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Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series)
 
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Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) [Paperback]

David Geary
4.4 out of 5 stars  See all reviews (17 customer reviews)
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Product details

  • Paperback: 1600 pages
  • Publisher: Prentice Hall; 3 edition (9 May 1999)
  • Language English
  • ISBN-10: 0130796670
  • ISBN-13: 978-0130796677
  • Product Dimensions: 22.7 x 18.2 x 7.9 cm
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Bestsellers Rank: 440,799 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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David M. Geary
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Product Description

Amazon.co.uk Review

If you're developing software that will be used by a large group of people, you need to give it a good- looking front end--in Java 2, that means you have to use Swing. An excellent resource, Graphic Java 2: Mastering the JFC, Third Edition (Volume 2: Swing) takes on the Swing components one at a time and shows you how to incorporate them into attractive, efficient programs.

In many ways, Graphic Java 2 is a cookbook. You search the table of contents or index for a reference to the kind of problem you want to solve, then examine the author's examples for the solution (or at least some clues to it). This is the book to turn to if you're wondering how to implement the JComboBox Key Selection Manager interface (which enables users to select items in a combo box) or compare the various ways of making the JTree component into a file browser. Those are just two of hundreds of examples in David Geary's book.

While most examples don't serve any practical purpose by themselves, they do clearly illustrate how a specific aspect of Swing works. It's easy to adapt the details presented here into your own programs. Geary shows consideration for the reader by presenting all his examples as programs that can be compiled, and including them on the enclosed CD-ROM. --David Wall, Amazon.com

Product Description

Graphic Java 2 is quite simply the most comprehensive guide to the Java Foundation Classes available. Written for experienced programmers looking for thorough and detailed explanations of the JFC libraries, Volume 2 covers all aspects of the swing framework. Swing is the long-awaited successor to the AWT's heavyweight components. It provides many components that AWT developers could previously only dream about -- or purchase -- such as Tooltips, tables, trees, sliders, a complete document framework, and more. This book provides comprehensive coverage of the Swing framework, the designs behind it, and the use of Swing components. Thousands of experienced Java developers are ready to move beyond AWT's limits. This book shows them how to do so. Together with Graphic Java Volume 1 (AWT) and Volume 3 (2D API), it gives developers all the tools they need to build professional, customizable cross-platform applications that fully leverage the new Java Foundation Classes -- and to deliver those applications fast.


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Customer Reviews

17 Reviews
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4 star:
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3 star:
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2 star:
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Average Customer Review
4.4 out of 5 stars (17 customer reviews)
 
 
 
 
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1 of 1 people found the following review helpful:
5.0 out of 5 stars This is really a great book, 7 Aug 2001
By A Customer
This review is from: Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) (Paperback)
A common mistake is to judge this 'heavyweight'-book as a reference book to place on your shelf for later lookups - but this is not the case.

I recommend that you read it first. From one end to another. When you have read it, it's superb for use as a reference.

hjembaek

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1 of 1 people found the following review helpful:
4.0 out of 5 stars Great book, although too much repetition and unused paper, 6 April 1999
By A Customer
This review is from: Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) (Paperback)
This is really a fantastic book on Swing and is definitely worth the buy. My only gripe is that in the tons of examples that are presented, most code is listed twice. Once to explain each part, and then all put together at the end. I think it would be more effective to show all the code and then explain it. This would have saved tons of pages and made the book easier to carry around and work with. For example, on pages 1060 and 1061 we see the same code on each page. As with most programming books these days there just seems to be too much unused paper and big gaps to spread the book out and make it as long as possible. Considering these are the only legitimate complaints I can make after going through several chapters here and tehre, I have to say this book is great.
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4.0 out of 5 stars One for the Reference shelf, 4 Mar 2000
This review is from: Graphic Java 2, Volume 2: Swing Components (The Sun Microsystems Press Java Series) (Paperback)
This was the first serious Swing book that I could find that really covered pretty much everything: Geary clearly knows his stuff. I've been using it for 6 months, and now treat it as a well-indexed reference. Maybe not ideal for an absolute Java beginner. I agree with others that the example code is poorly laid out - too much repetition, and a bit "techie" in places. If you're looking to buy a reference, I'd recommend you browse this one AND Zukowski (ISBN 1-893115-02-X), which is more recent (importantly for serious developers, it covers DnD pretty well) and more clearly laid out. If you want detailed coverage of the full Swing set, I haven't seen any others that come close to these two.
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