Trade in Yours
For a 0.68 Gift Card
Trade in
Have one to sell? Sell yours here
Sorry, this item is not available in
Image not available for
Image not available

Tell the Publisher!
Id like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Guild Wars: Edge of Destiny [Mass Market Paperback]

J. Robert King
3.3 out of 5 stars  See all reviews (21 customer reviews)

Available from these sellers.


Amazon Price New from Used from
Paperback 7.40  
Mass Market Paperback, 28 Dec 2010 --  
Trade In this Item for up to 0.68
Trade in Guild Wars: Edge of Destiny for an Amazon Gift Card of up to 0.68, which you can then spend on millions of items across the site. Trade-in values may vary (terms apply). Learn more

Book Description

28 Dec 2010 Guild Wars
Their alliance was forged on battlefields and in gladiatorial arenas: a norn huntress with the soul of an artist; a genius asura inventor and his ambitious assistant; a ferocious charr warrior in exile; a deadly sylvari with deep secrets; and a valiant human champion with divided loyalties. Together they became Destiny's Edge, and they have never known defeat. But now, these heroes face the ultimate test as they draw steel against an all-powerful Elder Dragon-an enemy that could destroy their legend before it has begun!

Product details

  • Mass Market Paperback: 352 pages
  • Publisher: Pocket Star (28 Dec 2010)
  • Language: English
  • ISBN-10: 1416589600
  • ISBN-13: 978-1416589600
  • Product Dimensions: 16.6 x 10.4 x 3 cm
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon Bestsellers Rank: 212,040 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, and more.

Product Description

About the Author

J. Robert King is a novelist who has also worked as a game designer on a number of products for the Dungeons & Dragons fantasy role-playing game from TSR. --This text refers to the Paperback edition.

Inside This Book (Learn More)
Browse Sample Pages
Front Cover | Copyright | Excerpt | Back Cover
Search inside this book:

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

What Other Items Do Customers Buy After Viewing This Item?

Customer Reviews

Most Helpful Customer Reviews
14 of 15 people found the following review helpful
Format:Kindle Edition|Verified Purchase
Firstly I must point out that this review is of the Kindle version of the book.

This showed one advantage of the Kindle - The paperback book was out of stock, but the Kindle version will of course always be available.

I am a huge fan of Guild Wars having played the game for around five and a half years.

The Guild Wars series of novels helps fill in the time whilst we wait for the release of Guild Wars 2. They also build the game lore to bridge the two games which are separated by 250 years in game.

I really enjoyed Ghosts of Ascalon which was a surprisingly good read!

This new book follows the adventures of a band of heroes.

Logan Thackeray: A hammer wielding warrior and descendant of Gwen and Keiran Thackeray.
Rytlock Brimstone: A charr warrior in possession of the fiery dragon sword once owned by Prince Rurik.
Caithe: A slightly mysterious Sylvari firstborn.
Eir Stegalkin: A towering female norn hunter with an enormous pet dire wolf called Garm.
Snaff: A genius (aren't they all?) Asuran golemancer.
Zojja: Apprentice golemancer with a love/hate relationship to her master Snaff.

Together they are known as Destiny's Edge.

Initially thrown together in battle for their lives, Rytlock, Logan and Caithe are joined by Eir and the two Asura and set out to battle the minions of Elder Dragons who are awakening throughout the world.

This book contains some absolutely essential game lore for Guild Wars 2 and a few surprises too.

If you are a fan of Guild Wars and the related lore, the book is worth reading just for one particularly important event that happens near the end. I won't of course spoil that here for you.
Read more ›
Comment | 
Was this review helpful to you?
1 of 1 people found the following review helpful
4.0 out of 5 stars Well-written, smooth and funny 21 Oct 2011
Format:Mass Market Paperback
Edge of Destiny is the second Guild Wars (2) book, although it is chronologically placed before Ghosts of Ascalon, the first release.

The premise for the book is fairly simple, it aims to introduce readers to the recent history of the game world: the founding and eventual (temporary?) dissolution of the legendary adventuring group Destiny's Edge. However, J. Robert King manages to do so with an amount of wit and verve that is almost unseemly in the world of game-tie-in-books. The contrast to Ghosts of Ascalon is enormous - Edge of Destiny is first and foremost a FUN read, sometimes reaching up to Pratchett levels of chuckle-inducement. However, it steers clear of parody (and largely, outright silliness), instead putting the humour in a form somehow reminiscent of 80s comics like Spider-Man. Wisecracking during battle? Oh yes. Constant near-malicious pranks and pratfalls among the group? Check.

