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Halting State [Paperback]

Charles Stross
3.8 out of 5 stars  See all reviews (25 customer reviews)
RRP: £8.99
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Product details

  • Paperback: 416 pages
  • Publisher: Orbit; paperback / softback edition (4 Sep 2008)
  • Language English
  • ISBN-10: 1841496650
  • ISBN-13: 978-1841496658
  • Product Dimensions: 10.8 x 3.2 x 18.1 cm
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Bestsellers Rank: 17,422 in Books (See Top 100 in Books)

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Charles Stross
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Product Description

Review

A great read, and a fascinating look at the future of security in a massively networked world. (Bruce Schneier, CTO, BT Counterpane )

The first couple of pages had me hooked, and I didn't touch another book until I finished it. (John Carmack, Technical Director, iD Software and creator of Doom and Quake )

As keenly observant of our emergent society as it is our emergent technologies, Halting State is one extremely smart species of fun. (William Gibson )

Charles Stross is the most spectacular science-fiction writer of recent years. In Halting State, he has written a near-future story that is at once over-the-top and compellingly believable. (Vernor Vinge )

Book Description

The theft of millions of pounds from an online game's bank means real world bloodshed in this compelling and timely thriller

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Customer Reviews

Most Helpful Customer Reviews
14 of 15 people found the following review helpful
By A. Ross TOP 500 REVIEWER
Format:Paperback
Near the end of this book, one of the protagonists blurts, "They're tunelling TCP/IP over AD&D!" And that line is a very good test for potentials readers, because if you understand it (and why it's kind of funny), you might enjoy the book. If you're scratching your head, well, you might still enjoy the book, but you're certainly in for a whole lot more head scratching along the way.

When you strip everything away, this near-future thriller is a cautionary tale about network and database security, and what can happen as our lives become increasingly wired and digitized. The premise is that someone has hacked their way into a MMOG and pulled off an in-game heist, thus triggering the involvement of a police sergeant, an unemployed software engineer, and a forensic accountant. The three characters are called in to investigate this crime and the chapters alternate between their perspectives.

Note that they are not the narrators -- that's because the entire book is written in the second person, a choice which some readers will absolutely hate. I didn't find it as grating as many reviewers did, but it certainly doesn't help the rather weak characterization). Unfortunately, the plot is awfully heavy with techie jargon and those who aren't network engineers or software developers (as the author has been), may find it rocky going. Similarly, the plot revolves around MMOGs and ARGs, and if you're not familiar with this kind of computer and live action gaming, you might get a little lost. In both cases, there are lots of nuances and inside jokes which will fly right over your head (I think I got about half of them). Finally, if the second person voice, techie and gaming jargon don't put you off, there's also a bit of Scots dialect to decipher (I didn't have a problem with it, but other readers seemed to really struggle with it.).

Probably the best thing about the book is the setting (Scotland, circa 2018) and the author's projection of how technology might have evolved over the last decade in ways that affect us all. It's very plausible and convincing -- which makes the story that much more interesting when it all goes pear-shaped. And when it does start to go wrong, the scale shifts from contained crime to all-out infowar, complete with international hacker crews and EU black ops squads. While I could see the point being made by such a shift in scale (a country, even an superpower, totally destabilized via hacking/infowar), it also moved the book into conventional disaster/thriller turf, which I'm not a huge fan of.

I'm a very occasional reader of science fiction, and I prefer my sci-fi to be immersive and contained. The first half of this book does a good job of setting up near-future Scotland and how society might be slightly different, but as it went on and the techspeak got more and more complex, and the stakes went through the roof, I found myself less and less engaged. To be fair, I am neither an online gamer, nor a computer techie, but I have plenty of friends who are, and I think they might find it a little bit more fun of a read than I did.
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3 of 3 people found the following review helpful
By Gareth Wilson - Falcata Times Blog TOP 500 REVIEWER VINE™ VOICE
Format:Paperback
For those in the know of the MMORG this is probably a book that will make you not only laugh your socks off but scare the hell out of you at the same time. Not only have you spent hours/days/weeks building up your character and managed to grab those indispensable items but all of a sudden you find your character robbed blind and the items that you've so long horded stolen and sold on the open market? Only in fiction you say, well not really, its happened and on most auction sites you can find these little beauties available. You could even pay someone in China to build your character up for you.

