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Introducing ZBrush (Serious Skills) Paperback – 1 Jun 2012

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Product details

  • Paperback: 528 pages
  • Publisher: Sybex; 3 Pap/Dvdr edition (1 Jun. 2012)
  • Language: English
  • ISBN-10: 1118244826
  • ISBN-13: 978-1118244821
  • Product Dimensions: 19 x 2.4 x 23.4 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Bestsellers Rank: 414,820 in Books (See Top 100 in Books)
  • See Complete Table of Contents

Product Description

From the Back Cover

Create digital sculptures that break the boundaries of your imagination

Get started sculpting realistic human, cartoon, and organic models with ZBrush and the latest edition of this bestselling guide. Hollywood visual effects artist Eric Keller simplifies this complex software and gets you quickly up and running to create your own work. While progressing through the fun exercises, you′ll be well on your way to mastering the ZBrush interface and its tools.

Whether you are new to computer graphics or using 3D modeling applications, this guide will help you reach your full potential. Discover the newest ZBrush features, walk through all the tutorials, and achieve amazing results.

  • Use digital clay, sculpting brushes, masks, Parametric 3D objects, and more

  • Push the limits of digital sculpting using ZBrush′s powerful Dynamesh technology

  • Sculpt hard surface objects with the ShadowBox tool, clip brushes, and curve brushes

  • Master ZSpheres for creating and posing character meshes

  • Design your own special polypainting brush presets that suit your own style of working

  • Create and style hair for your characters

  • Blend and mix materials and colors on the surface of your model to create the look of realistic skin, details on hard surfaces, and logos

  • Increase flexibility in your sculpting workflow with surface noise, 3D layers, and the ZBrush timeline

VALUABLE COMPANION DVD

The DVD includes example files and models to help guide you through each lesson, as well as movies to show you the sculpting techniques used to create many of the digital sculptures.

Get step–by–step instructions on how to sculpt your first creature

Explore a variety of approaches for hard surface model design

Follow up–to–date tutorials on new features such as Fibermesh

www.sybex.com/go/introducingzbrush3e

About the Author

Eric Keller has been a visual effects artist since 1998, creating animations for feature films, commercials, motion graphics, and scientific visualizations. He has been teaching digital sculpting at the world–renowned Gnomon School of Visual Effects in Hollywood for over three years and has created video tutorials for Pixologic′s ZClassroom, working directly with the developers of ZBrush. He is the author of Mastering Maya 2011 and Maya Visual Effects: The Innovator′s Guide (Sybex).


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Customer Reviews

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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By J WRIGLEY on 16 Feb. 2013
Format: Paperback Verified Purchase
If you add ZBrush to your existing 3D software you'll need all the help you can get in getting your head around this capable package. ZBrush is a good choice of dedicated modelling software and a single license allows it to be installed on a desktop and a laptop computer, but not run at the same time. It is very different to programs like Maya or Carrara and prior experience with "traditional" 3D software can cause confusion.

This book is aimed at beginners with ZBrush and it covers basic working methods in digital clay and hard surface modelling across a wide range of ZBrush projects. Example files are included on the supplied DVD Rom and prove invaluable in coming to terms with the ZBrush ways of doing things. For example, even the Saving, Exporting and Opening of files can seem complicated at first. This book in invaluable in getting you restarted and moving on to the next problem!

Recommended.
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2 of 2 people found the following review helpful By Guy Smeyers on 4 Dec. 2011
Format: Paperback Verified Purchase
This is a very good introduction book anyone who wants to learn Zbrush. He explains tutorialwise and step by step the procedures. Because of the step by step approach I think it's better then Scott Spencer Zbrush book. There are enough pictures in the book to show the methods and techniques. A very good Zbrush book.
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1 of 1 people found the following review helpful By maxwriter on 26 Feb. 2013
Format: Paperback Verified Purchase
I am only part way through this book but am already very impressed with the author's approach which is learning how to by working along with an actual project. The basics are brought in easily and quickly but alongside there is further additional information to supplement your learning. It is also very enjoyable to follow which I could not say about many of the software teaching manuals. The only criticism is the black and white screen shots. They are no worse than most in fact probably better but they still struggle to illustrate some of the points adequately. I would have no problem in recommending this book to anyone wanting to get to grips with Zbrush
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By Mr. M. Williams on 26 April 2011
Format: Kindle Edition
I spent a long time teaching myself ZBrush when 3.5 was the current version.
When I saw the preview video for the release of ZBrush 4 I couldn't wait to install it on my Mac Pro and get stuck in. However when the time came to get stuck in I was lost. I had no idea how to use the new features.
So I went on a search for good reference material on ZBrush 4. Because it was a new release it was hard to find reference material that covered the new features in detail.

