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Halo: The Graphic Novel Hardcover – 9 Aug 2006


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Product details

  • Hardcover: 128 pages
  • Publisher: Marvel Comics (9 Aug. 2006)
  • Language: English
  • ISBN-10: 0785123725
  • ISBN-13: 978-0785123729
  • Product Dimensions: 18.1 x 1.8 x 27 cm
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (13 customer reviews)
  • Amazon Bestsellers Rank: 145,372 in Books (See Top 100 in Books)

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Customer Reviews

3.2 out of 5 stars
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Most Helpful Customer Reviews

33 of 33 people found the following review helpful By David Mather on 30 July 2006
Format: Hardcover
This has been on my preorder list on Amazon for simply ages, and this weekend I finally had my copy plop onto my doormat.

In brief:

Its a gorgeously illustrated bit of graphic art, with the four plots filling in some holes in the storyline between the games, whilst also in a couple of instances hinting at the Covenant motivations in Halo 3. It also helps that each story is wildly different in terms of it's art and presentation. Each one is wonderful to look at, but there are some minor hang ups that I have...

In more detail, with some caveats and criticism:

The first story 'The Last Voyage of the Infinite Succor', is the longest in the book. It quite densely illustrated, often making it hard to follow the action panel to panel. This in turn makes it quite hard to care about the fates of the characters after the inital set up - all of these Elites look pretty much the same, so who am I meant to care about? I can't tell them apart! That said, the presentation of The Flood in this is hugely interesting, with some nice twists, making them more than just mindless zombies. Plus, the parasite bonds with animals! Heres hoping for Halo 3!

The second story, 'Armor Testing', is perhaps the most standard comic narrative in the book. The title tells you all you need to know really, apart from the identity of the Spartan underneath.

Midway through the book, 'Breaking Quarantine' finally tells us how Sgt. Johnson escaped the first Halo alive and in one piece. To be honest, its a bit disappointing (its not a big spoiler to simply say 'he legs it') but the wordless script and brilliant art more than make up for it. Although I have no clue about the significance of the final frame of the story. Guess I need to play the game again...
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13 of 14 people found the following review helpful By Mr. N. Mccabe on 19 April 2007
Format: Hardcover
At first when I picked this up it was in a sealed packet and the cover has the Master Chief on the front, I was expecting stories of him and his adventures. But when I started it I realised it wasn't.

The book is essentially four different comics, of different stories by different artists and writers. I enjoyed it, both from the stories and the art.

Each tale is of someone in the setting of Halo. The stories fill in some background that we never knew from the games, this was a positive thing for me. The art styles all are very different, I had a big happiness at the Slaine-esque art that reminded me of being 10.

After the comics is a short discussion from the art team member incharge of making the graphic novel. She describes her passions and the processes in making the graphic novel. It goes into some depth and gives the making of problems and solutions.

If you are into finding out about how others have designed and developed ideas, I reccomend the graphic novel purely for this. If you have an interest in the Halo story it is also a big plus.
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Format: Hardcover
At the price you can get it here, there is no excuse not to own this book if you're even remotely interested in Halo, Comics or interesting artwork.

All of the comics are densely illustrated with strong plots and good readability. The extra stand alone artworks in the back are also excellent.

But its by no means perfect. None of the main comics are particularly long and they all end rather abruptly.
Even the longest, Last voyage of the Infinite Soccur, feels as though its was heavily cut down. The ending is very anti climactic. There is very little effort to explore the character of Half Jaw and his unit. Nor is there much development of the flood, which is supposed to be the point of the whole story.

Similarly the explanations of each story is quite brief. The entire book feels very much like it was rushed.

But what is there is all excellent.
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By Alex Tong on 18 Oct. 2010
Format: Hardcover Verified Purchase
Halo: The Graphic Novel is a must for all Halo fans. A collection of short stories, beautifully animated by Marvel artists. Provides some good insight into the Halo universe and the forward from the project manager is a nice touch, giving you an idea of just how tricky it was get the graphic novel off the ground and into print. It took some determination and real passion to make it work.

The cover itself is inspired and if you like to show off your love of Halo to anyone, there's no better way than having this on your bookshelf/coffee table for all to see.
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Format: Hardcover
I recently bought this book for my husband for christmas as he is a huge fan of "Halo world". he has many of the novels and games but this came as a surprise to him. he loved reading it as the art work is spectacular and the story lines unique. it was enjoyed not just by my husband but by me also. it truly has got me intrigued with the whole halo story line. overall evaluation is that it is an intresting read and has amazing graphic art.Halo: The Graphic Novel
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1 of 1 people found the following review helpful By Jo Bennie VINE VOICE on 22 Nov. 2011
Format: Hardcover
The artwork on this collection of Halo stories is beautiful and varied, but the stories are a bit garbled. A good effort
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By PIOSOL on 4 Aug. 2010
Format: Hardcover Verified Purchase
If you like mangas this peace of Halo storytelling could match your taste. The art inside differs tremendous from the cover art. I like it but I think a lot of people could be dissapointed because it somehow does not feel like Halo.
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