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The Hastur Cycle (Call of Cthulhu Fiction) [Paperback]

H, P Lovecraft , R, W Chambers , R, M Price
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Product details

  • Paperback: 320 pages
  • Publisher: Chaosium Inc; 2nd edition (14 Jun 2006)
  • Language English
  • ISBN-10: 1568821921
  • ISBN-13: 978-1568821924
  • Product Dimensions: 21.6 x 14 x 1.8 cm
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 729,847 in Books (See Top 100 in Books)

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The stories in this book evoke a tracery of evil rarely rivaled in horror writing. They represent the whole evolving trajectory of such notions as Hastur, the King in Yellow, Carcosa, the Yellow Sign, the Black Stone, Yuggoth, and the Lake of Hali. A succession of writers from Ambrose Bierce to Ramsey Campbell and Karl Edward Wagner have explored and embellished these concepts so that the sum of the tales has become an evocative tapestry of hypnotic dread and terror, a mythology distinct from yet overlapping the Cthulhu Mythos. Here for the first time is a comprehensive collection of all the relevant tales.

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Most Helpful Customer Reviews
5 of 5 people found the following review helpful
By A Customer
Format:Paperback
This is Chaosium's first volume of Cthulhu Mythos fiction. The Cthulhu Mythos was created by H.P. Lovecraft in a series of short stories published in the 1920's and 30's. In this mythology, the earth was previously inhabited by alien, "godlike" entities who will return "when the stars are right". This volume tracks the history of writing about one of those entities, Hastur. The book covers early sources of Lovecraft's including Bierce, Robert Chambers, and Arthur Machen, Lovecraft's work, and newer stories. I found the quality of these stories to be outstanding, through and through. My only (minor) gripe is that book isn't really a book all about Hastur. The first half does concentrate on Hastur. The second half focusses on a alien race called the Mi-Go. The connection between halves is weak. However, the stories are still excellent.
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3 of 4 people found the following review helpful
Format:Paperback
Lovecrafts writing is excellent, and these stories all live up to the usual standard. This is not to say that Lovecrafts prose flows easily, his work can be difficult, archaic words and long, grandiose sentences that seem to go on forever are some of his trademarks. The fact that the ideas behind the words are so compelling and that he can get across the creepy alien-ness of his subject matter so well is what makes his work great.

However, this book is not the best place to begin if you are starting with Lovecraft. This is a collection of all the stories relating to two particular creatures (or at least all the stories that anthologists could come up with). As such it can get repetitive. I found myself being drawn in to stories over and over again, only to realise part way through that the mysterious alien protagonist was Hastur (again) since that is the premise of the book.

If you have read a lot of Lovecraft and are looking for more this book may suit you, there are stories in here that have only rarely been published elsewhere. If you are looking for your first Lovecraft book then try Crawling Chaos instead.

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6 of 6 people found the following review helpful
Excellent contribution to the Cthulhu Mythos 12 May 1998
By A Customer - Published on Amazon.com
Format:Paperback
This is Chaosium's first volume of Cthulhu Mythos fiction. The Cthulhu Mythos was created by H.P. Lovecraft in a series of short stories published in the 1920's and 30's. In this mythology, the earth was previously inhabited by alien, "godlike" entities who will return "when the stars are right". This volume tracks the history of writing about one of those entities, Hastur. The book covers early sources of Lovecraft's including Bierce, Robert Chambers, and Arthur Machen, Lovecraft's work, and newer stories. I found the quality of these stories to be outstanding, through and through. My only (minor) gripe is that book isn't really a book all about Hastur. The first half does concentrate on Hastur. The second half focusses on a alien race called the Mi-Go. The connection between halves is weak. However, the stories are still excellent.
13 of 17 people found the following review helpful
Have You Found the Yellow Sign? 9 Oct 2005
By Michael J. Tresca - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
After playing the D20 adventure, "Death in Freeport," my interest was piqued in the Unspeakable One and the Brotherhood of the Yellow Sign. As it turns out, both were inspired by Hastur and the Yellow Sign. So I decided to go to the source and read the original stories that helped craft the mythology of the Great Old One known as Hastur and his crazy book, "The King in Yellow."

Briefly, Hastur is both a place and a being. He/it is loosely connected to the cities of Carcosa, Yhtill, and Alar. Hastur and Alar are divided in a battle of succession. Yhtill is a city of the past, while Carcosa is a haunted city of the future. All of the cities are near Lake Hali. The cities are on a planet near the star Aldebaran in the Hyades, a planet with two moons and two suns. The inhabitants may be black or white (sources disagree).

What they all agree on is that the Phantom of Truth appears during the siege between the two cities. The Phantom wears a mask and tells everyone else to wear a mask to avoid the appearance of the King in Yellow, who will ultimately usurp all royal successors thereafter.

So everyone wears a mask, including the jaded and bitter Queen Camilla, her clueless daughter Cassilda, and her two sons Thale and Uoht. The plan is that by wearing masks, everyone will be saved from the King in Yellow's inevitable appearance. But the King in Yellow easily thwarts the Phantom of Truth, and he thereafter declares that everyone must wear a mask as well as the yellow sign, a squiggly three-armed symbol.

