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Introducing ZBrush [Paperback]

Eric Keller
3.3 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

6 Jun 2008 0470262796 978-0470262795 Pap/Dvdr
If you want to take advantage of one of the hottest CG tools available, Introducing ZBrush is the perfect place to start. Introducing ZBrush helps you jump into this exciting drawing and sculpting software without fear. Learn ZBrush 3.1 basics inside and out and get comfortable sculpting in a digital environment with this relaxed, friendly, and thorough guide. Master these practical techniques and soon you′ll be creating realistic, cartoon, and organic models with flair. Introduces you to ZBrush 3.1, the sculpting software that lets you create digital art with a fine–art feel, which you can transfer into Maya or other 3D applications Covers painting, meshes, organic sculpting, hard surface sculpting, textures, lighting, rendering, working with other 3D applications, and scripting Walks you through a series of fun and engaging tutorials where you can start creating your own work, including human, cartoon, and organic models Learn to create lush, beautiful digital art with ZBrush and this detailed guide.

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Product details

  • Paperback: 464 pages
  • Publisher: John Wiley & Sons; Pap/Dvdr edition (6 Jun 2008)
  • Language: English
  • ISBN-10: 0470262796
  • ISBN-13: 978-0470262795
  • Product Dimensions: 18.8 x 2.3 x 23.3 cm
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 418,321 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

From the Back Cover

Create Hyper–Realistic Digital Models If you want to take advantage of one of the hottest CGI tools available, Introducing ZBrush is the perfect place to start. Professional Hollywood animator and ZBrush artist Eric Keller dispels any anxieties beginners might have by offering the careful, step–by–step instruction you need to soon feel right at home with this revolutionary software. Each chapter explains core concepts, then reinforces them with fun, hands–on tutorials that will amaze you with your growing ability to create hyper–detailed, realistic, organic sculptures on your computer. From creating illustrations in 2.5 dimensions to sculpting with digital clay, you′ll master ZBrush′s powerful tools for creating fantastic images and 3D models for use in animation programs, such as 3ds Max and Maya. Understand ZBrush′s unique painting and sculpting technology Take a tour of the innovative ZBrush interface and tools Master 2.5D painting, digital sculpting, and texture painting Learn how to set lighting, create materials, and render in ZBrush Go through a production pipeline, from modeling to rendering to exporting models, textures, and displacement maps Transfer your ZBrush creations into Maya and other 3D applications for use in film, games, and illustration VALUABLE COMPANION DVD The DVD includes example files and models to help guide you through each lesson as well as ZBrush Macro scripts and movies to show you the sculpting process used in each chapter. It also includes a trial version of ZBrush 3.1 for the Microsoft Windows operating system. Learn ZBrush′s Material Capture technology to create surfaces from photographs Work with subtools to create creature sculptures from multiple objects Use lighting and rendering in ZBrush to create 2.5D compositions

About the Author

Eric Keller has been working professionally as a digital artist and 3D animator since 1998. He is a high–end animator for film, television, and scientific visualization with clients including Disney, ESPN, Warner Brothers, Hewlett–Packard, Sony Imageworks, and ABC, and has created animations for scientific research and visualization at the Howard Hughes Medical Institute and Harvard Medical School. Eric is the author of Maya Visual Effects: The Innovator′s Guide , a contributing author to Mastering Maya 8.5 and Mastering Maya 7 (all from Sybex), and has written articles and tutorials for industry magazines.

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Customer Reviews

3.3 out of 5 stars
3.3 out of 5 stars
Most Helpful Customer Reviews
13 of 15 people found the following review helpful
1.0 out of 5 stars Pure Waffle from cover to cover! 19 Mar 2009
Format:Paperback|Amazon Verified Purchase
Having just upgraded to Zbrush v3.1, I bought this in the hopes of polishing up on my creaky Zbrush skills, unfortunately this book only served to take me BACK a few steps in my knowledge of Zbrush!

Because of the drawn out manner in which things are explained to maximise the wording and pad the book out for example, they explain things in a whole paragraph that could be said in a single sentence! This makes for some very laborious reading and ultimately leads you to give up, being unable to take in any more of this waffle!

The illustrations are in black and white, not a problem you'd think, except they are printed in a very low quality setting. Almost like when your printer is short on ink and striping appears on any images you print out. This could have just been my copy, who knows.

Overall, pretty dire. I sent the book back pretty sharpish!
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6 of 8 people found the following review helpful
4.0 out of 5 stars It's all down to personal preference... 7 Jan 2010
Format:Paperback
I have had this book for sometime and have found it very helpful. Zbrush has a myriad of features and functions and explaining them concisely in a way that keeps everyone happy is nigh on impossible. I have this book and Character Creation - Advanced Digital Sculpting by Scott Spencer, between the two books most things are covered from absolute beginner to advanced pro.
Zbrush itself doesn't always make things easy with it's different releases for Windows and Mac OSX, certain features and functions get really jumbled up, Mac 3.1 was ahead of Windows 3.1, now Windows 3.5 seems to have some of the Mac 3.1 functionality plus a lot extra. Trying to write a book with e.g.s and tutorials and taking into account these problems will always lead to discrepencies. The previous reviewer speaks of poor print quality and verbose instructions - whilst it's not the absolute best print quality - IT IS PERFECTLY GOOD ENOUGH for the purpose. It's not a glossy art book after all. I suspect that the previous reviewer had a dodgy copy. The verbosity of instructions is queried - again this obviously a very personal thing - some people like everything spelled out in the minutest detail others get by with a scant precis. As is so often the case the middle ground is the safest option. If one small thing is out of place or not selected in Zbrush the whole task can get messed up completely and a new user can get hopelessly lost, for this reason a little more detail is probably a good thing.
To cut through and get straight to the point you could always use a highlighter and highlight the pertinent bits.
Overall I would rate this book highly as an intro to ZBrush
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5.0 out of 5 stars excellent 26 April 2011
Format:Kindle Edition
I spent a long time teaching myself ZBrush when 3.5 was the current version.
When I saw the preview video for the release of ZBrush 4 I couldn't wait to install it on my Mac Pro and get stuck in. However when the time came to get stuck in I was lost. I had no idea how to use the new features.
So I went on a search for good reference material on ZBrush 4. Because it was a new release it was hard to find reference material that covered the new features in detail.

Then 'Introducing ZBrush 4' by Eric Keller was released. The confusion started when I discovered that this book contained the same reviews as 'Introducing ZBrush' by Eric Keller, which is the first release. So did the two books contain the same detail but have a different cover?
I believe Amazon have made some sort of mix up here, because these books are not the same book.
There is a similar mix up on 'ZBrush Character Creation Advanced Digital Sculpting' by Scott Spencer. He has two books on Amazon with the same title, however edition 2 contains the new features of ZBrush 4. All very confusing.

I eventually decided to purchase the Kindle Edition (for iPad) and I have to confess this book is excellent if you are starting out in ZBrush. What I also found is that it is also brilliant at describing the new feature in ZBrush 4, if you are all ready familiar with ZBrush.

I contacted SYBEX (publisher) and sent them a receipt of my Amazon Kindle purchase. They kindly posted me the accompanying DVD, which contains some really useful tutorials amongst a load of other stuff.

The kindle version is fully illustrated with colour captures and will serve me perfectly for future reference, especially considering I can use bookmarks in kindle by highlighting or bookmarking.

I can highly recommend this book if you are just starting out in ZBrush or if you have some knowledge of how ZBrush works, but need to learn some of the many feature this wonderful software provides. Eric Keller's skill in teaching is explained in clear detail, but not too much detail that will bore you.
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