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Introducing Autodesk Maya 2015: Autodesk Official Press Paperback – 8 Aug 2014

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Product details

  • Paperback: 624 pages
  • Publisher: John Wiley & Sons; 1 edition (8 Aug. 2014)
  • Language: English
  • ISBN-10: 1118862848
  • ISBN-13: 978-1118862841
  • Product Dimensions: 18.8 x 2.8 x 23.6 cm
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 321,801 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Product Description

From the Back Cover

THE PERFECT PRIMER ON MAYA 2015 Maya software is a top choice for 3D professionals creating the stunning characters and visual effects you see in todays films, games, commercials, and other animation. If you want to develop professional–level Maya and 3D skills, the new edition of this top–selling book is the best place to start. The book builds from the ground up, combining straightforward text with practical examples that make it easy to absorb the basics and start building and animating your own digital models and scenes. Follow fun and challenging step–by–step lessons while you learn by doing using downloadable project files and support video tutorials to round out the experience. Learn CG and 3D core concepts and production workflows Get a fast, thorough lesson on the Maya user interface and its menus and plug–ins Build a simple animation of the planets in the solar system, right away Explore the basics of NURBS, polygons, modeling, and new NEX tools Create a decorative box, a steam locomotive, a starfish, a childs table lamp, and more Rig for animation and use nCloth to create cloth motion, such as a flag blowing in the wind Master HDRI lighting, mental ray rendering, dynamics, simulations, and effects

About the Author

Dariush Derakhshani is an award–winning visual effects and CG supervisor, author, and educator. He has worked on movies such as RED and Pans Labyrinth, TV shows such as Game of Thrones, Falling Skies, and South Park, as well as countless commercials and music videos. He teaches story and 3D animation, and is the author all the Introducing Maya books, as well as coauthor of the Autodesk 3ds Max Essentials series of books.

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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Most Helpful Customer Reviews

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It's a good introduction to all of Maya and has sections on modeling, animating, rendering and some parts on dynamic stuff like ncloth and physics. Because of the breadth of it though, it doesn't cover absolutely everything, and if you're more interested in one part of Maya than another you won't get the depth you crave.

I would recommend the book for a beginner to Maya. If you've used a previous version I think you will know most of this already and you'd be better looking at some online tutorials or videos on the new features.

Physically it's a nice, softcover book. It's not unwieldy and too thick and it lies nicely on the table, open. Printing doesn't disappear into the binding where you can't see it without angling the book left and right every time you cross from left to right page. The illustrations, which are mostly screen grabs of Maya in action though, are all in black and white and a little too small sometimes, and with Maya's rather dark user interface I had to hold the book close to see all the details.
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Maya is an amazing bit of software and this book is easing me into the workings of this amazing software in a really smooth and easy way. I'm not an absolute beginner in 3d but even if I was this book would be a perfect intro to a very large and detailed bit of software. Patrick Lloyd Simon. London UK
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By David Bright on 27 Jan. 2015
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Brilliant book! I am building up my collection
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By josephine lynch on 25 Aug. 2014
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a great way to start to learn Maya
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By peter holton on 23 Jun. 2015
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very helpful
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