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Such a quest should be easy for an adventurer such as Dr Jones, and with game controls as well laid out as these, it is.
Indy can run, jump, shimmy up ropes, swing with his whip, and fight it out with nasty villains. True to the movies, he also has to navigate an almost constant stream of death-traps--caves full of traps, ruins full of traps, medieval castles filled with traps. And guess what you find in China? Yes, more traps. It gets repetitive, but the game has some very clever tricks. For example, skulls make noise, so Indy can toss a few and watch the crocodiles or sentry traps target them instead.
In addition to traps, Indy must combat Chinese Triads, poachers, animated statuary and Nazis. He can execute quick punch combinations to knock his foes out or pick up weapons such as a chair, a plank, a machete or firearms. His famous whip can be used to disarm foes. The only problem is the camera, which is difficult to keep in the right position. You have complete control of it, but it's hard to manage a camera while you're fighting a martial arts expert.
The graphics are good, pleasantly reminiscent of some of the movies' more memorable locales. The in-game Indy mug looks like Harrison Ford right down to the chin scar. Other nice touches include Indy actually having to pick up his hat if it falls off during a fight and the little 1930s plane flying over the aged and weathered world map. The music is pure John Williams and the voice work is handled by very convincing imitators. The guy they got for Indy, in particular, sounds a lot like Ford himself.
Indiana Jones and the Emperor's Tomb does right by its licence and provides hours of entertainment for anyone who's ever wanted to relive the movies starring the most exciting adventurer alive. --Bob Andrews
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Most Helpful Customer Reviews
16 of 18 people found the following review helpful:
4.0 out of 5 stars
Indiana Jones - Whips, Nazis, Guns, Lost Cities and a PS2,
By
This review is from: Indiana Jones & the Emperor's Tomb (PS2) (Video Game)
The game opens with that famous Indy soundtrack striaght outta Hollywood. I approached the game with some reservations, I am a huge fan of the movies and hate playing naff games that go and mess up the reputation of good movies!However.... this game is great. Clearly it is aimed at those who picked up and played the Tomb Raider games. Accept Indy doesnt have square nipples or long hair. As far as I go, this game is everythiung that Tomb Raider should have been. It is really playable and very easy to get into. The controls are a bit of a faff at first, and trying to change between items when some geezer is coming at ya with his combat knife is a bit tricky! But on the whole the game is very easy to get used to. The graphics are pretty decent, and the sound track is out of this world. The combat on the Tomb raider games was a real wash out, but the combat here is totally like the movies. You can grab and scuffle with Nazis, Crocdiles, Walls (think thats just me being bad at the game though). It is so easy to get into the combat on it and it simply has ya running around trying to find the next best thing to beat up. The game is faithful to the whole ethos of the movies. But furthermore it carries its own movie like plot, with great enemies, associates, action scenes and twists and turns in the stories. You go all over the wolrd (Indy style - in ya little plane) and each level is really unique. You have to take all sorts of approaches in the game, such as stealth, action, blow everything to bits, run away from big beasts and also running and jumping great ravines. I recommend this game without reservation. Got mine in a sale. But best not say where, Mr Amazon might av something to say. Either way its a good buy for the price these guys have it at. Seany
5 of 6 people found the following review helpful:
3.0 out of 5 stars
Good But Not That Good,
By A Customer
This review is from: Indiana Jones & the Emperor's Tomb (PS2) (Video Game)
Taking on the role of the famous Dr Jones is always going to sell a video game. However a big name doesn't always result in a fantasic playing experience. The levels themselves are varied in location and of a good size to keep you occupied for a while. However the game play is nothing new. Once you've figured out the way the creaters were thinking, the games becomes a little predicatable. Run, Jump, Swim, Climb, Fight, Figure out a puzzle and bob's your uncle. Each level seems to have only one succesful route, so lacks a little variety. The control method which has been critised didnt take long to get to grips with and is very simple to use. When fighting multiple enemies the camera angle can become a little arkward but i am just being picky. The graphics are not pushing the boundaries that far, but the music is very "movie like" and adds to the atmosphere. Overall I am writing a critical review and to sum it up, this game follows in the same vein as other adventure games, with a few added touches. Good fun, and a nice addition to your collection, but don't buy this game as your first adventure experience. Probably more suited to the younger generation of gamers out there.
13 of 17 people found the following review helpful:
2.0 out of 5 stars
Emperors tomb? more like programmers tomb!,
This review is from: Indiana Jones & the Emperor's Tomb (PS2) (Video Game)
Well, I can't be too harsh. It's not that bad, and has kept me entertained for a while due to it's sheer size. However I can't help but think that the level of graphics available here are more akin to a late generation PSone game than a mid generation PS2 game. Alright, again maybe I'm being harsh and the mists of time are clouding my memory of the PSone, but make no mistake...you are NOT getting state of the art here. The game play itself is ok, but the control of Indy is a little torturous...try getting him to flatten against a wall in a hurry...three or four minor adjustments later and there he goes. The levels, whilst a good size are far too linear, as a previous reviewer has said. The puzzles...well, ARE there any puzzles? Or just a bunch of minorly annoying holdups to the action elements whilst you rotate, push and generally solve the problems. There is no element of real brain work here, the puzzles are so weak that generally you can suss out what to do in about 20 seconds. I found it intensely annoying that the game only saves at the end of each level, so on some of the longer sections death can have you hurling the controller around the room in frustration! This also has the added benefit that you can quite easily start the next level with no life and something nasty to beat (I had to do the Kracken with a smidge of energy left), leaving your only option to quit out and redo the last x many levels, but a bit more carefully. In summary, I'm massively disappointed with Lucasarts for producing this. They have done so many excellent titles that you feel certain you're going to get something ok. If the earlier Indy titles and the Monkey Island games had been this weak, I don't think we'd still have Lucasarts, it really is that bad (in comparison to their normal standards I hasten to add). I much preferred the old Indy and Monkey Island style adventures to the currently-in-vogue 360 degree first person environment and I think it's very sad it's become the ONLY way of doing an adventure now. All in all, it's ok, but not the cutting-edge-hyper-playable fayre you (or at least I) expect from Lucasarts. It seems they have just decided to cash in on the incredible saleability of the Indiana Jones name without thinking too hard about the substance. I would say if you're only going to buy one adventure game, get Lara Croft: Angel of Darkness. Much harder game, but at the same time less frustrating and much better executed.
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