What Charles does here is not only play on the paranoia but brings a great mystery up to date in a futuristic world where the worst can happen with everyday games taking over peoples lives in a counter intelligence operation built in cyberspace. Highly inventive, confusing and above all probably a scarily accurate possible future. An interesting take on the world from a man who perhaps not only understands it but could be one of the guys pushing us towards it in this highly addictive sci-fi novel where every character has a role to play in the bigger picture. You are no longer a person but a pixelization of the cyberworld trying to keep their space free. With espionage, counter terrorism, plotting, criminal activity and above all a tale that will keep you guessing from the first page to the last, this will be a book to recommend to all those computer addicted friends. How will you know if they've read it? Just look at the paranoid way in which they watch the computer out of the corner of their eyes as well as the haunted way that they just can't resist building their characters to even higher proportions.
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8 of 9 people found the following review helpful
Virtually brilliant 3 Feb 2008
By Keris Nine TOP 500 REVIEWER
Format:Paperback
Halting State has an interesting and topical subject for a science fiction novel - an interactive web-game has been hacked by an unknown organisation who have stolen all of the virtual weapons and spells from their holding bank. Although the "bank robbery" is virtual, it nevertheless has serious repercussions for the product and the company who have developed it, since it is evidently going to affect sales of the game. It's a brilliant idea and the story flies along with plenty of incident and invention, Stross having a great deal of fun with gaming culture and those wrapped up in its worlds, while realising at the same time that it is a serious business.

The writing is quite dazzling, sparkling with sarcasm and humour (although bafflingly and for no good reason it is rather annoyingly all written in second-person - "you go here, and you do this" etc.), but it does become a bit heavy with tech-speak and eventually start playing out like a virtual game itself. It's clearly the intention of the writer to start blurring the lines between the real world and the virtual, but you'd probably have to be a gamer yourself to fully appreciate all the references and clever playing out of the situation.
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Most Recent Customer Reviews
Funny and thought provoking
This took me back to my University days when I lived in a house full of gamers and live role players. The personalities are well observed and I was grinning as I recognised them! Read more
Published 4 months ago by N. Percy
Entertaining without being riveting.
Well this one's an odd one.

First of all this novel is set in a very unlikely place, a prosperous independent Socialist Scotland that is doing very well indeed thank... Read more
Published 5 months ago by W. Black
Refreshing originality, strange POV writing
This book has many similarities to cheddar cheese: uniformly dense, sharp at first then dissolves into a certain creamy pleasure, yet uncomfortable with large doses. Read more
Published 7 months ago by M-I-K-E 2theD
A fantastic beach book for geeks
I took this on holiday to Croatia and found it to be the perfect poolside read. The story is set in Scotland and begins with a cyber crime: in a Massive Multiplayer Online... Read more
Published 7 months ago by Teach
Neat Twist on a Whodunit
Although interested in its second-person, present-tense style, I might have given up by page 80 if I hadn't been into one or any of RPGs, computer programming or TLAs. Read more
Published 8 months ago by andy23889
Saved by touches of brilliance amid the chaos
Halting State is a book that ticks all my "I'm interested" boxes. Its has lots of technology, virtual reality, augmented reality, on-line gaming, intrigue, mystery, crime,... Read more
Published 10 months ago by Tony
Amazingly well-written, holds you till almost the last page
The biggest hurdle for any reader coming cold to Halting State will be writer Charles Stross's unusual writing frameworks. Read more
Published 17 months ago by skiffybrummie
Good, but complicated
The idea behind this book is really clever, and there are lots of good ideas in the world Stross has created. Read more
Published 20 months ago by simon211175
All my adult life I've wanted to read a science-fiction book that...
Well, it's not SF (or fantasy), and the accountant is a forensic accountant rather than an auditor, but this is close. It's more of a near-future thriller. Read more
Published 21 months ago by Mark Poles
Brilliant
Brilliant, clever and well written. This one is in my top five science fiction books of all time. I have read it three times now. Read more
Published 22 months ago by nagger
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