Product Description
This book is about interaction in art and the research being done by creative practitioners to make novel and exciting ways of experiencing art a reality. Their ideas and experiences are exemplified here through the artworks they create, curate and evaluate. The practitioners who have contributed chapters are artists, musicians, designers, software developers and curators at the same time as being teachers, lecturers and organizers, working in museums, university art and design faculties, and in the humanities and information technology. The rich diversity of material and theoretical outcomes that has arisen from this practice-based research provides fascinating insights into the growing phenomena of artworks shaped by the audiences who interact with them, the implications of which we are only just beginning to grasp. The distinctive stance of the book is that it is practitioner led and multi-disciplinary in character. Practitioner researchers are developing values and approaches to the creation of knowledge that represent a new kind of discourse. They represent an emerging breed of creative people whose practice is at the centre of the research and whose research is transforming their practice. The realization of the studio-based environment extended to the `living laboratory' has provided opportunities for practitioners to carry out research that enhances creative practice at the same time as developing methodologies for generating and communicating new kinds of knowledge. If our understanding of the nature of practitioner derived knowledge is to be extended in a way that begins to have a beneficial impact on both research and practice, then part of the challenge of disseminating new thinking and knowledge from practice must fall to the practitioners themselves. The practitioner researchers who provide the impetus for this book are meeting this challenge.
From the Back Cover
Interacting gives a primary voice to practitioner researchers in the emerging academic discourse about creative practice and research, a voice which has been somewhat muted in debates about the nature of practitioner knowledge and the role of the artefact in knowledge creation. By creating and evaluating interactive artworks, the contributors challenge existing notions about the role of research in practice, and their accounts provide fascinating insights into the growing phenomenon of artworks shaped by the audiences who interact with them.
As workers within the field of human-computer interaction, the Editors' interest in creativity in art, design and technology has led them to develop methodologies for research capable of producing evidence simultaneously with the creation of new artefacts. They and the other contributors, all of whom have been associated with the Creativity and Cognition Studios at the University of Technology, Sydney, demonstrate both that there is much to recommend in the bringing of research into creative practice and also that research itself can be transformed by way of creative practice.
About the Author
Ernest Edmonds (editor) first used computers in his art practice in 1968 and first showed a collaborative interactive work in 1970. He has exhibited throughout the world, from Moscow to LA. He has been an invited speaker in, for example, the UK, France, the USA, Australia, Japan, Taiwan and Malaysia. He has over 200 publications in art, creativity and human-computer interaction. Since the 1970s he has pioneered the development of practice-based PhDs in art, systems and digital technology. He is Editor-in-Chief of the journal Leonardo's Transactions and Professor of Computation and Creative Media at the University of Technology, Sydney.