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Guild Wars: Edge of Destiny
 
 
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Guild Wars: Edge of Destiny [Mass Market Paperback]

J. Robert King
2.9 out of 5 stars  See all reviews (11 customer reviews)
RRP: £5.99
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Guild Wars: Edge of Destiny + Guild Wars: Ghosts of Ascalon + Mass Effect: Retribution
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Product details

  • Mass Market Paperback: 352 pages
  • Publisher: Pocket Star; Original edition (28 Dec 2010)
  • Language English
  • ISBN-10: 1416589600
  • ISBN-13: 978-1416589600
  • Product Dimensions: 17.1 x 10.8 x 2.9 cm
  • Average Customer Review: 2.9 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Bestsellers Rank: 8,794 in Books (See Top 100 in Books)

More About the Author

J. Robert King
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Product Description

Product Description

Their alliance was forged on battlefields and in gladiatorial arenas: a norn huntress with the soul of an artist; a genius asura inventor and his ambitious assistant; a ferocious charr warrior in exile; a deadly sylvari with deep secrets; and a valiant human champion with divided loyalties. Together they became Destiny's Edge, and they have never known defeat. But now, these heroes face the ultimate test as they draw steel against an all-powerful Elder Dragon-an enemy that could destroy their legend before it has begun!

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Customer Reviews

Most Helpful Customer Reviews
10 of 10 people found the following review helpful
By S. Horrigan TOP 100 REVIEWER VINE™ VOICE
Format:Kindle Edition|Amazon Verified Purchase
Firstly I must point out that this review is of the Kindle version of the book.

This showed one advantage of the Kindle - The paperback book was out of stock, but the Kindle version will of course always be available.

I am a huge fan of Guild Wars having played the game for around five and a half years.

The Guild Wars series of novels helps fill in the time whilst we wait for the release of Guild Wars 2. They also build the game lore to bridge the two games which are separated by 250 years in game.

I really enjoyed Ghosts of Ascalon which was a surprisingly good read!

This new book follows the adventures of a band of heroes.

Logan Thackeray: A hammer wielding warrior and descendant of Gwen and Keiran Thackeray.
Rytlock Brimstone: A charr warrior in possession of the fiery dragon sword once owned by Prince Rurik.
Caithe: A slightly mysterious Sylvari firstborn.
Eir Stegalkin: A towering female norn hunter with an enormous pet dire wolf called Garm.
Snaff: A genius (aren't they all?) Asuran golemancer.
Zojja: Apprentice golemancer with a love/hate relationship to her master Snaff.

Together they are known as Destiny's Edge.

Initially thrown together in battle for their lives, Rytlock, Logan and Caithe are joined by Eir and the two Asura and set out to battle the minions of Elder Dragons who are awakening throughout the world.

This book contains some absolutely essential game lore for Guild Wars 2 and a few surprises too.

If you are a fan of Guild Wars and the related lore, the book is worth reading just for one particularly important event that happens near the end. I won't of course spoil that here for you.

The book moves at a pretty good pace and has some rather good fight scenes. The ending is particularly good and surprisingly moving.

I would have rated this book as 4 stars. but the Kindle version has a few problems that lose it a whole star in my opinion.

Firstly: The title comes up on the Kindle home screen a "untitled". This really is not good enough.
I wrote to Amazon support about this and their reply was that "The title is set by the publisher and we have no control over it". I have subsequently written to the publisher but as yet had no reply.

Secondly: The book has no cover picture. You go straight in to page 1 of the story. Even though this is an ebook it should have a cover!

Thirdly: There are some page formatting issues in a few places in the book where I thought at first that some lines were missing. In fact that is not the case, but the formatting is so bad that you think something has been missed out as two sections of the story are just butted up together and make no sense when read together.

These criticisms are only related to the Kindle version of course, but as that is the version I read, that is the version I am reviewing.

Overall I enjoyed the book, quite a lot in fact, and read it in two sessions. I would have enjoyed it more without the Kindle version related faults that just spoiled the experience for me.

These faults though all lie with the publisher and not with the Kindle itself which really is a remarkable machine!

