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Inside 3DS Max 4
 
 
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Inside 3DS Max 4 [Paperback]

Kim Lee
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Inside This Book (Learn More)
First Sentence
enabling artists to optimize workflow in almost any way they please. This chapter focuses on these enhancements and possible configurations that users might find helpful. Read the first page
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Concordance (Learn More)
These are the most frequently used words in this book.
3ds  add  adjust  angle  animation  area  artists  bones  box  button  change  chapter  character  check  click  color  control  controller  create  editable  effect  elements  enables  exercise  face  figure  file  first  frame  geometry  get  go  ik  image  key  leg  light  line  list  look  map  material  max  menu  mesh  might  model  modeling  modifier  motion  move  need  new  next  now  object  open  panel  parameters  particles  patch  point  position  render  result  right  rollout  rotation  scene  see  select  selected  set  settings  shadow  should  shows  spline  start  step  sure  surface  time  tools  top  two  type  use  used  user  uvw  value  vertex  vertices  verts  view  viewport  want  window  work 
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