I'm usually not the one to base my opinions off already given impressions and reviews of games, so I bought this game with little to no prejudice, hoping to find something interesting, seeing as I am a big fan of stealth/rogue-based games.
The setting of this game, however, threw me off quite a bit. Not saying that I'm not a vampire-fan, but I feel as if the genre is already milked beyond reasoning.
That being said, I was more curious about the stealth-mechanics and the game design.
Hoping to find something on par with such titles as Hitman, Assassin's Creed, Dishonored or Thief-series, I was rather disappointed after just 20-30 minutes. The game seems to be somehow unfinished - not even unpolished - but bluntly unfinished. I wasn't expecting to be blown away or having to question my choice of games after trying this, but even with a bunch of indie-games of the genre seem to be way ahead of this in terms of design and coding.
Broken designs and unintended glitches made the game more of a hassle to play. Most of the times I found myself not being able to execute a command, such as attack, crouch or run. At one point I was even stuck mid-way to a punch, where I couldn't move at all, all while the enemies kept beating me senseless.
Despite the fact that this game is made with a very limited budget, it's still - to me - an incomplete game. It has a lot of potential and drive, but the execution is just...laughable.