by Planets, asteriods and the... Read more
Published 25 days ago by Andrew Lee

5.0 out of 5 stars OMG ... Sheer AWESOMENESS!!!
When i first saw the trailer for this i was like "Meh, could be better" and then when i bought a certain games magazine, *COUGH* Pc Gamer *COUGH*, it had the demo on it. Read more
Published 1 month ago by L. E. Jones

5.0 out of 5 stars Awesome Genre Mix
Since I first played Star Wars Rebellion, I always wished there would a second version that is more playable. Lucas Arts could not fulfil this wish - of course. Read more
Published 1 month ago by Teng

1.0 out of 5 stars Another kick in the teeth from an industry that doesn't care about it's customers
I bought this game second hand, being genuinely interested in the game. First advice: do not do this. If the cd key is in use you cannot update the game past 1. Read more
Published 1 month ago by Marc Kemp

5.0 out of 5 stars Sins of a Solar Empire - Endless Gameplay!!
This has to be one of the best PC games I've played. The game really is gigantic & truly endless...you can literally be playing for years if you wanted. Read more
Published 3 months ago by J. Cotton

5.0 out of 5 stars Today is a good day to die!!!
This game is a bit like ronseal, it does exactly what is says on the tin.

From a rough guess id say that the graphics engine is the same one used in Supreme... Read more
Published 4 months ago by L. Taft-morris

1.0 out of 5 stars Sins of a Malfunctioning Computer Game
I had heard rave reviews about this game, about it being `game of the year' etc, so naturally I was delighted to receive my copy through the post. Read more
Published 5 months ago by Mrs. Joan B. V. Heaton

3.0 out of 5 stars galatic dominance is a hungry business
this game is not all that bad, like superme commander, each scenario takes a long time to complete, but this game is not that centered around destroyers, frigates or cruisers but... Read more
Published 5 months ago by Jason Prudhoe

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