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Java: Introduction to the Java Programming Language Video Training CD
 
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Java: Introduction to the Java Programming Language Video Training CD

by Apex Web Media
Windows, Mac


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System Requirements

  • Platform:    Windows, Mac
  • Media: CD-ROM
  • Item Quantity: 1
 See more system requirements

Product Features

  • High quality video training works on Pc or Mac
  • Ideal for people that learn quicker by being shown
  • Unique training method, learn any application in days
  • Learn from your own desk at a pace that suits you
  • Expert trainer guides you step by step
  • Find answers quickly, each CD is fully indexed
  • It's just like having a expert sat next to you

Product details


Product Description

Manufacturer's Description

Author: Arthur Griffith

Training Duration: 8 hours

Number of Movies: 92

Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple web animations to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it's no wonder why Java is on everyone's mind. This practical "how to" course by Java expert Arthur Griffith, starts from the beginning and uses practical examples to demonstrate the Java programming language. The source code is also provided for every example, so the user can follow right along.

Tutorials included on this training CD:
Introduction
Course Introduction
What is Java?
What You Will Need
A Few Important Words
The Command Line Installation
Course Overview

Two Programs Named Howdy
The Source Code of Howdy
Compiling and Running Howdy
The Source Code of a Howdy Window
Compiling and Running Howdy Window
Adding Exits to Howdy Window

Drawing Text in a Window
Font Anatomy
Positioning Text Version pt. 1
Positioning Text Version pt. 2
Positioning Text Version pt. 3
Garbage Collection
Selecting Fonts
Selecting Colors

A Few Language Fundamentals
The Arithmetic Data Types
More Fundamental Data Types
Operators
The String Class
Arrays
If and Conditionals
Looping
Listing Fonts

Classes, Data, and Access
Methods/Arguments/Returns
Fundamental Inheritance
The Sun Documentation
The Creation of an Object
More About Constructors
Access

Drawing and Painting
Drawing Rectangles
Filling Rectangles
Drawing and Filling Circles
The Rounded Rectangle
Drawing and Filling Arcs
Inventing a Shape of Your Own
Rectangle with a Beveled Edge
Simple Color Shading
The Checkerboard and Shading Problems
Two Checkerboard and Shading Solutions

Graphic Files
Loading a Graphic File from Disk
Displaying a Graphic Image
Loading a Graphic File from the Internet
Scaling Images
Drawing in Memory
Picture Checkerboard Problem
Picture Checkerboard Solution

Simple Animation
Threads
A Simple Thread Example
A Simple Animation
Overcoming the Flicker Problem
Pong Program One
Pong Program Two
The Switch and Case Statement
The Doomed Vessel

Introduction to Applets
Applet Fundmentals
The Constructor and Init
An Applet is a Creature of the Internet
Creating a Production Applet
Animated Applet Structure
One Bouncing Ball
Random
One Hundred Bouncing Balls
The Autumn Leaves Applet

Responding to the Mouse
Java Interfaces
A Simple Mouse Clicker
Moving an Object in a Window
Dragging an Object in a Window
Dragging a Returning Object in a Window

Components
Components and the AWT
Placing Buttons in Panel
Listening to Buttons in a Panel
Poking Text into a Label
A Choice is for Making a Selection
A List is for Making a Selections
A Text Field is for Typing
Toggles Turn On and Off

Placing Components in a Window
Containers and Layout Managers
The Border Layout Manager
The Grid Layout Manager
The GridBag Layout Manager pt. 1
The GridBag Layout Manager pt. 2
The Card Layout Manager
The XY Layout Manager

Dialogs and Menus
A Non-Modal Dialog
A Modal Dialog
A Messaging Dialog
A Menu on a Frame

Wrap Up
Command Line Options for Javac
Command Line Options for Java


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