There is much you can do with Flash 5
, and How to do Everything with Macromedia Flash 5
can show you just about all of it. It's an excellent book for those new to Flash or with only some experience. Many concepts are well illustrated, using screenshots to help explain the technique. Each chapter begins with a bullet list of the goals in the chapter, clearly outlining the targets of discussion.
For designers with some Flash experience, the section on "Assigning ActionScripts to Buttons and Frames" and "Building Interactive Movies" is where both Flash and this book begin to really shine. Understanding object-oriented programming and learning to use ActionScript are vital talents for anything more than pedestrian Flash work, and these sections build a solid foundation on which to build. Numerous simple examples demonstrate useful concepts that can be applied to larger projects, such as using buttons to control the playback of not only the Flash movie in which it's embedded but other movies as well ("nested movie clips"), and using variables and strings in scripts.
While the book doesn't come with a CD, it does include some terrific features such as a 23 page index, and an appendix listing a plethora of Flash sites that offer developer assistance, code examples, and links to some of the best Flash sites on the Web. Each chapter is clearly written and well illustrated. If the book could make coffee, then it really could do everything. --Mike Caputo
Topics covered: 16 chapters spanning 500 pages cover everything from early planning and how it affects approaching the project, exploring the interface, and basic Flash principles, through creating and animating in Flash, creating artwork for import, using such Flash features as symbols, libraries, and instances, and on to animation techniques and interactivity. --Willam Steinmetz
From the Back Cover
Few Internet provinces rival the creative and commercial power of motion graphics on the Web. And no application comes close to creating Web-ready motion graphics, movies, or sound as effectively as Flash. How to Do Everything with Flash 5 covers the latest upgrades, such as compressing and transmitting complex elements like MP3 audio, object library features, movie clips, and interactivity over low bandwidth. Learn to animate figures, text, color-virtually anything. Whether creating Web content, business presentations, or publishing multimedia interactive content, this single resource will show you how Flash 5 can bring your presentations to life!
-Easily master Flash tools and get started on your motion Web graphics today
-Understand the functionality of this enormously popular application, and learn how it can improve your Web site
-Animate buttons, menus, text, and more
-Use scalable vector Web objects to facilitate faster loading and reading
-Add multimedia enhancements like dynamic content, forms, MP3 audio compression, object library features, actions, and more
-Learn the latest Flash technologies, including adding interactivity to your movie with ActionScript
-Make easy modifications to movies using editable graphic components
-Synchronize sound with your motion graphics
-Import and manipulate audio, video, vector, and bitmap graphics to further enhance your Flash movies
-Export and publish your Flash movies to the Web or to a self playing movies