Product details
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Imperium Romanum is the long awaited sequel to the million seller strategy game "Glory of the Roman Empire", clearly aimed at people who enjoyed games like "Settlers 6", "Caesar IV" and "Anno 1701".
Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.
Imperium Romanum is the long awaited sequel to the million seller strategy game "Glory of the Roman Empire", clearly aimed at people who enjoyed games like "Settlers 6", "Caesar IV" and "Anno 1701".
Imperium Romanum is set in the time-honoured Roman Empire and players will marvel in the incredible attention to detail when working on a strategy to build a well organised, prosperous and commanding settlement. As governor of a Roman province, the fortune very much lies in the players own hands.
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Most Helpful Customer Reviews
15 of 16 people found the following review helpful:
3.0 out of 5 stars
SEMPER EADEM...yes, basically EADEM!,
By
= Fun:4.0 out of 5 stars
This review is from: Imperium Romanum (PC DVD) (Video Game)
If truth be told, City-Management has been a staled game genre for years. Sure, graphics get improved, physics get augmented, various minor creative strokes get added; yet, the basic concept stays the same: build your city, keep the majority healthy and happy, maintain your finances in the black. In an attempt to spike this with a little RTS, skirmishes have been added lately. IMPERIUM ROMANUM is one of those cross-pollinating attempts.
Graphically the game is very well made. Zoom in or out and the detailed textures do justice to all of the buildings and environmental elements - whereas, the sounds follow the zooming level, getting louder as approaching. The citizens, though, feel like animated plastic toys, and seem out of sync with the rest of the imagery. What I found particularly disappointing (for a game released in 2008), was the...sudden appearance of the structures getting built! I mean, if (7 years ago!) EMPEROR OF DUNE managed to have the buildings progress on screen, why do I see a worker hammering on the ground the foundations one moment and the finished, say, city-wall segment appear the next? Rome was not built in a day; it will take something like...10-12 hours to complete its first run, with little replay value. Unless of course one is a Roman era aficionado. Finally, IMPERIUM ROMANUM tries to incorporate some RTS elements in the form of skirmishes. Tries and fails. These skirmishes feel like a rushed afterthought and offer little to the overall gaming experience. Because an army has to be maintained, special buildings have to be built (barracks, archeries etc), on top of the usual city utility necessities. Likely, the interface is simplified and intelligent and this makes controlling the game easy. In the end, though, it is not worth the extra hassle. Overall, IMPERIUM ROMANUM is a good City-Management game that has little new to offer besides improved graphics and a well below average RTS. A chimera of limited success.
12 of 14 people found the following review helpful:
2.0 out of 5 stars
Uninspired,
By
= Fun:2.0 out of 5 stars
This review is from: Imperium Romanum (PC DVD) (Video Game)
I'm a great fan of city-building games, but sadly Imperium Romanum adds nothing to the genre.
The positives: It's graphically very pretty. It has a "tablet" system - essentially quests - meaning that rather than have one objective given to you at the start of the game, you draw tablets and complete them one by one. Most scenarios allow you to draw three tablets at once; some allow five or only one. It's a nice touch, and does help draw you into the game through the early levels. The negatives: The scenarios are far too easy; I think that it's only possible to lose one of them (a timed mission). Part of the reason it's too easy is that your actions don't appear to affect the game a great deal. You can build roads, but they cost no resources, provide no benefits, and your citizens ignore them. You can set up your city in an efficient manner with resource-producing buildings next to the resource-consuming buildings, but doing so makes very little difference. As an experiment I built a city with all buildings as far apart as possible - the slaves complained a little about overwork, but I bought some more slaves and then my terrible placement made no difference. It doesn't have overlays, or any visual way of showing you where the problems in your city are. Buildings go dark if they have no workers or no resources, but that's your only visual indication. If you want to see whether all your citizens are in range of a temple, you have to through all your individual temples, click on them all to see their range, and check that no houses are outside of that range. The combat system is truly terrible. RTS games for at least the last decade have allowed a "left click and drag" to select your combat units; not possible in this game. I haven't found any way at all to select multiple units, and I haven't found a way to "bookmark" my units my pressing ctrl-1 or any other key combination - the only thing I can do is cycle through my barracks with "[" and "]". You can't tell your units to attack a particular enemy unit, only that they should attack the nearest enemy - so although you can build troops that are particularly effective against enemy archers, it's blind luck as to whether you can get those troops to actually attack the archers. But, that doesn't matter in the game - have more troops than the other guy and you'll win, have fewer and you'll lose. It isn't a particularly stable game. I only had four crashes while completing the game, but some users find that it crashes every half an hour. (By the time you read this the crashes may no longer be an issue; there is a patch in the pipeline which the developers say should address them.) Overall: The game held my interest long enough for me to complete it, but it has very little replay value. Even if you're a fan of the genre, you're probably better off saving your money and replaying your old games. If you're not a fanatic about the genre, give it a miss - it won't convert you.
8 of 10 people found the following review helpful:
5.0 out of 5 stars
A constructive game - not for lovers of destruction;-)!,
By
= Fun:5.0 out of 5 stars
This review is from: Imperium Romanum (PC DVD) (Video Game)
Admittedly at the moment there are bugs in the game - but the patch is promised for next week...
Unlike the other reviewers, I have found the scenarios a real pleasure to re-play, which is really quite unusual for me;-)! The tablet system in the scenarios allows the player to trigger certain events when they are ready for them [not always though;-)!]. There is also the promise of extra scenarios etc that will become available [there will be another free map in the patch and there will also be extra scenarios that will be available to purchase:-)!] The graphics are really superb:-)! It is a really engrossing game that will keep people who enjoy city builders and tycoon games happy for weeks - if not months:-)! ENJOY:-)!
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