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Tomorrow Never Diesuses an auto target mode, but it's far too restrictive to be of use here, requiring players to stand still in order to keep the target locked. The game loyally follows the film, but when the action intensifies--such as a hot pursuit on skis, or flying a nuclear warhead-laden jet out of a hot zone--players are forced to either relinquish control entirely or have minimal input.
Gadgets from Bond's old pal Q are too sparsely used, and the absence of any multiplayer mode seals this game's fate as a small diversion rather than a stellar accomplishment. --Jeff Young
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