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Ground Control 2: Operation Exodus(PC)

by Sierra
Windows 2000 / 98 / NT / Me / XP
 Ages 12 and Over
3.8 out of 5 stars  See all reviews (6 customer reviews)
Only 2 left in stock.
Sold by Helpful Publishing and Fulfilled by Amazon. Gift-wrap available.
Want it tomorrow, 23 Aug.? Choose Express delivery at checkout. Details
  • Experience action-packed gameplay that takes you to the front lines of the battlefield
  • Play as Captain Jacob Angelus to battle for the freedom of the Northern Star Alliance
  • 3-D graphics will immerse you in the story with amazing detail
  • Squad-based gameplay focuses on tactics and combat
  • Play single player campaigns online or engage in multiplayer matches
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Ground Control 2: Operation Exodus(PC) + Sierra Best Sellers: Ground Control & Dark Conspiracy (DVD Packaging)
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Game Information

  • Platform:   Windows 2000 / 98 / NT / Me / XP
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00013883W
  • Release Date: 25 Jun 2004
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 24,650 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

With a bit of luck Ground Control II represents a return to form for the real-time strategy genre, after it tragically burned itself out after an all too short stint as the world’s most popular game genre. Like many a celebrity before it the games became bloated by its own success and so complicated that only hardcore fans could actually be bothered to play them and although Ground Control II does little that is new it does at least do it in a way that normal people can understand and enjoy.

The first thing the game does to make itself more accessible to the average gamer is get rid of all that boring resource management business. Here everything is about controlling troops and getting stuck into as many sci-fi battles as you can, not worrying about whether your peons are mining enough gold. New units are assigned as you gain "acquisition points" during a mission and are then brought directly to the battlefield on huge dropships, again making sure you can concentrate on making war instead of faffing around with factories.

Because of the emphasis on combat you have a lot more control over your troops than usual, with the ability to switch formations and use cover and elevation to improve your position. Apart from improved graphics there’s virtually nothing here that that hasn’t been seen before, including in the original Ground Control, but the focus on user friendly controls and straight combat means that it should appeal to a significantly wider audience. --David Jenkins

Product Description

Ground Control 2: Operation Exodus takes place during the year 2741 AD, roughly 300 years after the events in the original game, and has a strong focus on tactical battles and action-packed combat. The democratic and freedom caring Northern Star Alliance (NSA) is being hard pressed by the warmongering Terran Empire. The war has recently entered a new stage; a brutal and deadly ground war, as the Empire has managed to land their first troopships on the last NSA controlled planet, Morningstar Prime. Captain Jacob Angelus, a battle-hardened officer in the NSA armed forces, finds himself becoming the central figure in the war against the Terran Empire. The situation is desperate, but for the NSA destiny is at hand; its only hope lies in an ancient legend.

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
5 of 5 people found the following review helpful
5.0 out of 5 stars The most enjoyable RTS for the PC in years. 20 Sep 2004
Recently I had abandoned all hope of seeing a captivating RTS. Haegemonia, Homeworld 2 were good, but they lacked something..Warcraft 3 lacked a lot in my opinion. Once I played Ground Control 2 I realised what they lacked: an interesting story, a pleasant gameplay and enjoyable to play campaign.
Ground Control 2 (GC2 from now on) uses a system different than the majority of RTS use, although it isn't the first game to use that system. In this game there are no bases to be built, the units cannot be upgraded (except the Dropship). You can only order units which are transported to a specific location on the map, a landing zone, by a dropship. By controlling landing zones and Victory locations (key locations on the map) you acquire Acquisition Points, which are what you use to order more troops. There's a large variety of different units, and what is more interesting all the units have primary and secondary modes, between you can switch on the battlefield (and to finish the game you will do that often!). There are only 2 sides who you can play as: the Northern Star Alliance and the Virons. The two races are balanced very well, unlike in some recent RTSs. The campaign can be very slightly repetetive, but is very fun, and I played the game almost every night for weeks to finish it.
The graphics are stunning and it works fine on my GeForce FX5200 and on a friend's Radeon 9000. The battlefield, the soldiers, the athmosphere, all very detailed. Music is excellent too.. The problem I had this game is the sound. You will very soon get annoyed by hearing "Sarge does what Sarge does best" 3 times in a row froma certain unit. Even though every unit has different sounds and voice there isn;t a large range of them like in Starcraft for example, and I have to admit it can get extremely annoying!
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13 of 14 people found the following review helpful
4.0 out of 5 stars Ground Control 2 review 10 July 2004
The problem sequels have is having to live up to or exceed the previous games reputation. To do this it has to make decisions like whether to add a new feature or take away an existing one or whether to change the interface or controls, these decisions can make or break a game and must be taken wisely.
The original game was a masterpiece. The no resource factor was a great challenge and brilliantly pulled off, it encourages you to think up your own strategies to complete the missions with minimal loses. It may sound simple but it the later missions it became tricky.
But Ground Control 2 lets all this slip with the new AP Points, the AP Points allow you to purchase new units and deliver them in by drop ship, though this does introduce the tactical element of capturing the enemy LZs (Landing Zones) and cut of the enemy reinforcements I think that it undermines the crucial element that made the original game so great. Also the fact that units now have unlimited secondary fire, in the original for example infantry had a secondary fire that could be used three times, an anti-tank weapon but in the new game that can now be used infinitely meaning that you can just mass infantry which are very cheap and send them in en masse.
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5.0 out of 5 stars love this 24 Mar 2014
Verified Purchase
this is an or-some game, even though this game has been out for quite along time the games graphics is exquisite and the controls are simple
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