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Html5 and JavaScript Projects (Expert's Voice in Web Development) [Paperback]

Jeanine Meyer

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Book Description

3 Oct 2011 1430240326 978-1430240327
HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code-we'll make sure that you can fully understand what line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server What you'll learn How to create line drawings using mathematical operations for defining coordinate positions How to incorporate Google Maps and geolocation to determine the location of the user How to use locations as triggers for playing videos using JavaScript How to combine the canvas with geolocation maps using HTML5 and JavaScript Use HTML5 Audio for event sounds and background music How to manipulate, store and retrieve complex information

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Product Description

About the Author

This is Jeanine Meyer's sixth book, the previous title being The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript. She continues to enjoy being part of the excitement of HTML5.

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Most Helpful Customer Reviews on (beta) 1.0 out of 5 stars  4 reviews
16 of 18 people found the following review helpful
1.0 out of 5 stars Worst technical book I've ever read 3 Dec 2011
By Ben R. Davies - Published on
As an electronics engineer and a programmer I've read a lot of technical books in my life, I can honestly say this is the WORST one I've ever come across. If you studied programming in high school then I can say with certainty you're a better programmer than this author. I pity any student who has to endure a Jeanine Meyer class. Some of my complaints about this book include (but are definitely not limited to) the following...

- Many of the code samples are broken and the author does not follow current best-practices. It's clear the author hasn't written a single line of code outside of her sheltered academic life. She couldn't get a job as a junior programmer.

- If a point can be made in a single sentence you can be sure Jeanine waffles on for five pages without saying anything meaningful. Jeanine, take a leaf out of Douglas Crockford's books and get to the point!

- She uses analogies inappropriately and which don't make any sense (refer to her discussions of scaling on a canvas).

- Code samples for each chapter (listed in tables for crying out loud!) are annotated with meaningless comments which further indicate the author doesn't know what she is doing and which add absolutely no value. The following is an extract from table 2-2:

<html> // html tag
<head> // head tag
<meta charset="UTF-8"> // meta tag

Seriously, "<html>" is the "html tag"? I suppose her code is full of "i++ // increment by one" too...

- The author has obviously been paid by the page and is yet to learn the meaning of "concise".

Don't buy this book. If you get this book for free don't read it because it will actually suck knowledge from your head. Spend the cover price on coffee at your favourite cafe shop and devote a few hours to browsing the web, I guarantee you'll get better value for money.
1 of 1 people found the following review helpful
1.0 out of 5 stars Don't buy this book 21 Feb 2013
By CHRIS - Published on
I received this book as a gift, I'm a student...I'm not new to programming but I am to HTML5. I've worked through three projects and so far none of them actually work, I had to re-jig the code to make the first exercise work properly that was a basic shape drawing exercise, I have the code copied exactly and it doesn't work, explanation of techniques are very long winded with constant references to the previous book.

The author encourages you to understand the techniques used in each chapter, then you are to write the given code to create a project in each chapter and then you make your own version of the exercise for each chapter, that would be good if the code you were given in the first place worked, which it doesn't. I get the feeling that the author didn't actually test any of the code. I've spent 4 days going through these 3 chapters in detail and trying to make them work. I would have learned a hell of a lot more using free on-line tutorials in that time and I would actually have something to show for it. Lesson learnt!
0 of 1 people found the following review helpful
1.0 out of 5 stars A Poorly Written Book! 16 Jan 2014
By L. Yang - Published on
Frankly, I could not read through a single page because the author does not know what she is talking about. It is amazing that this book can get published.
4 of 10 people found the following review helpful
1.0 out of 5 stars HTML 5 and Javascript Projects 28 Nov 2011
By Mad Dog Bob - Published on
Format:Paperback|Verified Purchase
This is a horrible book. I would not recommend it to anyone including college students.

It was obviously written by an acdemic and has little place in the real world.
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