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Graphic Java 1.2: Mastering the JFC
 
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Graphic Java 1.2: Mastering the JFC [Paperback]

David Geary
4.7 out of 5 stars  See all reviews (10 customer reviews)

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Product details

  • Paperback: 970 pages
  • Publisher: Prentice Hall; 3 edition (21 Sep 1998)
  • Language English
  • ISBN-10: 0130796662
  • ISBN-13: 978-0130796660
  • Product Dimensions: 23.4 x 17.8 x 4.6 cm
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Bestsellers Rank: 1,271,851 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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David M. Geary
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Product Description

Product Description

Graphic Java 1.2 is the most comprehensive guide to the Java Foundation Classes (JFC) available. Three volumes cover all aspects of the JFC providing Java developers with the skills needed to build professional, cross platform applications that take full advantage of the Java Foundation Classes.

From the Back Cover


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Graphic Java 2 is the most comprehensive guide to the Java Foundation Classes (JFC) available. Three volumes cover all aspects of the JFC providing java developers with the skills needed to build professional, cross platform applications that take full advantage of the Java Foundation Classes.

The AWT is the cornerstone of the Java Foundation Classes. Volume 1 provides detailed descriptions of every aspect of the AWT, including:

  • Event Handling
  • Layout Managers
  • Graphics, Colors & Fonts
  • Image Manipulation
  • Lightweight Components
  • Data Transfer & Drag and Drop
  • Double Buffering
  • Sprite Animation

Java expert David Geary provides clear and in-depth explanations of both fundamental and advanced AWT concepts. The layout manager chapter, for example, is over 100 pages long and includes what readers have called the best explanation of GridBagLayout on the planet. A GridBagLab application on the CD lets you explore GridBagLayout on your own.

The accompanying CD-ROM includes all of the example code from the book, ready to run on Solaris(tm), Windows 95, Windows NT, and Macintosh along with the JDK(tm) for those platforms.


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Customer Reviews

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Most Helpful Customer Reviews
By A Customer
Format:Paperback
A common mistake is to judge this 'heavyweight'-book as a reference book to place on your shelf for later lookups - but this is not the case.

I recommend that you read it first. From one end to another. When you have read it, it's superb for use as a reference.

hjembaek

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By A Customer
Format:Paperback
It conveys real understanding, often delving into the AWT source code for explainations of key classes such as Component, Container and ImageObserver. Understanding of these core classes coupled with a detailed explaination of event handling provides a cornerstone for producing quality Java applications. Not only does the book cover all aspects of the AWT, it also gives excellent examples of how to apply it.
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By A Customer
Format:Paperback
"Graphic Java: Mastering the JFC: Volume 1: AWT" is readable, understandable (with the prerequisite understanding of basic Java). It's the best so far that I've seen, and I'm buying the next volume in the series. However, it could be improved. The diagramming language is Booch, rather than today's standard UML. Some chapters seem poorly organized at a coarse level. There are a few mistakes here and there, such as: * Use of 'l' (lowercase L) as a variable name. This is generally-recognized-as-unreadable. It took me some time to realize it wasn't a one. * On p. 321, a use in code of "implements" for a class, rather than "extends", and in English, a use of "extends" where "implements" is intended ("cannot _extend_ an adapter class"). * a suggestion that inner classes "provide a mechanism similar to callbacks (function pointers) in C." It would better be stated that _interfaces_ can provide a mechanism similar to function pointers, and one use of inner classes, iff they implement an interface accepted as a callback, is to _define_ the callback.
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