Sometimes Hastur is described as the King in Yellow, sometimes he's described as the Phantom of Truth, and sometimes he looks an awful lot like Cthulhu.

Oh yeah, someone transcribed all of this down into a play. If you read it or watch it, you go mad. Or you slowly get drawn into the play. Or the characters from the play come after you. It's complicated.

The Second Edition of the Hastur Cycle contains 14 different stories, all of them collected by Robert M. Price into one volume. They are loosely connected by the mythology of Hastur. I'll try to elaborate on each story and make sense of it all...without going mad.

"Haita the Shepherd" and "An Inhabitant of Carcosa" are both by Ambrose Bierce, he of the "Devil's Dictionary." In "Haita the Shepherd", a shepherd struggles in a relentless pursuit of a beautiful woman, who turns out to be an ideal. It's a bittersweet commentary on life. In "Inhabitant," we discover that Bierce invented the Sixth Sense plot twist before M. Night Shyamalan. They're both short and neither are particularly riveting to a modern audience.

HASTUR: In "Haita," Hastur is a benevolent deity of shepherds that Haita prays to. Occasionally, Hastur does nice things for Haita. But he doesn't have much of a role. In "Inhabitant," we have...well, an inhabitant of the city of Carcosa. He refers to Hali as a person, not a lake.

Robert W. Chambers wrote the next two stories, "The Repairer of Reputations" and "The Yellow Sign." In "Repairer," the play known as The King in Yellow appears for the first time. It establishes the subsequent madness that ensues by any who read The King in Yellow, as evidenced by the narrator of "The Repairer of Reputations." What's not immediately clear is that this story takes place in the future, where suicide chambers are government sanctioned. The future twist muddles the story a bit, as the setting isn't relevant to the plot. But it keeps you guessing. "Yellow," on the other hand, is just an out-and-out creep fest, with a zombie who keeps muttering, "Have you found the Yellow Sign?" Good stuff, dramatic endings, and in both cases the characters aren't yammering about the horrors they witnessed from the safety of the afterword, a trait all too often found in Lovecraft and his imitators.

HASTUR: These two stories lay the foundation that reading the King in Yellow drives you bonkers. They both hint at what happens in the first act of the play, which involves the Phantom of Truth. And this, unfortunately, is where we learn about the hearse-driver zombie. He will be rammed into just about every story afterwards, even where he doesn't belong. But that's not Chambers' fault.

"The River of Night's Dreaming," by Karl Edward Wagner, is a decidedly modern take on the King in Yellow mythos. It's scarier than the others, but a little less creative in forcing the main character (a young woman who has escaped prison) into the story itself, in a sort of Gothica/Misery movie scenario. One character refers to "The King in Yellow" as "vintage porno," and that's an adequate description of this story. I felt a little dirty after reading it.

HASTUR: Unlike the other stories in this volume, "River" makes no attempt to expand or include the King in Yellow. Instead, it focuses on repressed Victorian desires. Which is a bit of an assumption in the first place that anything in the King in Yellow has to do with the Victorian-era.

That brings us to "More Light" by James Blish, the crown jewel of the collection. As a story, it's not very entertaining. It's basically a guy reading "The King in Yellow" on a dare. It also establishes a trope that gets old fast: the narrator refers to Lovecraft's writings as if they were real. Oh, the irony!

HASTUR: This is the mother of all Hastur resources. It gives us almost the entire play of The King in Yellow. The story itself is bland, but the narrative of the play is fantastic and incorporates all the elements from the other stories. One thing that does get a bit silly is the insistence by authors of including EVERY bit of trivia about the Hastur mythos. The undead hearse driver from "The Yellow Sign" isn't just in the story, he's the Phantom of Truth. In "The Yellow Sign" someone remarks that the hearse driver's finger broke off (a consequence of being a zombie) and sure enough, it's mentioned in the play. If anything, the play is almost too thorough. But we'll take it, as Blish manages to put the various quotes together into a cohesive whole that is rather freaky.

The Hastur Cycle begins to stray with "The Novel of the Black Seal" by Arthur Machen. It's nearly unreadable, because of the stilted Victorian prose. Suffice it to say that the story involves the "little people" and their worship of the Yellow Sign, but takes such a long time to get there that you no longer care about the ending.

HASTUR: None. Price posits that this story served as the inspiration for "The Whisperer in the Darkness" by H.P. Lovecraft. Which is a bit of a tangent, as "Whisperer" has almost nothing to do with Hastur.

"Whisperer in the Darkness" is one of those stories that would actually be more entertaining if it were updated. Most of it takes place between two characters exchanging letters, with one of the authors continually updating his pen pal. It would play much better as an email exchange. It's even a little creepy, given that it deals with intelligent lobster fungi called Mi-Go.

HASTUR: Lovecraft's sole contribution mentions the Brotherhood of the Yellow Sign and Hastur in passing. Supposedly, "there is a whole secret cult of evil men...devoted to the purpose of tracking [the Mi-Go] down and injuring them on behalf of monstrous powers from other dimensions." Presumably those monstrous powers are Hastur.