Most of all, King just plays around with language - descriptions like "long hair like a horse's tail and a face like what might be beneath" made me grin quite often. In effect, I'd say it all is pretty much spot on in playing an MMO with a group of friends! King doesn't solely use his mastery of language for comedic effect though; it's just really good writing (mostly) throughout. Epic passages are colourful and awesome, and he even manages to make tragic parts actually sad!

All in all I really liked this book, especially having just read the far inferior Ghosts of Ascalon. Greatly recommended for anyone even vaguely interested in Guild Wars.
Comment | 
Was this review helpful to you?
1 of 1 people found the following review helpful
2.0 out of 5 stars Couldnt finish it 9 Jun 2011
Format:Mass Market Paperback|Verified Purchase
This book was quite bad. I loved the first but couldnt bring myself to finish this one, and that doesnt happen a lot.
Comment | 
Was this review helpful to you?
1 of 1 people found the following review helpful
4.0 out of 5 stars A slightly blunt edge, but does the job 27 May 2011
Format:Mass Market Paperback
I bought this book, and the follow-up - Guild Wars: Ghosts of Ascalon, as an avid player of Guild Wars Complete Collection, and a lover of fantasy books.

There are two reasons that this book was written, in my opinion.:
1) As a link between the current game and the upcoming Guild Wars 2.
2) To provide a fun, original reading experience in the GW universe.

For the first, it succeeds admirably well. There is enough link to the game to provide a player with a sense of follow-on, and describes the important events before the sequel game so as to send the adventurers into the new story. It even fills in some questions from before the first game.

It is on the second that it starts to fail for me. The book is written well, which does please me in this current fad of fast-paced but poorly written fiction. There are no extraneous items or descriptive passages, and you are told what you need to know. Fantastic! I am sick of being told, in the middle of a gunfight, that the room our protagonist has ran into has Edwardian sinks, which then do not have any relevance to the rest of the story. What did strike me was the generic plot. There are hundreds of similar books out there where aside from detail, the plot runs similarly. Now this book is constrained more than others - the history and future are already set and known, but we could have had a little more in theway of originality.

So, if you are looking for a link between the two GW games, it is a definite must. If it is a good read you are after, this book is as good as most, and better than some.
Comment | 
Was this review helpful to you?
Would you like to see more reviews about this item?
Were these reviews helpful?   Let us know
Most Recent Customer Reviews
5.0 out of 5 stars Great
If you're a fan of GW, you should read this. Brilliantly written and shows the depth of the GW lore.
Published 2 months ago by A. Brown
2.0 out of 5 stars Poorly written
Reading this book feels like reading descriptions from a wiki. There's too much repetition - most of the book is "they went here and did this, then did that". Read more
Published 6 months ago by D. B.
3.0 out of 5 stars An okay read for a Guild Wars fan.
Not the best written book but an enjoyable read for someone who is a fan of the Guild Wars lore. Certainly gives more depth to the story for people who are playing Guild Wars 2.
Published 12 months ago by Melissa Mullen
5.0 out of 5 stars Great! very compelling story
As with the previous book Guild Wars: Ghosts of Ascalon, I read it, and all the while was captivated and could not put it down, the reason I enjoy this book more however is... Read more
Published 13 months ago by Daniel Sharpe
3.0 out of 5 stars Okay, wouldn't bother to re-read though.
All in all, it's just... Okay. I liked a couple characters but the constant, typical "woe is me" whine of the humans in GW is just boring in all honesty. Read more
Published 14 months ago by xKamex
5.0 out of 5 stars Favorite of the 2
Both guild wars 2 books were amazing, they add so much more to the background of the game so for anyone that enjoyed gw1 or gw2 i really recommend reading them as they add more... Read more
Published 14 months ago by T. V. D. Louw
5.0 out of 5 stars Brilliant!
If you already know about the Guild Wars series and would like to go into more detail about the previous happenings in the world, then this is the book for you. Read more
Published 17 months ago by Andrew
4.0 out of 5 stars Guild wars lore
A very good fantasy novel. Very well written. You will however get more out of it if you enjoy the guild wars world
Published 18 months ago by jake
3.0 out of 5 stars Good novel for kids
If your a lover of fiction and read a lot of quality novels then don't buy this. If you want something thats easy to read and explains some more of the world of Tyria (GW2) then... Read more
Published 19 months ago by sirmascot
3.0 out of 5 stars Tells a story
This is the second book that tells of the events leading up to Guild Wars 2, it actually takes place before the first book so does not require you to read them in order. Read more
Published 23 months ago by J. Riddle
Search Customer Reviews
Only search this product's reviews

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
First post:
Prompts for sign-in

Search Customer Discussions
Search all Amazon discussions

Look for similar items by category