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Inside 3D Studio Max 2: Animation v.3: Animation Vol 3 [Paperback]

George Maestri , Jeff Abouaf , Jason Greene
3.6 out of 5 stars  See all reviews (9 customer reviews)

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Book Description

2 Jun 1998 1562058657 978-1562058654 1

Inside 3D Studio MAX 2 Volume III: Animation is a real-world tutorial for the serious professional or student. This book takes users beyond the basic techniques of animating to provide detailed information that cannot be found anywhere else. The reader will master the high-end techniques by practicing the detailed tutorials, all of which are supplemented by models and textures on the book's CD-ROM.


Product details

  • Paperback: 744 pages
  • Publisher: New Riders; 1 edition (2 Jun 1998)
  • Language: English
  • ISBN-10: 1562058657
  • ISBN-13: 978-1562058654
  • Product Dimensions: 23.1 x 19 x 4.6 cm
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Bestsellers Rank: 4,245,313 in Books (See Top 100 in Books)

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Product Description

From the Author

Excellent treatment of animation and video post capabilities
The treatment of animation in this volume extends beyond the level in volume I, and instructs on animation techniques using Character Studio, Bones Pro, and other plugins. You cover both character animation and facial animation. The treatment of MAX's video post module is worth reading.

The authors are veterans with MAX, who have either authored or contributed books on this subject, and who work and teach in the area.

From the Back Cover

Inside 3D Studio MAX 2 Volume III- Animation is a real-world tutorial for the serious professional or student. This book takes users beyond the basic techniques of animating to provide detailed information that cannot be found anywhere else. The reader will master the high-end techniques by practicing the detailed tutorials, all of which are supplemented by models and textures on the book's CD-ROM.

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Customer Reviews

3.6 out of 5 stars
3.6 out of 5 stars
Most Helpful Customer Reviews
3 of 3 people found the following review helpful
2.0 out of 5 stars Prepare to pay for a headache! 26 Jun 1999
By A Customer
Format:Paperback
Hello graphics gurus,
I've got some news for you if this book looks good. I'd like to direct you to the FIRST CHAPTER. This chapter covers simple transformation animation, even though the chapter is titled "ADVANCED Transformation Animation". This is NOT what I wish to squabble about. What really shocked me was the unclear transition between the text, the pictures, and the files on the CD. Following the directions, I labeled, linked, and altered several objects and dummies. Once completed, I continued to the next step, only to discover that the book forgot to mention several objects that needed to be labeled, linked, and altered. Once again, I was able to continue reading without losing respect for the editors ... The next step instructed me to rotate a dummy by its Y-axis in the top viewport, which I did. The comment under this instruction directed me to look at the figure on the next page. The blurb next to the figure stated "Top view of the UFO, with the leg properly positioned." Naturally, I figured that when I looked at the figure, I would see exactly what I had on the screen, but instead, the image was a screenshot from several steps before the rotation instructions, in the FRONT viewport. There is no mention of this image anywhere in the text, and there is no image demonstrating the proper rotation that the text led me to believe.
What should you learn from this little story? Well, I hope the editors are reading this: If you publish something, the consumers would appreciate it if the editors do their job and offer the public a book worth buying. I received Vol. #3 in the mail several hours ago, and I've already downed four aspirin. If the first chapter is any indication of the quality of work put into this book, it's looking to be a LONG weekend.
So long, fellow gurus, And remember, Scum lurks in pretty packaging.
Boss Hogg
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2.0 out of 5 stars Difficult reading 6 Sep 2000
By A Customer
Format:Paperback
I am already an experienced user of other 3D programs and have read and found the Inside Truespace4 book very good, however, this book reads very badly, I too have had problems with the authors making huge leaps in the "step by step" tutorials leaving me guessing and muddling blindly in places, I can't stand this sort of book as it assumes you know what the author is thinking, if I knew that I wouldn't have bought the book! Saying that you can't argue at its depth, there are a lot of pages but I just hope that I can stick with it as the open window beckons more with each turn of page.
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5.0 out of 5 stars Best of the Trio 4 April 1999
By A Customer
Format:Paperback
This book is by far the best of the Max 2 series. The chapters on Controllers, Video Post and Compositing are invaluable. The knowledge of the authors really show through and the power of Max is appropriatey showcased in this book. Beginners may find it daunting, but it is a must for anyone who is serious about Max.
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5.0 out of 5 stars put0222 27 Mar 1999
By A Customer
Format:Paperback
good progrs
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By A Customer
Format:Paperback
This book is Great. It provides an indepth explanation of the concepts and abilities of 3D Studio Max2. It is definately for the more advanced user and is definately a must. The first Vol is like a big encyclopedia that explains the concepts but does not provide real hands on learning methods, This Vol. is by far the best of the 3 and is an important tool in every animators libary.
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