- Platform: PlayStation2
- Media: Video Game
Jak and Daxter Platinum (PS2)
- The first PS2 title from developers Naughty Dog, the creators of Crash Bandicoot
- A vibrant, imaginatively conceived and luxuriously detailed new universe to explore
- A cast of great characters, each with their own unique personality
- Engrossing storyline that unfolds as you complete various tasks
- Adventure takes place across a massive piece of continuous coastline--you can explore freely, with no loading screens and no waiting time
- Characters and environmental elements exist in real time and have smart artifical intelligence
- Also available: Official Strategy Guide
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While exploring some ancient ruins on a forbidden island off the coast, Jak's best friend, Daxter, is knocked into a vat of Dark Eco--a terrifying and deadly substance that could corrupt the world forever--transforming him into a weasel-like rodent. The village sage, Samos Hagai, tells Jak that there may only be one person who holds the secrets to transforming Daxter back. Now the pair must set out on a quest in search of a wise old sage who has the power to restore Daxter to his former self.
Plunge into a world of new adventure, exploration and discovery. Embark on a magical yet sometimes harrowing journey that challenges gamers to test their wits and skills and allows them to discover twisted plots and battle the evil within. Delivering nothing but the best ingredients for what is set to be one of the biggest titles of the year, with great character designs and animations, innovative gameplay mechanics, superior technology and absolutely stunning graphics, Jak and Daxter pushes the power of PlayStation 2, and offers an engaging, immersive entertainment experience that stretches the imagination.
The PS2 is finally getting its fair share of platform games, and Jak & Daxter is a corker. Following the adventures of the yellow-barnetted Jak and his wisecracking sidekick Daxter (newly transformed into a rodent, and not happy about it), it's a free-roaming 3-D adventure very much along the lines of the N64's Banjo Kazooie--only less irritating. The gameplay, while not breaking any new ground, is perfectly polished and diverse enough to keep the interest up throughout; the main body of the game involves running, jumping, and spinning around the world collecting orbs and power cells and bashing enemies, but there are also racing, fishing and sliding bits, and all are very well done.
The game world is seamless and you can move between areas and missions pretty much at will; there are no loading times whatsoever--a lesson which the latest Crash Bandicoot would have done well to learn. What's more, the irritation of having to restart levels and collect everything again if you lose all your energy is mercifully absent here. The graphics are truly scrumptious and the sound lush--and, shock horror, the script's decent and the characterisation and voice acting not half bad. It's not quite as amusing and cleverly thought out as Rare's aforementioned N64 stalwart--or their more recent Conker's Bad Fur Day--but it's pretty close.
The downsides? It's maybe a bit too easy for seasoned gamers--though by no means a cinch--and the magnificent graphics have eaten up memory that might have been used to make the game longer; as trade-offs go, though, that's pretty reasonable. Bring on the sequel! --Rikki Price
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Top Customer Reviews
Gameplay-wise, it's virtually identical to SM64 (collect "power cells" throughout the game to unlock newer, harder levels) but this is not necessarily a bad thing, especially when coupled with such astounding graphics.
The landscapes vary from lush, verdant jungles, where the colours are searingly bright, to volcanoes, where the colours are also searingly bright, to snow-capped mountains, caves, beaches, Atlantis-style sunken cities and many more. These vast, intricate vistas are handled with consumate ease by the PS2, with no slow-down or aliasing whatsoever. There is also a 60Hz refresh rate option for NTSC tellys and a 16:9 aspect ratio option for those with widescreens.
Sound is also very pleasing, with (amazingly!) excellent voice samples and atmospheric music (Daxter's drill-like Bronx accent begins to grate after a while but he does provide genuine hints throughout the game!).
Gameplay is where J&D excels, though. The controls are intuitive enough for anybody to start playing immediately and the difficulty curve is perfectly weighted. The "one-more-go" factor is very high. The plot is also surprisingly involved for such an apparently cute platformer.
J&D is a testament to how platformers should be. At 20 quid, there's simply no excuse not to own this gem.
Where sequels spoiled the blend with darker storylines and unwieldy, sprawling GTA influences, the original got everything that makes a joyous 3D platform absolutely spot on. The lure to collect all 100 orbs not only stirs the kleptomaniac inside us all but also lures you on for the sheer joy of each challenge. It sticks to the platforming staples but does it all with such flair and imagination that you can't help but revel in every single delightful task. It looks truly breathtaking throughout and never once fails to delight with its imagination and all pervading sense of fun, or shatters the illusion with anything that even hints at annoyance or frustration.
A truly outstanding example of first class design and creativity combined with a genuine mastery of the PS2 innards that only very few developers can aspire to. Like an Oasis album back in the days when they were good, it borrows influences from the best in the business and infuses the whole creation with a panache and brilliance that makes you want to complete it all over again while other newer games continue to gather dust on your shelves.
You don't need me to tell you the plot. What matters is how it looks and how it plays and how it keeps you interested.
How it looks? Stunning! The graphics are colourful but detailed with amazing scenery. From the sunsets to the dust kicked up as you run, everything adds to a feast for the eyes around every corner.
How it plays? The controls are smooth and easy with a camera that does a good job of keeping up. There is also enough variety in movement and environments to keep you interested where other games have got you switching off.
I played this game to the end and then went back later for some more. I don't end up finishing many games as big does not necessarily mean good in all cases, however this game has plenty of character to keep it in your machine until you've saved the world a few times over.
I can't wait for Ratchet & Clank, which looks to be even bigger and better than this.
It is a shame that Jak and Daxter never was commercialised as much as Crash Bandicoot was which actually kept it relatively unheard of which is a real shame as it is a valuable gem to play.
Everything looks alive in the game and is very vivid and colourful. The crisp visuals really do impress with amazing details for you to feast on around every corner. There are many environments for you to enjoy and play in each based on a varied theme and each one looking superb in their own right.
You can control Jak- the game's hero in his virtual world very easily without having to worry with any problems involving camera angles as it never becomes an issue to become distressed over. Everything is easy to pick up and there are no fiddly controls whatsoever. Learn to love your companion and sidekick rodent- Daxter, he will be right by your side literally throughout your wide adventure. He will wisely advise you on what to do whilst humourously amuse you with his quirky one-liners.
On behalf of the gameplay, no new steps have been taken to enhance the platforming genre, but Jak and Daxter is an ideal addition to the perfect platforming formula revolutionised by Mario 64. This is by no means a bad thing and it does indeed improve on its type and still provides a large quantity of fun factor which we all like to find in any kind of game.Read more ›
Most Recent Customer Reviews
may be an older game but the kids love it keeps them quiet for agesPublished 18 months ago by giddyup
A lot of the reviews compared this to games that I liked to play and I bought this to play on my ps2 after not playing on it for years. Read morePublished 23 months ago by Kim
It is very good me & my bro (19) have gone 100% into the game. Levels are fun. Have u heard about the orb that is really hard to find on the internet? Read morePublished on 2 Feb. 2014 by Melissa Markey roleplay tragedy,obligatory and festive