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While Tomorrow Never Dies presents the variety and intrigue one would expect from the beloved licensed-to-kill, Martini-sippin' spy, it would have benefited from a bit more polishing. Don't expect this game to be on par with the games and movies that preceded it; in fact, if you're looking for a GoldenEye-like experience for the PlayStation, you'd be much better off with WWII period piece Medal of Honor. Tomorrow Never Dies uses an auto target mode, but it's far too restrictive to be of use here, requiring players to stand still in order to keep the target locked. The game loyally follows the film, but when the action intensifies--such as a hot pursuit on skis, or flying a nuclear warhead-laden jet out of a hot zone--players are forced to either relinquish control entirely or have minimal input. Gadgets from Bond's old pal Q are too sparsely used, and the absence of any multiplayer mode seals this game's fate as a small diversion rather than a stellar accomplishment. --Jeff Young
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The World Is Not Enough also has 10 levels but no car chase. It has over 20 Q-Lab gagets to blast those bad guys to an early grave. The auto aiming is better in this one and there are more weapons to choose from. The levels are all in different loations with their own objectives.
So these games are decent Bond games but no multi-player option makes them not up there with N64's Goldeneye. These games though are worth it for Bond fanatics.
Goodluck Agent 007
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