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Hotel Dusk: Room 215 (Nintendo DS)
 
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Hotel Dusk: Room 215 (Nintendo DS)

by Nintendo
Nintendo DS  Ages 12 and Over
3.9 out of 5 stars  See all reviews (75 customer reviews)
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Dispatched from and sold by Bargain Games UK.
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Game Information

  • Platform:   Nintendo DS
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Hotel Dusk: Room 215 (Nintendo DS) + Last Window: The Secret of Cape West (Nintendo DS) + Ghost Trick: Phantom Detective (DS)
Price For All Three: £48.97

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Product Features

  • A touch screen focused game.
  • Use sketch animation, film noir-esque camera angles, and dynamic lighting to create an original and innovative style.
  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for clues and solve mystifying puzzles.
  • Players follow the plot twists and turns as they hunt for their missing friend and investigate the mysteries of Hotel Dusk. 

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000KRXA28
  • Product Dimensions: 14 x 12.7 x 1.9 cm ; 100 g
  • Release Date: 13 April 2007
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (75 customer reviews)
  • Amazon Bestsellers Rank: 2,718 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Manufacturer's Description

Los Angeles, 1979. You are Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead you to an eerie, old hotel rumored to have one very strange room a room where wishes are granted. It's up to you to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for Nintendo DS.

The DS system is held like a book, which allows characters on the screens to face left or right for more realistic conversations. The unique controls let even novices enjoy themselves. The unique hand-drawn character portraits and their animations are in black and white, making them exceedingly distinctive and able stand out, graphically speaking, from the rest of the game.

In the tradition of Another Code, the use of the DS to solve riddles is alive and well in Hotel Dusk: Room 215.

Product Description


Hotel Dusk Room 215 is a hard-boiled crime story set in Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumoured to have one very strange room -- a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and to unravel the mystery of Hotel Dusk, Room 215.

  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for clues and solve mystifying puzzles.
  • Players follow the plot twists and turns as they hunt for their missing friend and investigate the mysteries of Hotel Dusk.

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Customer Reviews

Most Helpful Customer Reviews
90 of 92 people found the following review helpful
Fun:   
Before I start, I just want to say that I really enjoyed this game. The plot's fantastic (the game IS the plot, so it has to be really), and the graphics are just gorgeous. The black and white drawings of the characters looks perfect, and very sophisticated, although they're limited - the animations aren't very varied, and you've seen them all before you've played the game for an hour. (My favourite? Kyle's smug grin - cracks me up everytime!) The 3D graphics are pretty good as well.

The plot, as I've mentioned, is amazing. It's intriguing, and it manages to mesh everyone in the hotel together very neatly indeed. The characters are very well written, and they never seem to slip out of character. The game's humorous, as well, so it might make you chuckle every now and then, which is always a bonus. Despite this, I did feel like there were points that were a little contrived - how everyone in the hotel somehow managed to be involved in the main plot.. a very large coincidence, and not very believable.

However, I do feel like the game is a bit too much like a book. An interactive book yes, but more like a book than a game. You will spend 90% of the time scrolling through dialogue which you can't control (half the time when you do actually have to input something to a conversation, what you say makes no difference, or any answer apart from the perfect one will get you kicked out. So there's not much leeway there.), and the rest of the time is spent solving fairly simple puzzles. (a jigsaw puzzle. Yippee!)

I personally really enjoyed the game, even if I finished it fairly quickly, but I wouldn't advise players who are into more action games to buy it, as you have to sit tight for the majority of this one. Also, people who have a short fuse may feel a wee bit annoyed when having to sit through the dialogue again and again and again because of Game Overs.
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38 of 40 people found the following review helpful
By Gary Hilton TOP 1000 REVIEWER VINE™ VOICE
Fun:   
As the previous reviewer metions, the comparisons between this game and 'Trace Memory' are unavoidable. Hotel Dusk: Room 215 follows a lot of the formula and borrows most of the same elements of Trace Memory, but in a package that's far more mature almost to the point where you'll wonder if you really saw "Published by Nintendo" on the packaging. The almost overly extensive, wordy narrative and slow pace are a little hard to ignore, but hey -- this game's supposed to play out like a good detective mystery. And it indeed does. Hotel Dusk is a great read even if it takes a while to figure out what the heck's going on.

