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Inspired 3D Lighting and Composing Paperback – 30 Sep 2002

4 out of 5 stars 1 customer review

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Product details

  • Paperback: 288 pages
  • Publisher: Prima Tech; 1 edition (30 Sept. 2002)
  • Language: English
  • ISBN-10: 1931841497
  • ISBN-13: 978-1931841498
  • Product Dimensions: 22 x 27.8 x 1.9 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Bestsellers Rank: 1,718,356 in Books (See Top 100 in Books)

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Inside This Book

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First Sentence
The computer graphics industry represents one of the fastest growing and most dynamic sectors in today's job market. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Top Customer Reviews

By A Customer on 27 Dec. 2003
Format: Paperback
Primarily Intended for Maya users but the general information is invaluable for any new comer to 3d Graphics. Money well spent for person who is new to this field. Intermediates may find this book a refresing course. Experts....stay away!
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Most Helpful Customer Reviews on (beta) HASH(0x8d37cf00) out of 5 stars 7 reviews
5 of 5 people found the following review helpful
HASH(0x8d36cd14) out of 5 stars Disappointing 8 April 2005
By Izma - Published on
Format: Paperback
I would have given this book less stars if I could. It had nothing to offer to me as an animator who wished to learn more about lighting. I went through the first 50 pages without learning anything new or useful at all. Yes, lots of colorful pictures, but they are either stills from big Hollywood productions which have little if anything at all to do with the text or are specificaly prepared for the book which look so bad you don't even want to read through the text to see how they were made. There are many interviews, but you can find similar ones for free on internet. Digital Lighting & Rendering by Jeremy Birn might be more expensive but is a far far better book than this one.
5 of 6 people found the following review helpful
HASH(0x8d355d08) out of 5 stars Pictures not very connected to text 29 Dec. 2002
By A Customer - Published on
Format: Paperback
When I first got this book, I looked through all the pages, and there was a colour picture at least once every few pages - and many came from famous ILM films such as Jurrasic Park. I looked forward to reading about how these images were lit or rendered or composited -- but (sadly) the text had very little if anything to say about the specific shots, the images often were a tangent to the main topic of the text, where it seemed as if it were a stretch to work in a mention of the image. I don't blaim the companies for wanting to keep everything about their work a secret, but without any specifics the general discussions in this book were essentially unillustrated and not very useful. I wish they would publish a more technical and specific book about lighting and rendering and compositing for visual-effects film-making!
HASH(0x8d20fbac) out of 5 stars Don't buy this book 29 May 2007
By M. Almeida - Published on
Format: Paperback Verified Purchase
While this book has some good information, it has one major (and I mean Major) flaw. This book is about CG lighting and yet no effort was put into the reproduction of the images in it. Virtually every rendered 3D image printed in this book is so dark that you can't see any of the lighting features the author is talking about in those images (I really don't know why they were included at all). I am not kidding! Please, before you buy this book, go to a bookstore that has a copy and look at the images in it and you will see what I mean.

My other issue is with this whole series of books. They all have a general overview of CG animation that takes up the first 25% of each book and it's virtually identical in each book. This is undoubtedly just the publisher/editors attempt to pad these books out and make them feel as though they are thick and comprehensive. I mean, Come on! if I'm buying a book about CG lighting or Character Rigging, I think it's pretty safe to assume I already have a general understanding of the basics of CG animation. I won't be buying any more books in this series, and I wouldn't recommend them.
7 of 11 people found the following review helpful
HASH(0x8d37f3d8) out of 5 stars generalist book 12 Dec. 2002
By A Customer - Published on
Format: Paperback
I dont know, it had a lot of inserts by 'industry pros', but it is more of the same info everyone else writes. Good for the Mom or Dad of someone entering the field, but not much help to an actual artist. The book avoids actual tutorials and rewrites the basics from the software manual. However, it does put information into a smaller condense nugget than the software manual . . . but manuals are free with the software.
1 of 2 people found the following review helpful
HASH(0x8d18a600) out of 5 stars An excellent book for us newbies. 20 Jan. 2004
By James Preston - Published on
Format: Paperback Verified Purchase
I've now read through a small pile of CG books and I found that my self-studies would not have been complete without Parrish's excellent book. I wish I discovered it earlier when I first started struggling with 3D modeling and rendering software. I would recommend this as the first book a beginner in computer graphics should read; but also worth reading if you are a bit farther down the road.
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