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Haskell: The Craft of Functional Programming (International Computer Science Series) Paperback – 16 Jun 2011


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Product details

  • Paperback: 608 pages
  • Publisher: Addison Wesley; 3 edition (16 Jun 2011)
  • Language: English
  • ISBN-10: 0201882957
  • ISBN-13: 978-0201882957
  • Product Dimensions: 17.1 x 3.2 x 23.8 cm
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 279,831 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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From the Author

Web site for Haskell text
More details about the book can be found at http://www.ukc.ac.uk/computer_science/Haskell_craft/ and I can be mailed at S.J.Thompson@ukc.ac.uk --This text refers to an out of print or unavailable edition of this title.

From the Back Cover

The third edition of Haskell: The Craft of Functional Programming is essential reading for beginners to functional programming and newcomers to the Haskell programming language. The emphasis is on the process of crafting programs and the text contains many examples and running case studies, as well as advice on program design, testing, problem solving and how to avoid common pitfalls.

Revisions to this new edition include new material on testing and domain-specific languages and a variety of new examples and case studies, including simple games. Existing material has been expanded and re-ordered, so that some concepts - such as simple data types and input/output - are presented at an earlier stage. The running example of Pictures is now implemented using web browser graphics as well as lists of strings.

The book uses GHCi, the interactive version of the Glasgow Haskell Compiler, as its implementation of choice. It has also been revised to include material about the Haskell Platform, and the Hackage online database of Haskell libraries. In particular, readers are given detailed guidance about how to find their way around what is available in these systems.

An accompanying web site supports the book, containing all the program code, further teaching materials and other useful resources.


Simon Thompson is Professor of Logic and Computation in the School of Computing at the University of Kent. His research and teaching interests include functional programming and logical aspects of computer science. Simon has written three other books: Erlang Programming (co-authored with Francesco Cesarini),  Miranda: The Craft of Functional Programming and Type Theory and Functional Programming.


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Most Helpful Customer Reviews

10 of 12 people found the following review helpful By A Customer on 5 Feb 2001
Format: Paperback
This book was recommended to accompany a university module in Haskell and functional programming which I was having a little difficulty with. Once I read the book, not only did the concepts become clear but I also started to really enjoy functional programming. For my circumstances, it was the perfect book.
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Reads well (the English/British author is much appreciated in a world dominated by Americanisms) and really facilitates you getting in and getting your hands dirty. The only drawback is that you need to read the whole book, in order, completing every exercise he sets which is quite demanding and frustrating at times. The upside of that though is that he's building on what you already (hopefully) understand.

Overall a good, if stodgy, guide to Haskell/functional programming in general.
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4 of 6 people found the following review helpful By A Customer on 12 Dec 1997
Format: Paperback
This is generally a good book. But it has very little explantion of recursion for an introductory cs book. Since Haskell uses recursion exclusively, this is a severe shortcoming. And other concepts like partial application, folding, etc., are covered too briefly as well. However, the programs in the book are very clear and good.
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4 of 6 people found the following review helpful By A Customer on 26 April 1999
Format: Paperback
A very good introductory text for Functional Programming, witch uses the Haskell notation. Maybe made for those who came from some experiense in imperative languages, such as C or Pascal. Good examples, maybe not enough case studies. Another good reference is "Bird"
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