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The New Jedi Order Sourcebook (Star Wars)
 
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The New Jedi Order Sourcebook (Star Wars) [Hardcover]

J.D. Wiker , Steve Miller
5.0 out of 5 stars  See all reviews (1 customer review)

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Product details

  • Hardcover: 160 pages
  • Publisher: Wizards of the Coast (27 Feb 2002)
  • Language English
  • ISBN-10: 0786927771
  • ISBN-13: 978-0786927777
  • Product Dimensions: 28.8 x 21.3 x 1.4 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,268,395 in Books (See Top 100 in Books)

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Customer Reviews

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Most Helpful Customer Reviews
19 of 22 people found the following review helpful
A great sourcebook! 4 April 2002
Format:Hardcover
Another great book from WOC. Graphics and layout are GREAT looking, trust me. The artwork has a brilliant, new style: simply amazing. Speaking of game content, this book has all you need to start a campaign in the New Jedi Order era (i.e. many years after the victory of Endor and during the Yuzan Voong invasion) even if you never read Vector Prime from R.A. Salvatore (though I still think you should). A great setup for the more interesting era in which to run a Star Wars campaign. Buy this one, and you'll be tempted to give up your Old Republic campaign to give this book a try. It IS addictive, you're advised.
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Most Helpful Customer Reviews on Amazon.com (beta)
Amazon.com:  8 reviews
19 of 21 people found the following review helpful
A must-have for any NJO campaign. 7 May 2002
By Scott Owen - Published on Amazon.com
Format:Hardcover
If you are planning on running a SWRPG campaign set in the New Jedi Order era, this sourcebook is the one accessory you must have. Chapter One starts off with a broad overview of the galactic situation just prior to the Yuuzhan Vong invasion, and then goes right into a detailed description of the YV and their culture, along with a new-and-improved list of YV equipment. Chapters Two through Seven each detail a specific novel, starting with Vector Prime and ending with Star By Star. Chapter Eight contains an epilogue and hints at some possible future events. At appropriate points throughout the books there are character profiles, new ships, new vehicles and animals, and even a handful of new weapons. I found the character profiles to be especially useful, particularly those of famous people like Corran Horn and Kyp Durron. In addition, the characters from the core rulebook have "leveled up" to show their increased experience. Very helpful. And no, the majority of the NPCs *do not* die.

Like all of Wizard's Star Wars products, the book itself is full color throughout. The artwork is high-quality and has a dark and stylistic touch. Some people won't like that, claiming that it isn't "Star Wars," but I say that it is appropriate for the NJO universe.

I stopped reading the Star Wars novels a long time ago because there are too darn many to keep track of. As a GM myself, and as a NJO newbie, the main thing I liked about the NJO sourcebook is that it neatly compressed all the major events from these six novels into one book. The writing is clear, concise, and most importantly I found it fun to read. I immediately felt that I had enough information to begin building a NJO campaign. The book has a lot of adventure ideas and even a few rough adventure outlines which any GM worth his salt can integrate into his campaign.

Is the book perfect? Certainly not. My biggest gripe is the lack of an alphabetical index. This would nearly cripple the book if its other qualities hadn't been so good. Fortunately, there is a chapter summary at the beginning of the book, which partially alleviates the lack of an index. Chances are you're still going to have to go searching for those obscure entries though. The other issue is that since this book was released just prior to the release of the Revised Core Rulebook, you may need to do some tinkering to integrate the two. However, that is ultimately a minor issue in my opinion.

Overall, I give this book a very strong 4 out of 5 because of the lack of an index.

As a side note, the prior claim that a GM would be better served by spending 10 minutes reading the backs of the novels seems to be quite ill-advised, if not impossible. If you are a GM wanting to run a NJO campaign, GET THIS BOOK. And may it help you as much as it helped me.

EDIT: My gaming group, which meets twice a month, is now 8 sessions into our NJO campaign. As GM, I can honestly say that in that time, the NJO sourcebook has continued to be an invaluable resource. After much consideration, I have decided to raise the book's rating to a 5. This is both for the book's continuing usefulness and because I feel that the previous poster's rating of 1 flies in the face of reason.

12 of 14 people found the following review helpful
Gotta like the NJO to like this book 22 Mar 2002
By A Customer - Published on Amazon.com
Format:Hardcover
This sourcebook has TONS of info on the New Jedi Order, as expected. It's good too if you don't want to read every book to find out what's going on. Not much new in the way of classes or skills, other than the Jedi Ace and Nogri Bodygaurd, but a few other tidbits here and there.

If you like the NJO series, and/or playing an adventure in this era, get this book. But it's not a must

11 of 14 people found the following review helpful
The invasion begins... 27 Feb 2002
By E. T. Dexter - Published on Amazon.com
Format:Hardcover|Amazon Verified Purchase
Here it is, the companion to the first half of the New Jedi Order storyline. Let me start by saying this is not the cover artwork! The front cover has a great piece of art showing Luke tangling with a Vong warrior and his amphistaff.

Each chapter is devoted to one of the novels and outlines the important people, places, things and events of that book as well as adventure hooks for getting your own characters into the action. Great for a quick refresher of everything that's happened upto Star by Star.

My only major complaint with this book is the lack of artwork. There's tons of new places, characters and things mentioned but very few pictures of them. There are several small diagrams of ships/places but they're more on the technical side than artistic.

Basically, if you enjoy NJO story you'll want this book. Hopefully, WotC will continue to turn out books like this instead of planet guides.

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