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Blitz Basic Bundle Pack

by Idigicon
Windows Me / 98 / XP / 95 / 2000
4.4 out of 5 stars  See all reviews (12 customer reviews)

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  • The fast and easy way to create games
  • Blitz Basic and the Learn to Program 2D Games in Blitz Basic are the the only tools an individual needs to get them designing and developing in no time
  • 3 Games are included which have been written in Blitz along with the Source Code for a fourth title so the budding programmer can see the coding for real.
See more product details
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System Requirements

  • Platform:   Windows Me / 98 / XP / 95 / 2000
  • Media: CD-ROM
  • Item Quantity: 1
 See more system requirements

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00005MNRD
  • Release Date: 29 Mar 2005
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Bestsellers Rank: 10,813 in Software (See Top 100 in Software)

Product Description

Amazon.co.uk Review

Originally a product for the Amiga range of computers, Blitz Basic was a massive hit among the homebrew games programming crowd with its easy-to-learn language constructs and advanced graphics and sound handling support.

Now it's been ported over to the PC, allowing a new generation of wannabe games programmers to exercise their creativity and give the professionals a run for their money.

From the off it's only fair to say that Blitz Basic is rooted in the 2D world--there's no support for 3D here so budding Half-Life programmers are out of luck. That said Blitz Basic tackles 2D games more effectively than anything else on the market today.

File creation is carried out through a simple yet effective development environment which is equipped with a comprehensive online help manual which covers command syntax, introductions to various programming concepts and more.

A debugger is also provided to allow troublesome code to be stepped through and a full variable monitor keeps a watchful eye on the program internals so you can see if anything is going wrong, and where it's occurring.

The completed code can then be compiled into an executable file which can then be distributed. The output code is incredibly compact and Blitz makes extensive use of DirectX 7+ for its display routines keeping file sizes down and compatibility high. The speed of the finished code is pretty astonishing too--thousands of objects moving onscreen at any one time are possible without any noticeable slowdown on more powerful PCs.

It's worth bearing in mind that Blitz Basic is not one of those awful tools which you throw some graphics and an MP3 file at and expect a Shoot-em-up to fall out of it at the click of a button, it's a programming language and as such may not be to everyone's taste--that said I managed to get a passable Space Invaders out of it in less than two hours.

However, if you're brave enough to take the plunge and have the time to learn enough to start creating, Blitz Basic is a fabulous package and worth every penny of the asking price. --Chris Russell

Manufacturer's Description

Whether you are a top notch C++ game developer or a hobby programmer, Blitz Basic can give you the power to create blinding fast games with such short development time you might not know what to do with yourself! Powerful enough for commercial games - easy enough for everyone to use.

Blitz Basic was created by intense gamers that KNOW what the game developer wants and needs in a language.


Customer Reviews

Most Helpful Customer Reviews
6 of 6 people found the following review helpful
5.0 out of 5 stars It does what it says on the box! 30 July 2001
Blitz Basic! - WOW!

It is currently the BEST language , without question, for aspiring developers to use to write computer games on a PC.

You DO NOT NEED to learn VC++ or Javascript - as it utilises elements of the BASIC language (which many will have had some contact with from school/college days I guess) and is easy to learn.

It is blisteringly fast and is one language which won't disappoint the user. The syntax is taken from BASIC and has new additions. When you are ready to make runtime programs you simply click to create an '*.exe' version. The program is compiled into 100% machine code, and is optimised for DirectX 7.

The GUI is clean and easy to use... Keep an eye out for Blitz 3D!...

The Bottom Line: If you want to make games on your PC then Blitz Basic is the only language you will need!

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5 of 5 people found the following review helpful
5.0 out of 5 stars Really simple and really Powerful 14 July 2001
By A Customer
I started with Blitz just a month or so ago, the first programming language I have ever used, and it is so easy! Even though I am just 15 I managed to understand the basic logics of it easily and I have already written three games with it (Simple games so far, but as I learn more and more they will become very complex). I would really suggest this program to anyone wanting to learn programming(Or someone already program with a different language). If you don't want to buy it straight of you could download the demo...
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2 of 2 people found the following review helpful
5.0 out of 5 stars Do what many people only dream of 17 Jan 2002
Blitz Basic has allowed me to do what I only previously dreamt of: to create games easily.

I've been programming for years but was always scared away from making a game because there was no single, easy to use tool to do the job and still allow a big audience for your game.

I ran into Guildhall Publsihing at ECTS a couple of years ago and picked up a flyer regarding this product. I got the demo when it was released and was blown away, so I bought the retail version when it was released.

I can now make my gaming ideas reality in a fraction of the time it would otherwise take. I am now only limited by my imagination - as the box says.

If you want to make a game of any size or complexity, you have to try this language out. I cannot recommend it enough.

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Most Recent Customer Reviews
5.0 out of 5 stars Blitz...the best way to make games!
Blitz Basic is ultimately the best way to make fast and easy computer games on your PC. I've already made lots of small programs, and am now moving on to RPG-style. Read more
Published on 30 May 2002
5.0 out of 5 stars It's like this
I've been using Blitz 2d for about 2 years, It's fantastic, the beauty of it is you will pick it up in no time if you've programmed before, and if you haven't you'll have a lot of... Read more
Published on 7 May 2002 by Richie
1.0 out of 5 stars Blitz 2d First thoughts
Having tried to write games using Visual c++ I soon realized that life is too short for for all the hassle that this involves. Read more
Published on 24 Dec 2001
3.0 out of 5 stars blitz basic
Nice for 2d\3d Action type games, which you can knock-up in a couple of hours BUT no use for programming strategy type games. Read more
Published on 11 Nov 2001 by keith emerson
5.0 out of 5 stars Wow
I've spent about a year trying to develop a game in C using DJGPP and Aleggro. I managed it, but it was hard, and the result was very incompatible with other peoples machines. Read more
Published on 8 Aug 2001 by Mr. N. T. Corbett
4.0 out of 5 stars Exceptional speed and off-line help support
Blitz Basic is certainly one of the FASTEST 2D game programming languages I've come across. I used Amiga BlitzBasic for a long while and its great to see it make a comback on the... Read more
Published on 18 July 2001 by Jim
5.0 out of 5 stars Blitz Basic changed my life - seriously!
As a child I always wanted to make games for a living and years later I discovered Blitz Basic and made my dreams come true. Read more
Published on 13 July 2001
5.0 out of 5 stars The best game programming language out there
I have been a user of Blitz Basic since the day it came out (literally) and in that time I have made many games that I would have no chance of doing in anything a bit more low... Read more
Published on 12 July 2001
5.0 out of 5 stars Blitz Rocks
Blitz Basic is a truly fantastic product. Powerful enough to create commercial quality games, yet dead easy to use. Read more
Published on 6 July 2001
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