"The Haunter of the Dark and Other Grotesque Visions" touts a bunch of drivel by Alan Moore, who's become pompously undisciplined in his writing, but it is really the showcase for Coulthart. "Haunter" collects two and a half Lovecraft stories in graphic form. Coulthart tries his hand at "Dunwich" but admits he couldn't really improve on Enrique Breccia's in "Heavy Metal" magazine, so stops halfway through the story. (See Breccia's "Lovecraft" for more of his work.) It ends with a nice splash, though. Coulthart's most proud of his "Call of Cthulhu", which is hard to read because he breaks up the frames into odd angles to mimic the "horrible geometries" described in the story. This adds to the mystery of the story and a growing sense of horror as the pieces come together, an achievement unique to the comic medium. However, I'm convinced that Lovecraft's own effects are ultimately dependent upon the written word's ability to conceal things from and gradually reveal things to the reader's imagination, to tease us out of all rational thought. They just can't be equalled in another medium. Another jewel of "Haunter", though, is the portfolio of Lovecraftian "gods" that follows the stories. Coulthart uses the computer to combine, among other things, some of Ernst Haeckel's "Art Forms of Nature" etchings with his own drawing. Coulthart's not the first person to make this connection. It's well known that Lovecraft admired Haeckel's philosophy, and others have dabbled with using Haeckel's illustrations to evoke the creatures HPL describes in his stories. But Coulthart really commits to the connection. One only wishes he had given some credit to Haeckel. After this portfolio (with its nonsensical "evocations" by Moore) comes a collection of controversial "Lord Horror" illustrations. They are both prurient and puerile -- I damn them with my alliteration! HPL is most effective when trying to maintain dignity as well as sanity in the face of overwhelming cosmic terror, which is itself "dignified" in its own horrible (to human eyes) way, just of another, perhaps even loftier order.