Unfortunately, Price now takes the connection of Mi-Go and goes crazy with it, spiraling off into a series of short stories that are focused on them instead of Hastur. So we have "Documents in the Case of Elizabeth Akeley," by Richard A. Lupoff, which is essentially a sequel to "Whisperer." It's followed by two short stories about humans visiting the home planet of the Mi-Go, called Yuggoth (or, as we call it, "Pluto"). They're fast reads but are wasted space for anyone who wants to learn more about Hastur.

We finally get back to Hastur with "The Return of Hastur" by August Derleth. Reading this, I discovered a few things: 1) Derleth's narrative leaves much to be desired, and 2) he apparently thinks a Godzilla vs. King Kong type fight between Hastur and Cthulhu makes for scary stuff. It really, really doesn't.

HASTUR: Derleth helps lay the groundwork for the Unspeakable Oath, gives Hastur the title "He Who is Not to be Named," demonstrates what happens to the Chosen of Hastur, and (sadly) tries to make Hastur the half-brother of Cthulhu; like we need some big family tree of ancient horrors to make it all make sense. Bless Derleth's heart, he does try hard.

"The Feaster from Afar" turns Hastur into a flying boogeyman. Which isn't necessarily a bad thing, as it contains the noteworthy death of a character. As opposed to a character safely talking about how he narrowly escaped mind-rending horror (but is all too eager to tell us about it).

HASTUR: Hastur sounds a lot like Cthulhu: all tentacles with a taste for brains.

"Tatters of the King" by Lin Carter contains all kinds of interesting tidbits about Hastur. It's actually three fragments, including a poem titled "Litany to Hastur," a "Carcosa Story about Hali" and "The King in Yellow" in verse.

HASTUR: Carter connects Byakhee to Hastur in "Tatters." Then we follow Hali (the guy, not the lake, harkening back to Bierce) as a necromancer trying to undo the curse of the undead in Carcosa. Hastur is the Thing in the Lake (he apparently sleeps in it), and the citizens practice human sacrifice to him. The verse is noteworthy for Price's intrusion as editor...he actually ADDS verse to the parts that are missing from Carter, who in turn took it from Blish. I thought editors were supposed to edit, not write...and certainly not provide completely new verse into someone else's work. But I digress.

Ultimately, The Hastur Cycle is an important but flawed survey of Hastur mythology. It's much less about Hastur than it is about Price's personal tastes on what stories influenced Lovecraft...as if the entire mythology's importance hinges upon Lovecraft's slim contribution. What's missing are other stories by Chambers, such as "The Mask" and the "The Court of the Dragon." Also missing are John Tynes' contributions, which have become part of the Hastur mythology mostly through Chaosium's support.

Did I mention it contains the majority of "The King in Yellow?" Read it, if you dare...
1 of 1 people found the following review helpful
Cthulhu Re-Cycled, Hastur Re-Hashed 3 Sep 2009
By Doctor Mabuse - Published on Amazon.com
Format:Paperback
The second edition of editor Robert M. Price's fine anthology of science-horror tales of the "Cthulhu Mythos" centers on literary antecedents and descendents of the great H. P. Lovecraft's masterful "The Whisperer in Darkness".

The venerable selections include such memorable classics of the macabre as Robert W. Chambers' "The Yellow Sign" and "The Repairer of Reputations"; Arthur Machen's "The Novel of the Black Seal"; plus a pair of short pieces by Ambrose Bierce. A familiar highlight is the keynote story "The Return of Hastur" by the maligned August Derleth.

My own favorites among the newer stories include James Blish's "More Light", which presents the "actual" text of Chambers' insanity-producing play THE KING IN YELLOW; Karl Edward Wagner's decadent "The River of Night's Dreaming"; and Richard A. Lupoff's sly satire on starry-wisdom New Age sects, "Documents in the Case of Elizabeth Akeley".

Also included are rarities by such members of the "New Lovecraft Circle" as Ramsey Campbell, Lin Carter and James Wade. Most valuable among these is Joseph Payne Brennan's "The Feaster from Afar" from the rare first edition of THE DISCIPLES OF CTHULHU (1976), unavailable for twenty years.

THE HASTUR CYCLE was the first, and one of the best, of the series of "Cycle Books" from Chaosium, publisher of "The Call of Cthulhu" role-playing game. As with such entries as THE CTHULHU CYCLE, THE DUNWICH CYCLE and THE INNSMOUTH CYCLE, the fiction is generously supplemented with informative and enthusiastic annotation by Mythos scholar Robert M. Price, editor of the essential anthologies TALES OF THE LOVECRAFT MYTHOS, NEW LOVECRAFT CIRCLE and ACOLYTES OF CTHULHU and former editor of the journal "Crypt of Cthulhu". (Price's recent original collection, BLASPHEMIES & REVELATIONS, is highly recommended.)

The present volume will be a welcome addition to any Lovecraftian library and an excellent introduction for the Initiate to the Esoteric Order of Fungus Amungus.
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