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How to Make Web Comics
 
 

How to Make Web Comics (Paperback)

by Scott Kurtz (Author), Peter Straub (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)
RRP: £9.99
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How to Make Web Comics + Webcomics: Tools and Techniques for Digital Cartooning + Cartoonists' and Illustrators' Trade Secrets
Price For All Three: £29.99

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Product details

  • Paperback: 200 pages
  • Publisher: Image Comics; illustrated edition edition (15 Jan 2008)
  • Language English
  • ISBN-10: 158240870X
  • ISBN-13: 978-1582408705
  • Product Dimensions: 25.4 x 16.8 x 1.5 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon.co.uk Sales Rank: 215,065 in Books (See Bestsellers in Books)

    Popular in this category:

    #84 in  Books > Comics & Graphic Novels > Publishers > Image Comics

Product Description

Product Description

For years young, creative men and women have dreamed about making a living from their comic strips. But until recently their only avenue of success was through a syndicate or publisher. Now more and more cartoonists are doing it on their own and self-publishing their comic strips on the web. With the right amount of work, knowledge, and luck, so, too, can you. Scott Kurtz and Kristopher Straub offer their advice on how to create compelling characters, develop a solid comic strip, build a website, forge a community, and start earning money from your Webcomic without having to sell your soul. Written by the Eisner award winning cartoonist behind PVP, Scott Kurtz! PvP received 1.3 Million unique page views in Q1 2007 and averages 150k-200k per day!

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3 of 3 people found the following review helpful:
4.0 out of 5 stars Great introduction to the business side of web comics, 4 April 2009
By N. Rossis (Athens, Greece) - See all my reviews
(REAL NAME)   
In both my capacities as web developer and avid comics fan, I have been interested in finding out more about the various techniques used by comic creators.

This book is written by four actual web comics artists who have managed the Holy Grail of most comic book artists: to make a living out of their art! This business-like approach to web comics is a common thread throughout the book, whether it discusses invoicing and merchandising or comic panels. Therefore, it can be invaluable to anyone interested in working professionally as a comic artist.

Each of the artists develops a section of the book, with the others adding their comments and observations. It is well-written and easily read, and great at presenting information that can seem obscure to a non-accountant in an easily comprehensible light.

However, if you are interested in an A to Z tutorial on how to make a comic from scratch, you'd better go for "Webcomics: Tools and Techniques for Digital Cartooning", which is more artistic and less business-like in its approach to the subject. Since I'm not planning on giving up my day job, I admit I found it more interesting.

Still, I found "Webcomics" to be quite interesting and I would recommend it to anyone looking to an honest introduction to working professionally as a comic artist.
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5.0 out of 5 stars Insightful, useful, invaluable, 30 Oct 2009
By John Freeman "jfreeman_lancaster" (Lancaster UK) - See all my reviews
(REAL NAME)   
While it's skewed more toward US comic creators than international, the bulk of How to Make Web Comics is relevant not only to web comic creators but all comic creators working in the digital age, especially those thinking about self publishing both online and in print.

It has tips and tricks on creating your comics for web delivery in the first place, but more importantly, useful guides on how to promote and sell your comics beyond creating a web site to show off your new creation. It also pulls no punches when it comes to advising on just how much work you need to put into your comic if you really want to gain the success of webcomics such as PVP et al. It's not just talent and great comics that will get you noticed - it's what you do to promote them too, that might just put you on the road to success.

This is a fabulous guide to creating webcomics and should be part of any comic creator's library in our digital age. The only lack is a chapter on mobile comics creation and distribution (for iPhone, WAP subscription service etc.) but that new element of getting your comics out there is still young - perhaps this will be covered in a revised edition or a separate book at some point.

For creators looking for something more about actual comics creation for the web, Webcomics: Tools and Techniques for Digital Cartooning is more detailed, but both books complement each other nicely.
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