The game's tale unfolds through a very old-school point-and-click adventure style. It's a genre that's slowly died out over the years, but with games like Phoenix Wright hitting the scene it's a genre that's strengthening in numbers on the Nintendo DS. In Hotel Dusk players have a little more freedom than Capcom's lawyer series thanks to a more open environment and more things to do. You travel from area to area by sliding the stylus around on the map, with the other screen showing Kyle's view in full 3D. If you manage to enter an area that can be inspected, clicking on the magnifying glass icon will shift to a closer view to see and interact with items.

Hotel Dusk takes a cue from Nintendo's Brain Age and presents its storyline just like a storybook, going so far as to require players to rotate their systems and play the game in vertical fashion. Because the game's played entirely with the stylus this vertical orientation works. And yes, it's both righty and lefty friendly. The story is truly engaging even and handled far better and far more interestingly than Trace Memory, which sort of collapsed towards the climax. Even allowing for plot issues, Hotel Dusk's story is solid all the way through.

Absolutely, positively do not play this game if you're not fond of reading in videogames. Hotel Dusk's dialogue is incredibly extensive, and requires lots of interaction of the player to explore several conversation trees. Some conversations can actually end the game if you pick the wrong question or answer, so it's important to pick up on the different characterizations so you know just how to handle the interaction. The wordy dialogue is easily Hotel Dusk's biggest hang-up so you should know ahead of time what you're getting into. But if you've trained yourself with the previous two Phoenix Wright games from Capcom then you've got nothing to fear. All in all, it's a nice revitalization of the point-and-click adventure genre on the Nintendo DS.
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7 of 7 people found the following review helpful
immersive 17 Nov 2007
By Carole
Fun:   
When I first started playing this game I thought I wouldn't have the patience for it. The dialogue is very heavy and at first all the conversation seems meaningly and irrelevant, however I perservered and I'm so glad I did! You get totally lost in it, just like a good book. The characters become interesting and slowly but surely everything starts coming together. I finished it last night, and was gutted! Replay value obviously isn't that high, but it was a real surprising treat for me. Plus, the graphics are very clever and suited the game amazingly well.
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Most Recent Customer Reviews
Struggling with this one!
Once again delivery was prompt and arrived before estimated delivery date! Not too sure about the game itself. Read more
Published 5 months ago by Tet
a hotel to remember
The title of the game may discourage a lot of gamers who are not familiar with novel based games. At first it does not seem appealing in the usual bouncy and intriguing fashion... Read more
Published 7 months ago by Cathal Donnelly
Film Noir
I liked this. Very atmospheric. Interesting characters. Going to purchase the follow up. If you like this type of game: reading, talking, asking questions at the right time,... Read more
Published 8 months ago by rosyglow
Rubbish - resold after 2 days
I was really looking forward to this game and bought it when I went away - so I would have something to do on long plane flights.

I was so disappointed! Read more
Published 18 months ago by Louis
Deep, and enjoyable..
The best adventure game (with broken sword director's cut)for the DS. You will love the story, the characters and the atmosphere. Nice puzzles. I loved it!
Published 22 months ago by Jwoody
Absolutely worth it!
Hotel Dusk was definately worth buying and playing. Although this game does have long conversation scenes, all the information is necessary and helps you to piece together the... Read more
Published 22 months ago by RB
Excellent interactive mystery novel!
When I first played this game, I felt like I was more than playing. Instead I believed I was reading a novel, and a pretty great one. Read more
Published on 5 May 2010 by Omnes
One of the best games I've ever played.
I love this game. It was the first game I got on the Nintendo DS back in 2007 and I've not played a game as good as it since. Read more
Published on 2 May 2010 by Holly Blades
Hotel Dusk: Room 215 (Nintendo DS)
I bought this game for my 13 yr old daughter and she plays it non stop, so I think this speaks for itself, she says it's
excellent
Published on 17 Mar 2010 by S. Massey
Noirish Fun
I'm not much of a gamer and find a lot of them boring but I really enjoyed this. I do think it helps if you enjoy reading, as this is a very wordy game, and being a fan of film... Read more
Published on 8 Jan 2010 by Fran
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