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The parts that were less useful were the discussion of what SF&F is, and the discussions of concepts such as star drives, time travel, hyperspace, etc... presumably the intended audience for the book will have read plenty in this genre, so these sections might be superfluous. On the other hand, it's interesting (for example) to see the various ways of dealing with interstellar journey times set down and analysed, including their impact on the mind-set of the arriving travellers.
For me, the real meat of the book was the second half: the chapters on story construction and writing well. The MICE quotient (milieu, idea, character, event) gave me a new way to think about my book, and the section on controlling exposition was excellent.
I'm giving this book 5 stars because it was a very enjoyable read, and because I took several ideas from it that I think will be valuable. Don't get it as your only "Craft of Writing" book, though. That's not what it sets out to achieve.
Card questions what is science fiction, what is fantasy? He offers advice and generates a score of absorbing ideas. But his advice takes a vital, practical direction. If you wish to write, then read, read, read!
To succeed as a writer, there is no magic formula. You need to learn the skills of your trade, you need to learn to free your imagination, and then you need discipline and the determination to work hard and improve and hone your skills.
An excellent, stimulating read, well worth the money, and a book you will treasure.
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