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After the outstanding Fighting Fantasy number 5; City of Thieves and Fighting Fantasy number 6; Deathtrap Dungeon, was it possible for Ian to produce another winner of such calibre? Well, I know it's a matter of personal preference, but I believe that he did!
Fighting Fantasy number 7; Island of the Lizard King, following hard on the heels of it's predecessors, has all the ingredients of a rock solid Fighting Fantasy gamebook! Original story, well planned out and written, set in the medieval world of Titan and an ample assortment of monsters to slap around, that should satisfy the most bloodthirsty paperback adventurer, make for a sure winner in my opinion!
For our next foray into the Fighting Fantasy world, we find ourselves helping an old friend from Oyster Bay. So, it's time to settle in a comfortable chair, buckle on your sword, check your backpack for the last time, then set off to do battle with the evil denizens of Fire Island! Kidnapped by the vicious Lizard King and his cold-blooded, reptilian cronies from Fire Island, the young men of Oyster Bay face a grim future of slavery and starvation!
Hearing this news from an old friend of yours, you decide to set sail for the Lizard King's lair on Fire Island. Once there, your audacious plan is to rescue those poor souls and give that oversized lizard and his scaly henchmen a damn good kicking that they'll never forget!
But this won't be no walk over, oh no! For Fire Island is not only the personal empire of an eight foot tall iguana with a serious attitude problem, no! It's also populated by a hostile collection of killer dinosaurs and nasty monsters! Not only do you have to face the mother of all crustaceans, dinosaurs, carnivorous and poison plants, but the Lizard King's personal garrison of armoured green skins as well!
Shall I tell you any more about it? Hmmm... No, I don't think so. It'd be much more fun to let you find out the hard way! Hey, I wouldn't want to spoil your fun!
The cover illustration, by Iain McCaig, is cool. Internal illustrations, by Alan Langford, are also very good. Both add immeasurably to the atmosphere, making this an all round, first rate Fighting Fantasy gamebook...
IotLK, is different in the way that you have to use information that you gather along the way, to a) win, and b) gain an advantage. There is not so much magical element in IotLK than that in other FF books, but the slightly more exotic range of items and weapons you can collect, as well as the enemies you fight, compensates greatly.
IotLK is a good book for intermediate FF players, the wandering around is not quite as random as the other books; the use of information to defeat the game is good fun. Sadly it has no special rules, and you get the feeling that its all been written before.
Nevertheless, a good storyline, great FF quality, but lacking a large ammount of originality on the adventure part- its all been played before.
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