Then 'Introducing ZBrush 4' by Eric Keller was released. The confusion started when I discovered that this book contained the same reviews as 'Introducing ZBrush' by Eric Keller, which is the first release. So did the two books contain the same detail but have a different cover?
I believe Amazon have made some sort of mix up here, because these books are not the same book.
There is a similar mix up on 'ZBrush Character Creation Advanced Digital Sculpting' by Scott Spencer. He has two books on Amazon with the same title, however edition 2 contains the new features of ZBrush 4. All very confusing.

I eventually decided to purchase the Kindle Edition (for iPad) and I have to confess this book is excellent if you are starting out in ZBrush. What I also found is that it is also brilliant at describing the new feature in ZBrush 4, if you are all ready familiar with ZBrush.

I contacted SYBEX (publisher) and sent them a receipt of my Amazon Kindle purchase. They kindly posted me the accompanying DVD, which contains some really useful tutorials amongst a load of other stuff.

The kindle version is fully illustrated with colour captures and will serve me perfectly for future reference, especially considering I can use bookmarks in kindle by highlighting or bookmarking.
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14 of 18 people found the following review helpful By Angelstein on 19 Mar. 2009
Format: Paperback Verified Purchase
Having just upgraded to Zbrush v3.1, I bought this in the hopes of polishing up on my creaky Zbrush skills, unfortunately this book only served to take me BACK a few steps in my knowledge of Zbrush!

Because of the drawn out manner in which things are explained to maximise the wording and pad the book out for example, they explain things in a whole paragraph that could be said in a single sentence! This makes for some very laborious reading and ultimately leads you to give up, being unable to take in any more of this waffle!

The illustrations are in black and white, not a problem you'd think, except they are printed in a very low quality setting. Almost like when your printer is short on ink and striping appears on any images you print out. This could have just been my copy, who knows.

Overall, pretty dire. I sent the book back pretty sharpish!
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6 of 8 people found the following review helpful By Pixel Ace on 7 Jan. 2010
Format: Paperback
I have had this book for sometime and have found it very helpful. Zbrush has a myriad of features and functions and explaining them concisely in a way that keeps everyone happy is nigh on impossible. I have this book and Character Creation - Advanced Digital Sculpting by Scott Spencer, between the two books most things are covered from absolute beginner to advanced pro.
Zbrush itself doesn't always make things easy with it's different releases for Windows and Mac OSX, certain features and functions get really jumbled up, Mac 3.1 was ahead of Windows 3.1, now Windows 3.5 seems to have some of the Mac 3.1 functionality plus a lot extra. Trying to write a book with e.g.s and tutorials and taking into account these problems will always lead to discrepencies. The previous reviewer speaks of poor print quality and verbose instructions - whilst it's not the absolute best print quality - IT IS PERFECTLY GOOD ENOUGH for the purpose. It's not a glossy art book after all. I suspect that the previous reviewer had a dodgy copy. The verbosity of instructions is queried - again this obviously a very personal thing - some people like everything spelled out in the minutest detail others get by with a scant precis. As is so often the case the middle ground is the safest option. If one small thing is out of place or not selected in Zbrush the whole task can get messed up completely and a new user can get hopelessly lost, for this reason a little more detail is probably a good thing.
To cut through and get straight to the point you could always use a highlighter and highlight the pertinent bits.
Overall I would rate this book highly as an intro to ZBrush
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