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Guild Wars 2 - Standard Edition (PC DVD)

by NCsoft
Windows Vista / 7
 Ages 12 and Over
4.1 out of 5 stars  See all reviews (263 customer reviews)
Only 1 left in stock.
Dispatched from and sold by CSC Distribution.
  • Dynamic Events
  • Action-Oriented Combat
  • Sprawling Dungeons
  • Competitive PvP
  • No Subscription

Frequently Bought Together

Guild Wars 2 - Standard Edition (PC DVD) + Diablo III (PC/Mac DVD) + Starcraft II: Wings of Liberty (Mac/PC DVD-ROM)
Price For All Three: £84.97

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Game Information

  • Platform:   Windows Vista / 7
  • Media: DVD-ROM
 See more system requirements

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B007YZ5B0I
  • Release Date: 28 Aug. 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (263 customer reviews)
  • Amazon Bestsellers Rank: 5,049 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

NOTE:The languages on the Box of this product are Slovakian and Czech. English is available in Game.When the game is installed, English will be one of the available languages.

Manufacturer's Description

Enter the ever-changing fantasy world of Tyria, where you control the story and your actions shape the world around you!

Heroes from the five great races – charr, asura, norn, sylvari and humans – must set aside their differences and unite against the Elder Dragons who have woken from their slumber, reshaping continents and corrupting the land and its inhabitants. Together these champions are the last, best hope for Tyria.

Guild Wars 2 is redefining the future of online role-playing games with intense, action-oriented combat, customisable personal story, innovative dynamic events that have a real and persistent effect on the surroundings, world-class PvP and no subscription fees.

The original Guild Wars series sold over seven million units across North America and Europe and continues to enjoy an active, loyal player base.

Guild Wars 2 builds on the rich lore and ground breaking gameplay developed in the original games, but takes players 250 years into the future to a radically different world of Tyria.

Guild Wars 2 is developed by ArenaNet™ in Bellevue, Washington, USA. This 250-person-strong game studio has a proven record of innovation and accomplishment creating online worlds.

Dynamic Events: Explore an ever-changing fantasy world where your actions have a real and persistent effect on your surroundings. Dynamic events respond and change based on how you react to them. Will you defend that village from rampaging centaurs or let it burn? The choice is yours!

Personal Stories: Your personal story begins with key decisions you make when creating your character’s biography and then evolves with each fateful choice you make in the game. You decide who lives, who dies and what path you’ll walk in life, and those choices have a lasting effect on both your personal story and your private home instance.

Action-Oriented Combat: Experience a new kind of high-impact, fast paced combat. Attack on the move, dodge and roll away from enemy blows, team up with other players for powerful combos, take advantage of handy environmental weapons, and unleash spectacular skills and spells. Guild Wars 2 is putting the fun back into fantasy combat.

Sprawling dungeons: Only the most experienced groups of adventurers dare enter the dungeons, huge private adventure areas where the risks are immense but the rewards are great. Dungeons take many forms, but in each you follow a gripping plot in story mode and then branch into the even more challenging free-roaming explorable mode.

Competitive PvP: Face off against small teams of other players in intense matches where skill and audacity determine the victor. Battle over key objectives on a wide variety of maps loaded with game-changing secondary objectives like cannons and trebuchets. Make a name for your team during the daily, weekly and annual PvP tournaments.

No Subscription: Get the game and play online for as long as you want. It’s that simple.

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
4 of 4 people found the following review helpful
3.0 out of 5 stars Guild Wars 2? Not really...[For veterans] 4 Jan. 2014
By Neko
Fun: 3.0 out of 5 stars   
If you are a player of the original Guild Wars you will either love or hate this game, as it is nothing like it. The only thing in common is a few skill names, profession names and some very loose lore. Guild Wars 2 is a game that tried to reinvent the wheel and forgot about their epic first game, and in doing so they made an al around casual game that you love because it's casual or you hate because it's not challenging at all. Most of us who play games like solo RPG's and MMO's play them for the specific reasons of either challenge or lore, and in those categories there are sub categories such as role players, achievement hunters, you name it. Trying to combine casual with an MMO they had to sacrifice what made Guild Wars a challenging franchise, opening it up to the people who either don't have time or just aren't very good at games(no offence, if you're one of them). I've broken my review down into categories:

*Casual friendly?*
Some people love the idea of an MMO that is casual and there's certainly really great things about that idea, but in the end it depends on what you define as a casual player. Is it no subscription fee, time, or skill and effort? Whatever you define as casual Guild Wars 2 has it, it's extremely user friendly to say the least. Professions are very easy to learn, combat is very easy to master, you can pay your way in the game through the gemstore(i.e leveling) if you don't have time to farm and you can stop playing whenever you want. These are certainly some good points with GW2.