Edit: On 14th January 2011 the problem with the title showing on the Kindle as "untitled" was corrected. If you have already bought this book on your Kindle, delete it from the device, download it again from the archive and the title will now show correctly. I hope my e-mail to the publishers had something to do with this! However, the formatting problems still remain and the cover picture is still not shown. I would now rate the book as 3.5 stars if that were possible.
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4 of 4 people found the following review helpful
Format:Mass Market Paperback
Reading this book was perhaps one of the most painful things id have ever had to do. I felt I had to carry on reading it just so I knew what would happen in terms of guild wars 2 lore, but I never imagined I could hate reading so much! Here are a few of the problems I had with the book. Ill try keep out spoilers:

- Too many one liners
- Almost no character development
- Too much talking in the middle of a fight, too little outside of combat
- The middle of the book! Lots of pointless fights, then flashing forward a month to another fight, then forward to another fight...
- The love story. Never has a romance plot been so forced, and so unbelievable
- General descriptions of things. It feels like the author was just rambling on about the fights (and that was basically the only things written about in the book)
- Destroying what could have been an amazing story in the amazing Guild Wars universe. As a huge fan of the first game and avid follower of the 2nd, it angers me to see the lore being treated so badly here.

There are more things wrong with this book, and the only things good about this book were the aurans and perhaps Eir as well, but not enough for me to give anything but 1 star. Ghosts of Ascalon is a far better book, with believable characters who go on an emotional journey, with pacing, good description, and interesting plot. It wasn't perfect, but it was so much better than this. A huge disappointment...
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1 of 1 people found the following review helpful
Format:Mass Market Paperback
Edge of Destiny is the second Guild Wars (2) book, although it is chronologically placed before Ghosts of Ascalon, the first release.

The premise for the book is fairly simple, it aims to introduce readers to the recent history of the game world: the founding and eventual (temporary?) dissolution of the legendary adventuring group Destiny's Edge. However, J. Robert King manages to do so with an amount of wit and verve that is almost unseemly in the world of game-tie-in-books. The contrast to Ghosts of Ascalon is enormous - Edge of Destiny is first and foremost a FUN read, sometimes reaching up to Pratchett levels of chuckle-inducement. However, it steers clear of parody (and largely, outright silliness), instead putting the humour in a form somehow reminiscent of 80s comics like Spider-Man. Wisecracking during battle? Oh yes. Constant near-malicious pranks and pratfalls among the group? Check.

Most of all, King just plays around with language - descriptions like "long hair like a horse's tail and a face like what might be beneath" made me grin quite often. In effect, I'd say it all is pretty much spot on in playing an MMO with a group of friends! King doesn't solely use his mastery of language for comedic effect though; it's just really good writing (mostly) throughout. Epic passages are colourful and awesome, and he even manages to make tragic parts actually sad!

All in all I really liked this book, especially having just read the far inferior Ghosts of Ascalon. Greatly recommended for anyone even vaguely interested in Guild Wars.
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Most Recent Customer Reviews
Good as lore, not so good as a story
As my title says, if you're looking for a book that'll teach you some of the lore, and backstories of some of the main characters? in, Guild Wars 2 then by all means buy this book. Read more
Published 1 month ago by Ben Atkins
best book ever
couldn't put it down.... literally. long book but finished it in a day because it was too riveting to stop reading.
Published 8 months ago by syst3m
Couldnt finish it
This book was quite bad. I loved the first but couldnt bring myself to finish this one, and that doesnt happen a lot.
Published 11 months ago by bushmins
A slightly blunt edge, but does the job
I bought this book, and the follow-up - Guild Wars: Ghosts of Ascalon, as an avid player of Guild Wars Complete Collection, and a lover of fantasy books. Read more
Published 12 months ago by A. J. Rhodes
Not as terrible as I feared
I had just read Ghost of Ascalon (very good book and you should read it) and since I liked that book a lot. I bought Edge of Destiny without really thinking about it. Read more
Published 13 months ago by Tinni
Never arrived.
So - nothing on the behalf of the quality of the book, however I ordered this and the other GW book for my boyfriend for Christmas, and they never arrived. Read more
Published 15 months ago by Miss I. Schafhauser
Entertaining, but falls a bit short
So, being a huge fan og Guild Wars, and eagerly looking forward to Guild Wars 2, this book has its share of ups and downs for me. Read more
Published 15 months ago by M. Paulsen
A good book for fans, not sure about everyone else.
I personally really enjoyed this book; I'll start with that. But I came to it as an avid fan of the Guild Wars game, anticipating hte sequel, hungry for knowledge about the new... Read more
Published 16 months ago by J. Hill
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