*But, what if you're not casual?*
I'm going to be honest here and say if you're more of a hardcore player that seeks the rewards you are not in luck here. Guild Wars 2 certainly has some rare(er) skins, they are called Legendaries.
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4 of 4 people found the following review helpful
2.0 out of 5 stars OK game - too flawed to be great 23 Dec. 2013
Fun: 2.0 out of 5 stars   
There are many things to like about this game, it is graphically beautiful, has a great combat system, sophisticated crafting and is truly vast. In many ways much better than its rivals. New adventures are regularly added, the seasonal stuff like "Mad King" and "Wintersday" stuff are fun, there's a lot of nice humour and some really good NPC characters.

The game uses professions rather than classes which, for the most part, mirror WoW, Guardians = Paladins, Elementalists = Mages and so forth. There are also a couple of signature professions, Mesmers who use illusions, and Engineers. Each profession has their own abilities normally accessed either as weapon skills or talents.

Combat is fun, fast flowing and can be very satisfying.

There are 3 kinds of PVP, duelling (agreed 1v1), World v World (WvW, large scale multiplayer, server against server) and structured PVP (which I have not tried).

World v World combat can be truly awesome, great terrain, castles, towers, siege engines, golems (big armored suits that are devastating) and a great sense of comradeship with your server buddies.

Not forgetting that there is no monthly fee (which is awesome).

However there are some problems.

Firstly the automatic targeting system the game employs is truly terrible, it has no sane prioritisation, constantly flips from target to target and includes critters and neutrals, so if a warrior is attacking you in WvW your auto-targetting will most likely target a wall or a critter or a neutral which will then also attack you, rather than the enemy player you are engaging.

The second problem is balance.
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2 of 2 people found the following review helpful
2.0 out of 5 stars Disappointed 30 Jan. 2014
Being a dedicated GW player, I loved the original game and really looked forward to GW2. However, despite the beautiful graphics and huge playing area...I have been left utterly disappointed by the game. Previous strong guilds in GW1 were shattered by the introduction of different servers for different geographical locations. I miss my previous guildies very much. The game play itself is not so addictive as GW1 and the reduction of parties to 5 from 8 has really messed up the social aspect. The dungeons are boring and there is no pleasure in playing them. The constant grinding for dailies and monthlies is mind numbing. Jumping puzzles are ok, but after the fourth or fifth time, just another annoyance. Tactics are irrelevant in the main game and I miss the strategy of team building, skill building and the holy trinity. I have played all of the profession types and dont particularly like any of them. I was very attached to my necro, monk and ritualist in GW1 and could care less about any of the toons in GW2. The armours are awful. The weapon skins are awful. The dialogues are irritating. Blah blah cutscenes. And heart quests? Are we all 7 years old? Just seems really a really childish design idea. I have stopped playing GW2. What a let down after all the build up. I give the game two stars for the beautiful look of the game and the aspirations to make something a bit different. And I consider myself generous to give two.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Easily the best MMO I've played in a long time 10 May 2014
Verified Purchase
I'm pretty casual as gamers go - I primarily spend my time writing code and yelling at people on the internet so I don't spend a huge amount of my time playing games. With that said, Guild Wars 2 is easily the most casual friendly MMORPG I've played whilst still retaining incredible depth and a huge wealth of content.

Guild Wars 2 has an insane amount of content and at the same time doesn't feature the grind found in many other MMOs. It's a game where you're rewarded essentially for running around the world and doing things - anything - and getting rewarded for it. Exploration is a huge part of this game and it is one of the first MMOs I've played where you do feel that it is a living, breathing world. The new megaserver feature adds to this further by ensuring that all of the zones in the world are highly populated. It's certainly also a very social game - just run around the world, join in with events and you're bound to meet other players, who, in my experience are far more friendly than those found in other online games. The game encourages co-operation. There's no kill, loot or resource stealing.

The world is absolutely beautiful and the game highly encourages exploration. You gain experience for visiting 'points of interest' and for viewing 'vistas' - hard to reach places with stunning views of the in-game world. The game tracks your progress exploring and rewards you for completing entire zones and the map itself.

The game has a hugely dynamic combat system, with the game encouraging dodging and running. The combat is very much action based and it feels considerably less 'rooted' than the combat in World of Warcraft, where moving cancels your spell cast.
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